Post by Kumori on Jul 25, 2014 8:25:18 GMT
At level 70, there should be 24 skills, 3 of which are Tier 3. The total skills I have is 15, one of which is T3. There should be an extra T3 place holder. Instead of adding another place holder, I would like to use it for the skill "Infinite Nocturne".
Infinite Nocturne - The pinnacle of an Assassin's power allows them to literally become one with the shadows. This skill allows them to transform their entire body into a shadow and follow their target's every movement. Then, when the target is most invulnerable, the Assassin's silhouette rises from the shadows and attacks. The Assassin's body melts entirely to the form of a shadow and becomes invulnerable to physical attacks and weak to light-elemental skills while this skill is up. While in this state, it may only move by jumping from shadow to shadow within up to 2 meters. The Assassin may not perform ranged attacks or any other skills while this skill is active, and they may only deal basic melee attacks to a target. This skill has a maximum duration of 5 minutes and cooldown of 60 seconds after it is canceled. This skill is canceled when willed by the Assassin or if the Assassin takes any damage while under its effects.
This should leave 1 T3 skill place holder. Out of 15 used, there should be 9 more skills, and since one is used for the aforementioned T3 skill and one is for the T3 place holder, that leaves 7 T2 skill place holders instead of 6. I will use that place holder for the skill "Doppleganger"
Doppelganger - The Assassin summons a body double of themselves that copies their every movement and attack. Any attack performed by this body double is an illusion that cannot deal any damage to the opponent, while any physical contact to the body double phases through its body as though it were a ghost. The Assassin may repeatedly summon body doubles, but each one costs a small MP drain over time to maintain. There are a number of ways to identify body doubles, most particularly through the use of the Scholar's enemy-scanning abilities or the Enchanter's Electrical Fuzz. As the body doubles do not count as valid skill targets, these skills can ultimately expose the Assassin. This skill has a cooldown time of 5 seconds after each summoning.
With that said, I would also like my scabbard equipped. Thank you!
TL;DR
1) Add Infinite Nocturne and Doppelganger without removing any placeholders
2) Equip scabbard
Infinite Nocturne - The pinnacle of an Assassin's power allows them to literally become one with the shadows. This skill allows them to transform their entire body into a shadow and follow their target's every movement. Then, when the target is most invulnerable, the Assassin's silhouette rises from the shadows and attacks. The Assassin's body melts entirely to the form of a shadow and becomes invulnerable to physical attacks and weak to light-elemental skills while this skill is up. While in this state, it may only move by jumping from shadow to shadow within up to 2 meters. The Assassin may not perform ranged attacks or any other skills while this skill is active, and they may only deal basic melee attacks to a target. This skill has a maximum duration of 5 minutes and cooldown of 60 seconds after it is canceled. This skill is canceled when willed by the Assassin or if the Assassin takes any damage while under its effects.
[b]Infinite Nocturne[/b] - The pinnacle of an Assassin's power allows them to literally become one with the shadows. This skill allows them to transform their entire body into a shadow and follow their target's every movement. Then, when the target is most invulnerable, the Assassin's silhouette rises from the shadows and attacks. The Assassin's body melts entirely to the form of a shadow and becomes invulnerable to physical attacks and weak to light-elemental skills while this skill is up. While in this state, it may only move by jumping from shadow to shadow within up to 2 meters. The Assassin may not perform ranged attacks or any other skills while this skill is active, and they may only deal basic melee attacks to a target. This skill has a maximum duration of 5 minutes and cooldown of 60 seconds after it is canceled. This skill is canceled when willed by the Assassin or if the Assassin takes any damage while under its effects.
This should leave 1 T3 skill place holder. Out of 15 used, there should be 9 more skills, and since one is used for the aforementioned T3 skill and one is for the T3 place holder, that leaves 7 T2 skill place holders instead of 6. I will use that place holder for the skill "Doppleganger"
Doppelganger - The Assassin summons a body double of themselves that copies their every movement and attack. Any attack performed by this body double is an illusion that cannot deal any damage to the opponent, while any physical contact to the body double phases through its body as though it were a ghost. The Assassin may repeatedly summon body doubles, but each one costs a small MP drain over time to maintain. There are a number of ways to identify body doubles, most particularly through the use of the Scholar's enemy-scanning abilities or the Enchanter's Electrical Fuzz. As the body doubles do not count as valid skill targets, these skills can ultimately expose the Assassin. This skill has a cooldown time of 5 seconds after each summoning.
[b]Doppelganger[/b] - The Assassin summons a body double of themselves that copies their every movement and attack. Any attack performed by this body double is an illusion that cannot deal any damage to the opponent, while any physical contact to the body double phases through its body as though it were a ghost. The Assassin may repeatedly summon body doubles, but each one costs a small MP drain over time to maintain. There are a number of ways to identify body doubles, most particularly through the use of the Scholar's enemy-scanning abilities or the Enchanter's Electrical Fuzz. As the body doubles do not count as valid skill targets, these skills can ultimately expose the Assassin. This skill has a cooldown time of 5 seconds after each summoning.
With that said, I would also like my scabbard equipped. Thank you!
TL;DR
1) Add Infinite Nocturne and Doppelganger without removing any placeholders
2) Equip scabbard