Post by Xhy Lynn on Mar 21, 2014 21:09:48 GMT
[attr="class","ws"] [attr="class","h"]Xhy Lynn [attr="class","fc"] [attr="class","bi"]REAL NAME: Kayee Farr [attr="class","bi2"]REAL GENDER: Female [attr="class","bi2"]GENDER: Female [attr="class","bi2"]AGE: 19 [attr="class","bi2"]SEXUALITY: Heterosexual [attr="class","bi2"]FACE-CLAIM: Inori Yuzuriha, GUILTY CROWN [attr="class","bi2"]PLAYED BY: Xhy [attr="class","h2"]Appearance [attr="class","b"] Kayee stands in real life at just short of average (Aprox ~ 5'3"), with a very thin and slight build. She is fairly athletic since she runs nearly every day. She has pink hair with dark pink tips that stay in pony tails that rest on her shoulders because its easy to do. She has large eyes, that are red, and she tends to has a distant look in her eyes, like shes not looking at what is in front of her. She seldom smiles as well. She wears camisole dresses because its simple and not bothersome or difficult to move in, she also oft only wears canvas shoes because they are simple. [attr="class","h3"]Personality [attr="class","b"] Kayee finds most if not all people and things bothersome, she doesn't make friends, and is mistaken for shy and left alone by most others, which doesn't bother her much since she rarely talks and have a friend would require talking. She couldn't careless about if the person in front of her has a name or likes her. She likes simple foods and simple clothes. She doesn't go out of her way for anything. Her parents have oft tried to force her into counseling because of her indifference, that they feel is caused to mental challenges. Every counselor that had observed her said "Kayee honestly prefers to be unresponsive, nor seems to show feelings for what happens around her." As they relate it to perhaps a tragic accident, or that just being her personality. She graduated her regular schooling in the mid-range, and has been attending online colleges since. Because she feels traveling to attend a class is bothersome. She likes to go running by herself early mornings or late at night so she doesn't run into too many people. While she runs she listens to instrumental music that's not too loud because it would troublesome to get a headache from music. Kayee spends little attention to what people have stayed friends with her over the years, just enough to let them know she at least recognizes their existence but not much else. [attr="class","h3"]History [attr="class","b"] Kayee is the middle child, an older brother and a little sister. She has always been distant and unnoticed while with her two siblings, who outshine her in every way so she stays to her self and doesn't bother with it because 'Why get mad?' she figured. She lives in Lodon UK. She was average in her school and didn't try to make friends and had very few, since most people thought she was shy due to nature to not talk.While in school she did not date, she only had one crush and that ended swiftly when she tried once talk to him. He was a gamer, loud, friendly and nice; He rejected her saying he didn't like someone who didn't have a personality, she reminded herself that people are bothersome after the event had happened. Soon after she took up a small interest in music and learned to play, although at the time her older brother had accidentally broken her left arm, so she learned to finger with the right and later strum with the left.Since Kayee was a runner she took naturally to dance as well, although only in secret. She never took any real lessons or courses on the subject. She had just begun to play online computer games more frequently when she heard of Elder Tale through forums of a minor game she had picked up, seeing she had the chance, she began to play, ending up stuck within the game. [attr="class","h3"]Extra [attr="class","b"] Kayee only plays instruments in her left hand, if she chooses to. As well, her game self looks the same as her real self because it would be troublesome to change. |
[attr="class","ws"] [attr="class","h"]statistics and inventory [attr="class","fc"] [attr="class","bi3"]RACE: Human [attr="class","bi4"]CLASS: Bard [attr="class","bi4"]SUBCLASS: Dancer [attr="class","bi5"]CRAFTING CLASS: Pharmacist [attr="class","h4"]Stats (DO NOT EDIT THIS SECTION) [attr="class","b3"] [attr="class","lt"] [attr="class","lt1"]character level [attr="class","lt12"]001 [attr="class","lt2"]subclass level [attr="class","lt22"]001 [attr="class","lt2"]crafting level [attr="class","lt22"]001 [attr="class","hm"]HP [attr="class","hm2"]---- [attr="class","hm"]MP [attr="class","hm2"]---- [attr="class","st2"]Strength [attr="class","st22"]--- [attr="class","st12"]+00 [attr="class","st2"]Dexterity [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Agility [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Intelligence [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Wisdom [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","rt"] [attr="class","h3"]Skills [attr="class","b2"] [attr="class","skill"]Elegant Act: Main class, Tier 1) Attack skill | An elegant attack that comes from a beautiful dance. As an attack it is average but upon use, it boosts the bard's evasion rate for a certain period of time so it is popular among front-line bards as it increases their survivability. One peculiarity about this skill is that the attack motions and dance are rather elaborate. When using a sword, it is like a sword dance, if a spear it will be used as a baton constantly twirling round and round at high speeds. There are different motions for every kind of weapon. The motions for the giant scythe would be to take the huge weapon and to spin it around like one would a pencil and is quite the sight to behold. [attr="class","skill"]Meditation Nocturne: Main class, Tier 1) A relaxing melody that gradually regenerates party members' MP. This restoration is moreso apparent outside of battle, but it might come of practical use in the middle of a grueling raid. [attr="class","skill"]Ode of the Timid: Main class, Tier 1) A tune that has an eccentric and uneven rhythm. Ode of the Timid adjusts the amount of aggro generated in battle by raising the aggro-inducing potential of tank classes, while reducing that of every other class. [attr="class","skill"]Pacifying Dance: (Sub class, Tier 1) A skill that allows the dancer to perform beautiful dances to momentarily captivate those who see it. It might cause hostile monsters and People of the Land to stop fighting the dancer and their party for a few moments. [attr="class","skill"]Carving: (Crafting, Level 1) Toggle skill. Artisans have a certain affinity with carving stone, making their normal artistic talents not to be underestimated in battle. Artisans deal 20% more damage to Rock-type monsters. They can also ignore defense buffs on Rock-type monsters. [attr="class","skill"]Detox: (Crafting, Level 1) Pharmacists have developed a certain resistance around drugs and are immune to status debuffs caused by potions. Additionally, they recover twice as fast from poison status effects. [attr="class","h3"]Equipment [attr="class","b2"] [attr="class","skill"]Armor: Starter Leather Armor: A basic set of soft leather armor made from cheap leather. They are not really protective, but they are better than going naked—probably. You probably do want to replace these asap, when you think about it. [attr="class","skill"]Left Hand: Starter Scythe: A starter weapon designed for novice adventurers, made out of cheap iron and wood. It is well-balanced and easy to use but doesn’t hit particularly hard at all. You probably should get this replaced as soon as you can. [attr="class","skill"]Right Hand: Beginner’s Lute: A cheap little instrument for aspiring musicians and novice bards, made out of cheap materials. They don’t really play too well, but at least you can play something. [attr="class","skill"]Accessory#1: [attr="class","skill"]Accessory#2: [attr="class","skill"]Accessory#3: [attr="class","skill"]Accessory#4: [attr="class","h3"]Inventory (DO NOT EDIT THIS SECTION) [attr="class","b2"]Basic Artisan Chisel: An artisan's Basic Upgrade Tool that allows for better handling of delicate material. Allows an Artisan to craft Level 11-20 Artisan materials by combining together lower-leveled materials through the Basic Material Upgrading recipe. Sarum Map 3 - A torn piece of an old map. It seems to emit a weak magnetic energy due to the presence of mana within the cloth, magnetizing itself to other map fragments. Maybe if you combine fragments 1-3 together, something might happen? Sarum Map 9 - A torn piece of an old map. It seems to emit a weak magnetic energy due to the presence of mana within the cloth, magnetizing itself to other map fragments. Maybe if you combine fragments 7-9 together, something might happen? |
[attr="class","ws"] [attr="class","h"]Change Log (DO NOT EDIT THIS SECTION) [attr="class","b"]MM/DD/YYYY |
Coded By Archetype=Luna
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