Post by Hirosame on Aug 24, 2014 1:06:12 GMT
This claim is gonna be kinda large, for which I apologize. >.<;
Main Class: Monk
Main Class Claims:
Thread: Prop Hunt
709 Words
735 Words
781 Words
796 Words
785 Words
746 Words
744 Words
Total Words/Thread: 5296 Words
Thread: Kobold Clear-Out! Journey Into the Underground!
925 Words
962 Words
698 Words
783 Words
762 Words
394 Words
Total Words/Thread: 4524 Words
Total Word Count: 5296 + 4254 = 9375 Words
Main Class AP Claimed: 9550 Words / 250 = 38 AP
Craft Subclass: Mechanic
Craft Subclass Claims:
Thread: Of Skates and Boards
1049 Words
1020 Words
1087 Words
Total Words/Thread: 3156 Words
Total Word Count: One thread. 3156 Words
Craft Class AP Claimed: 3156 Words / 250 = 12 AP
Total Claim:
Link to Previous Claim: Link
Pre-Claim AP:
Main Class: 212 AP
Craft Subclass: 35 AP
RP Subclass: 16 AP
Post-Claim AP:
Main Class: 250 AP
Craft Subclass: 47 AP
RP Subclass: 16 AP
Final Levels: (List your character's levels upon successful claim.)
Main Class Level: 55
Craft Subclass Level: 21
RP Subclass Level: 9
Requested Skill(s):
Main Class: Monk
Main Class Claims:
Thread: Prop Hunt
709 Words
735 Words
781 Words
796 Words
785 Words
746 Words
744 Words
Total Words/Thread: 5296 Words
Thread: Kobold Clear-Out! Journey Into the Underground!
925 Words
962 Words
698 Words
783 Words
762 Words
394 Words
Total Words/Thread: 4524 Words
Total Word Count: 5296 + 4254 = 9375 Words
Main Class AP Claimed: 9550 Words / 250 = 38 AP
Craft Subclass: Mechanic
Craft Subclass Claims:
Thread: Of Skates and Boards
1049 Words
1020 Words
1087 Words
Total Words/Thread: 3156 Words
Total Word Count: One thread. 3156 Words
Craft Class AP Claimed: 3156 Words / 250 = 12 AP
Total Claim:
Link to Previous Claim: Link
Pre-Claim AP:
Main Class: 212 AP
Craft Subclass: 35 AP
RP Subclass: 16 AP
Post-Claim AP:
Main Class: 250 AP
Craft Subclass: 47 AP
RP Subclass: 16 AP
Final Levels: (List your character's levels upon successful claim.)
Main Class Level: 55
Craft Subclass Level: 21
RP Subclass Level: 9
Requested Skill(s):
Placeholder - Mechanic Level 21
A Placeholder for the Level 21 Mechanic skill.
A Placeholder for the Level 21 Mechanic skill.
Dragon Rising Uppercut
Tier II Skill
To initiate this skill, mana starts to diffuse into the surrounding atmosphere for two seconds. Then, the user performs an uppercut and jumps three meters into the air. At this moment, mana surges from the user's body and diffuses into the force of the uppercut, causing opponents struck by the attack to be blasted away from the impact. Dragon Rising Uppercut reduces the physical resistance of the target by 1 stage (Physical resistant becomes physical neutral, physical neutral becomes physical weak, etc). This skill uses 10% of the user's maximum MP per use. This skill has an animation time of 1 second and a cooldown of 20 seconds.
Tier II Skill
To initiate this skill, mana starts to diffuse into the surrounding atmosphere for two seconds. Then, the user performs an uppercut and jumps three meters into the air. At this moment, mana surges from the user's body and diffuses into the force of the uppercut, causing opponents struck by the attack to be blasted away from the impact. Dragon Rising Uppercut reduces the physical resistance of the target by 1 stage (Physical resistant becomes physical neutral, physical neutral becomes physical weak, etc). This skill uses 10% of the user's maximum MP per use. This skill has an animation time of 1 second and a cooldown of 20 seconds.
Heated Combat
Tier II Skill
A Monk's toggle skill that behaves similarly to the Beatdown skill in that its effects become more pronounced with repeated combos. However, rather than accumulate power through enemy kills, Heated Combat is a skill that gains power through individual attack combos. As long as the Monk keeps striking the enemy with blows and does not get interrupted for more than half a second, their punches and kicks will gradually increase in damage. The aesthetic effect of this skill is that the skin around the fist or foot becomes hot to the touch, but this skill does not actually deal fire elemental damage.
Tier II Skill
A Monk's toggle skill that behaves similarly to the Beatdown skill in that its effects become more pronounced with repeated combos. However, rather than accumulate power through enemy kills, Heated Combat is a skill that gains power through individual attack combos. As long as the Monk keeps striking the enemy with blows and does not get interrupted for more than half a second, their punches and kicks will gradually increase in damage. The aesthetic effect of this skill is that the skin around the fist or foot becomes hot to the touch, but this skill does not actually deal fire elemental damage.