Post by Hirosame on Apr 10, 2014 13:44:09 GMT
Main Class: Monk
Main Class Claims:[/b]
Well, there's this one. - 1956 Words
And this one. - 4804 Words
And this one, too! - 5928 Words (Guild Bonus applied)
Total Word Count: 1956 + 4804 + 5928 = 12688 Words
Main Class AP Claimed: 12688 / 250 = 50.752 => 50 AP
Total Claim:
Link to Previous Claim: Here ya go!
Pre-Claim AP:
Main Class: 56 AP
Craft Subclass: 19 AP
RP Subclass: 0 AP
Post-Claim AP: (Enter the amount of AP you will have distributed among your three classes if your claim is approved.)
Main Class: 106 AP
Craft Subclass: 19 AP
RP Subclass: 0 AP
Final Levels:
Main Class Level: 31
Craft Subclass Level: 10
RP Subclass Level: 0
Requested Skill(s):
Main Class Claims:[/b]
Well, there's this one. - 1956 Words
And this one. - 4804 Words
And this one, too! - 5928 Words (Guild Bonus applied)
Total Word Count: 1956 + 4804 + 5928 = 12688 Words
Main Class AP Claimed: 12688 / 250 = 50.752 => 50 AP
Total Claim:
Link to Previous Claim: Here ya go!
Pre-Claim AP:
Main Class: 56 AP
Craft Subclass: 19 AP
RP Subclass: 0 AP
Post-Claim AP: (Enter the amount of AP you will have distributed among your three classes if your claim is approved.)
Main Class: 106 AP
Craft Subclass: 19 AP
RP Subclass: 0 AP
Final Levels:
Main Class Level: 31
Craft Subclass Level: 10
RP Subclass Level: 0
Requested Skill(s):
Iron Rhino Stance
Tier I Skill
One of the toggle-activated Monk stances. The Iron Rhino Stance causes a semi-transparent projection of a rhino's head to be superimposed on the player's upper body. While in this defensive stance, the user's evasion rate greatly decreases while their defensive ability increases. It's often combined with Iron Body to turn the normally agile class into a slightly capable tank.
Somersault Kick
Tier I Skill
The user performs a somersault with an outstretched leg, aiming to kick the monster in a preemptive strike while gathering some momentum. This move can be also be used in mid-air in order to propel the user with a slight upward momentum, allowing them to gain about another second of air time. This skill has an animation time of 0.5 seconds and a cooldown of 5 seconds.
Suplex
Tier I Skill
The user grabs hold of their target and leaps into the air. During the grapple the user spins horizontally then the victim is flung over the shoulder and slammed into the ground. This skill does more damage the longer the user holds on, but at greater risk. This skill has a maximum animation time of 3 seconds and a cooldown of 20 seconds.
Incarnated Assault
Tier II Skill
Mana surges around the user in a golden aura as their body leaves behind spirit-like doppelgangers. The user then launches a series of punches forward and the doppelgangers follow suit, bashing at the target from other angles. A target struck by this attack is thoroughly pummeled as though they were being beat up on all sides. This skill uses 10% of the user's maximum MP per use. The damage from this skill is treated to be 2x effective rather than 1.5x effective against physical-weak targets. This skill has an animation time of 2.5 seconds and a cooldown of 20 seconds.
Tier I Skill
One of the toggle-activated Monk stances. The Iron Rhino Stance causes a semi-transparent projection of a rhino's head to be superimposed on the player's upper body. While in this defensive stance, the user's evasion rate greatly decreases while their defensive ability increases. It's often combined with Iron Body to turn the normally agile class into a slightly capable tank.
Somersault Kick
Tier I Skill
The user performs a somersault with an outstretched leg, aiming to kick the monster in a preemptive strike while gathering some momentum. This move can be also be used in mid-air in order to propel the user with a slight upward momentum, allowing them to gain about another second of air time. This skill has an animation time of 0.5 seconds and a cooldown of 5 seconds.
Suplex
Tier I Skill
The user grabs hold of their target and leaps into the air. During the grapple the user spins horizontally then the victim is flung over the shoulder and slammed into the ground. This skill does more damage the longer the user holds on, but at greater risk. This skill has a maximum animation time of 3 seconds and a cooldown of 20 seconds.
Incarnated Assault
Tier II Skill
Mana surges around the user in a golden aura as their body leaves behind spirit-like doppelgangers. The user then launches a series of punches forward and the doppelgangers follow suit, bashing at the target from other angles. A target struck by this attack is thoroughly pummeled as though they were being beat up on all sides. This skill uses 10% of the user's maximum MP per use. The damage from this skill is treated to be 2x effective rather than 1.5x effective against physical-weak targets. This skill has an animation time of 2.5 seconds and a cooldown of 20 seconds.