"La vie est drôle."
Human
Inactive Player
Gold:
Artisan
Exorcist
Guild:
Looking for Guild
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Post by Elkeid on Jul 31, 2014 13:36:04 GMT
Elkeid's head lightly bobbed up and down, her eyes occasionally narrowing into thin slits, and then widening for a brief moment, until she lapsed back into a dozing state. This continued for on and off as the small procession slowly made its way down the path to the Thames shoreline. She was riding on the back of a large horse, clinging to the waist of the man seated in front of her. He was one of the Adventurers she was partnered up with on this little excursion. The treasure event was still going on, but with the deadline reaching closer and closer, people were scattering all over the coastline in search of treasure. This area was reportedly less plundered, being overrun with "spooky ghosts" and skeletons.
The woman brought one hand up to wipe at her cheek. Why had she agreed to the early start? It was only one o'clock in the morning. Were they hoping to beat the early crowd like this? She lowered her head to rest on the man's shoulder. The plate armor he wore was softened a bit by the cape slung across his shoulders, making it a bit too hard to function as a proper pillow. "Are you comfy back there?" The man, or werecat, if you wanted to be exact, lightly teased her with his deep and rumbling voice. It made the rest of him vibrate as a result, and dimly reminded her of those massage chairs that vibrated.
She chose not to respond, and probably would not have been able to come up with anything witty in her tired state. On the bright side, at least she could get a few z's in by the time they made it to the shore. The path from London to the Isle of Thule would be a tricky one near the end. They would need to transition from horses to boats, and then work out how to approach the shore without crashing themselves. That sort of planning was out of the Monk's abilities, however, so she left it to the accompanying Fisherman and the few others who had knowledge of sailing.
By the time they made it to the shore and the set of small, four boats, Elkeid had given in and fallen asleep. The burly werecat secured and gently carried her off the back of the horse, and then proceeded to princess carry her towards one of the boats. Elkeid woke up before he could step into the water, and insisted on being put down - not like the cat complied. She softly grumbled to herself the entire time, but calmed down once she was seated on one end of the boat. If the werecat - Nico - was black furred, she would have equated the situation to being babied by an older and sensible Sorrel.
She pulled her knees to her chest as Nico made himself comfortable in the center of the boat and grabbed the set of oars there. The other members of this makeshift crew were behaving similarly, though the only other female on this team (a rarely seen specimen of Dwarven origins) had insisted on taking the oars for her boat. The thin and delicate fox tail seated behind her looked a little miffed by this, or even envious, as the dwarf's muscles flexed with even the smallest of movements.
The leader of the group took a moment to advise them on how to row and to follow the lead boat. They apparently were not planning to land on the Thule's shore unless it was actually possible; they would be boarding ships and pillaging whatever they could find. Elkeid's job was to apparently exorcise whatever spirits or undead they came across. She was certain she could handle a few dusty bones, but the seemingly human male reassured them that this was not a combat mission - they were to prioritize treasure hunting over combat if they could help it. This was all fine and dandy to Elk, who wanted nothing more than to train her subclass a little. Perhaps she would be able to find a use for her crafting class, as well. coded by benetnasch of THQ / ET[newclass=.alkaid]background-color:#050505; border: 2px solid #050505; border-radius: 5px; overflow: hidden; width: 100px; height:6px;[/newclass] [newclass=.alkaid]background-color:#050505; border: 2px solid #050505; border-radius: 5px; overflow: hidden; width: 100px; height:6px;[/newclass] Muse: Smack My Orinoco Flow UpNotes:There be treasure in dem dere waters.Tags:ElkeidWords:692
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"La vie est drôle."
Human
Inactive Player
Gold:
Artisan
Exorcist
Guild:
Looking for Guild
|
Post by Elkeid on Aug 6, 2014 10:10:08 GMT
The sudden jarring of wood against wood woke the slumbering Monk from her extended nap. She had intended to attempt to stay awake, but just five minutes in the gently rocking boat was enough to lull her back to sleep. Elkeid tensed up in her corner of the boat, ready for the worse. A few moments later, however, all she heard were the raised voices of a few members on her team. Apparently someone had stopped unexpectedly, causing a chain of collisions that ended with the boat she was sharing with Nico. A quizzical glance in the werecat's direction lent no further explanation. It was just one of the few early screw ups for today.
Elkeid sighed as she shifted around her inventory for something to drink or snack on. She needed to be awake and alert for this mission, even more so that they were having trouble already. The leader spoke over the low buzz of complaints to gather everyone's attention. From her position, Elk found it difficult to spot the man, due to the haze of fog that hung around them. When had that showed up? She could not remember having seen it from the coast, though to be fair she had been mostly asleep.
Was the fog to blame for the crash, along with the apparent graveyard they were headed for? Being so unprepared as she was, Elkeid had not taken the time to learn more about the island they were gunning for. For a ship graveyard, though, she had assumed the many abandoned ships were left that way due to carelessness or a treacherous terrain. Perhaps there was more than a little fog to worry about. 'Hopefully this does not end like The Mist.' That would be a horrible way to experience death of any kind - torn asunder by horrific monsters that could be mistaken for Lovecraftian creatures.
A simple tart found its way into Elkeid's hand. She expected it to be flavored with strawberries, and was not disappointed. Nico raised a furry eyebrow at her through the dark and foggy night, but made no other curious gestures to the woman's preferred snack. He simply lifted those large, muscular arms of his, and resumed rowing once the signal was given. coded by benetnasch of THQ / ET[newclass=.alkaid]background-color:#050505; border: 2px solid #050505; border-radius: 5px; overflow: hidden; width: 100px; height:6px;[/newclass] [newclass=.alkaid]background-color:#050505; border: 2px solid #050505; border-radius: 5px; overflow: hidden; width: 100px; height:6px;[/newclass] Muse: Artificial NocturneNotes:Bluh.Tags:ElkeidWords:375
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"La vie est drôle."
Human
Inactive Player
Gold:
Artisan
Exorcist
Guild:
Looking for Guild
|
Post by Elkeid on Aug 8, 2014 17:26:32 GMT
The next time she felt the boat strike another, it was time to conduct business. There was no grumbling this time, for which she was grateful; unhappy teammates were also giant pains in the ass, from what she had seen. Nico silently nodded at her to get to stepping, which she did after carefully moving from their boat onto a much larger one nearby. The surrounding fog had cleared up enough for her to get a better view of the area, though there was still much left to be desired. For now, all she could see was the current boat - pardon, a proper ship she was standing on, though there was a hint of others gathered around it.
A few figures joined her on deck, most of them moving around and further out of sight to scout ahead. Elkeid herself found interest in stalking the ship, stepping gingerly around the deck to test for rotted wood, which there seemed to be no end to. Her main concern were the sections that would be too unstable for most weight. The monk figured that she would have greater trouble, being one of the tallest of the bunch, but did not take armor into the equation.
She was wearing cloth armor; everyone else was equipped with leather and heavy armor. It was therefore not too surprising to see the following happen: one of the heavily armored men took a wrong step, and with a great sound of splitting wood, plummeted through the floor and beneath the deck. Among the roar of laughter that followed a brief moment of silence, the victim could be heard cursing up a storm below. "Don't just stand there, you bastards! Help a brother up, would you?!"
"Find a rope," someone shouted. "Where," called out another. "There!"
Elkeid would have made good use of her Zoom Attack skill to help the fellow up, had there not been jagged bits of wood surrounding the hole he had created, and his girth not been an issue. "Maybe it was not such a good idea to wear such bulky armor in the middle of a ship graveyard at sea," she said, her voice carried along by one of the periodic gusts of wind, across the deck and below to the trapped man.
"I don't need you back passing me, either," he grumbled below deck.
The wry smirk on Elk's otherwise passive face was seen only by those up on deck. "Are you lot going to checking help me or not?!" A Fox tail scurried over to the hole with a length of rope in his tanned arms, but Elkeid shook her head and gestured for him to stand back. They would need to search this area regardless, so there would be no need to help him back up just yet. "I'll climb down there to search with him. You guys stay up here and scout around." coded by benetnasch of THQ / ET[newclass=.alkaid]background-color:#050505; border: 2px solid #050505; border-radius: 5px; overflow: hidden; width: 100px; height:6px;[/newclass] [newclass=.alkaid]background-color:#050505; border: 2px solid #050505; border-radius: 5px; overflow: hidden; width: 100px; height:6px;[/newclass] Muse: Artificial NocturneNotes:Bluh.Tags:ElkeidWords:485
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"La vie est drôle."
Human
Inactive Player
Gold:
Artisan
Exorcist
Guild:
Looking for Guild
|
Post by Elkeid on Aug 10, 2014 1:54:34 GMT
Without waiting for the reactions of the rest of the crew, or even taking the fox tail's rope as a precaution, Elkeid approached the edge of the hole and jumped into the air over it. Like a tiger preparing to enter a roaring river for a jolly good time, Elk pulled her arms and legs together as she fell through the hole, and curled her body into ball as she neared the bottom.
The grumpy customer already there helped in surprise as the monk landed nimbly in the place he once dropped his rump. The tall, dark haired woman smirked at the man in triumph. No wonder he had failed the grace test - this apparent cleric was decked out to the nines. He even had a shield, though it was nothing great, just a little buckler. Honestly. What were they all expecting to fight down here, aside from a few dusty skeletons?
Elkeid opened her mouth just to ask that, but was rudely interrupted by a low, inhuman moan. The cleric followed her eyes as she turned to face the disturbance, and then yelped in alarm as a shambling skeleton came forward. The monk saw no reason to fear, however. Her level was double that of the skeleton's, and what could it do to resist her offense? Expecting the skeleton to put nary the fight, the woman cocked back a fast and cold clocked the Pirate Skeleton when it came within range.
There was the satisfying crunch of bone and what was perhaps a very low cry of unease, but the skeleton continued to stumble forward, its health largely depleted with the heavy blow. Little Johnny Walker was going to need some heavier convincing here. coded by benetnasch of THQ / ET[newclass=.alkaid]background-color:#050505; border: 2px solid #050505; border-radius: 5px; overflow: hidden; width: 100px; height:6px;[/newclass] [newclass=.alkaid]background-color:#050505; border: 2px solid #050505; border-radius: 5px; overflow: hidden; width: 100px; height:6px;[/newclass] Muse: Artificial NocturneNotes:Bluh.Tags:ElkeidWords:286
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"La vie est drôle."
Human
Inactive Player
Gold:
Artisan
Exorcist
Guild:
Looking for Guild
|
Post by Elkeid on Aug 13, 2014 22:52:02 GMT
Okay, so the skeleton turned out to be a little tougher than anticipated. The cleric was fumbling for his sword, clearly preparing to strike out at the doddering pile of bones. Elkeid decided to take a more drastic measure, and with glowing palm smacked the skeleton in the chest. The undead creature groaned out in surprise at the damage that a priest or priestess would refer to as "holy," the opposite of the dark arts. Elk preferred the much cruder "Exorcist induced ass kicking." It was the same damn thing, right?
Too bad the skeleton did not seem to have any particular weaknesses. The magic damage seemed effective enough, though. So she hit him again, first with the side of her elbow, and then slapped a glowing palm into the monster's chest. Holy Banishment almost blew the monster off its feet.
The cleric was still wrestling with his sword when Elkeid finished off the skeleton, scattering the remains around with a light nudging of her toe. Mr. Cleric, named SGT. Sprinkles in this world, bore the expression and complexion of one who had just seen a ghost. "Snap out of it," Elkeid said as she dusted off her knuckles. "We have a ship to explore."
SGT. Sprinkles gave a nervous bob of his head before following the woman's calm and easy movements. She liked this ship as much as he did – maybe even less. It was old, in disrepair, and apparently infested with reanimated skeletons. How this ship was even still standing was beyond her comprehension, though it could probably be attributed to “video game magics.” coded by benetnasch of THQ / ET[newclass=.alkaid]background-color:#050505; border: 2px solid #050505; border-radius: 5px; overflow: hidden; width: 100px; height:6px;[/newclass] [newclass=.alkaid]background-color:#050505; border: 2px solid #050505; border-radius: 5px; overflow: hidden; width: 100px; height:6px;[/newclass] Muse: Artificial NocturneNotes:Bluh.Tags:ElkeidWords:266
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"La vie est drôle."
Human
Inactive Player
Gold:
Artisan
Exorcist
Guild:
Looking for Guild
|
Post by Elkeid on Aug 15, 2014 18:39:58 GMT
Their allies above took no extra care in keeping their footsteps light and tender. To Elkeid's ears, they crashed around like a pack of wild animals. Similar accidents like SGT. Sprinkles occurred on various parts of the ship, each time accompanied by strings of curses or further blundering. Remarkably, none of the others fell down here, and the victims could be heard engaging in combat or boarding surrounding ships. That was find with her; splitting up was key to conducting thorough searches. Speaking of...
"Why don't you go explore another area, and leave this to me," she said to her companion. "A-and leave me alone w-with these monsters?!" Elkeid stared at the man, rather unimpressed with his cowardice. "I do not have the time, nor the patience, to babysit you and hold your hand. If you are so afraid of a bunch of skeletons, then stay, but do not get in my way," she warned. Freaking kids these days.
She continued forth with nary a word of backward glance at her charge. If he screwed up, she would not hesitate to ditch him. The monk and the cleric were silent as they searched what appeared to be a cargo hold of sorts. There were plenty of boxes to go through, but most of them were either empty or ruined with age. It narrowed things down, at least. "I'll take this end, and you take that," she said to the cleric, adding in "Holler if you need help," when his face paled. She was the Exorcist here, after all. coded by benetnasch of THQ / ET[newclass=.alkaid]background-color:#050505; border: 2px solid #050505; border-radius: 5px; overflow: hidden; width: 100px; height:6px;[/newclass] [newclass=.alkaid]background-color:#050505; border: 2px solid #050505; border-radius: 5px; overflow: hidden; width: 100px; height:6px;[/newclass] Muse: Artificial NocturneNotes:Bluh.Tags:ElkeidWords:258
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"La vie est drôle."
Human
Inactive Player
Gold:
Artisan
Exorcist
Guild:
Looking for Guild
|
Post by Elkeid on Aug 16, 2014 23:33:24 GMT
Elkeid wasted no time in shoving boxes and crates aside. She dumped the contents onto the floor before doing so, of course, though she only seemed capable of finding moth eaten clothing, rags that were barely recognizable as maps, and the occasional coin or two. The coins she pocketed, but everything else was kicked out of her way or trampled. She had no use for all this crap. Her job was to find some treasure, smack some skeletons, and get the duck out. It was a little too early in the morning to be treasure hunting, and would mess her sleep schedule up for the day.
SGT. Sprinkles could be heard rummaging around on his side, though he was taking great pains to be somewhat quieter about it. Did that scrub seriously fear spirits so much that he felt the need to tiptoe around them? Elkeid rolled her eyes. Why couldn't it be Nico down here with her? He was naturally quiet, brave and overall good company. She liked a man who could hold his own and did not feel the need to run off at the mouth. So far SGT Sprinkles was not that kind of man, though she was not predisposed to thinking that Clerics were tough shit. Blackcoat may have had something to do with that, but at least he was cute - like a child's beaten to shit favorite plushie.
The woman dipped her hand into a curious looking hole that made itself known after the last box she had moved. Part of the floor board here was really loose, enough so that she was able to pry it free with a simple jerk of her arm. What was this, a hidden compartment of some sort? Elkeid leaned forward and carefully dipped her arm in up to the elbow. Her fingertips brushed against something that felt like smooth wood. What was this? Some pirate's formerly hidden stash? Something told her that this would be worth her digging - assuming she could pull it free.
She pulled her arm free and curled one hand into a fist, and then smashed it right into the floor boards - repeatedly until there was a large, gaping hole in front of her. If SGT Sprinkle had something to say about her methods, he did a good job of keeping it to himself. Her knuckles sure were sore, though.
Elkeid was in the midst of cleaning up the area of debris when a skeletal hand wrapped around her wrist. She jerked her arm back and then punched the skeleton as it shoved its head up from the floor board. neeping hell. The area lit up as she activated Divine Ward, blowing the monster down and back. The remainder was pulled apart and chucked aside - the head and shoulders, mostly. It would be difficult otherwise, and she simply did not have the time or patience to deal with that nonsense.
Getting the chest out proved to be a bit harder, but felt oh so rewarding once she had it resting on the floor beside her. There was something about this chest - it was almost fanciful, and was gilded with a faded fuchsia design and initials that were too badly eroded for her to discern. There was also a rusted lock holding it shut, but Elk was confident that she could crack it with a mere twist and gentle yank. She would not be opening now, of course. That was to be fooled around with later, after she had reported to the others and they had successfully scouted out a few ships.
With the chest resting on one shoulder, Elkeid nodded over at SGT Sprinkles for his progress. When he came up empty handed, she gestured (with her head) for him to follow her onto the next section of the ship. It was going to be a long night for the treasure hunters. coded by benetnasch of THQ / ET[newclass=.alkaid]background-color:#050505; border: 2px solid #050505; border-radius: 5px; overflow: hidden; width: 100px; height:6px;[/newclass] [newclass=.alkaid]background-color:#050505; border: 2px solid #050505; border-radius: 5px; overflow: hidden; width: 100px; height:6px;[/newclass] Muse: Artificial NocturneNotes:Bluh.Tags:ElkeidWords:652
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