Post by Deleted on Aug 12, 2014 0:14:20 GMT
[attr="class","ws"] [attr="class","h"]Alice [attr="class","fc"] [attr="class","bi"]REAL NAME: Alicia Fey Birch [attr="class","bi2"]REAL GENDER: Female [attr="class","bi2"]GENDER: Female [attr="class","bi2"]AGE: Nineteen [attr="class","bi2"]SEXUALITY: Heterosexual [attr="class","bi2"]FACE-CLAIM: Alice Nakiri, SHOKUGEKI NO SOMA [attr="class","bi2"]PLAYED BY: Saiichi [attr="class","h2"]Appearance [attr="class","b"] Alice is fairly short for her age standing at an approximate height of five feet and five inches with a weight of 116lbs, with a soft white skin tone that resembles the color of snow, that radiates the curvaceous features of her body. She has quite a slim build, excavated through her high metabolism, she feeds like she has three stomachs, when not around others. Very athletic, she keeps her body in shape and A thin waist pronounces her slim curves, causing her thighs and posterior seem bigger and a heaving chest that pronounces her feminine proportions. Having quite plum thighs, that are quite on the soft and squishy, slim tight calves caused by training her leg muscles. Delicate small hands and feet people would assume from their daintiness that she's never lifted a finger in her life time. Some would call her an Omnipotent candidate for an emotional/physical relationship. Some would assume from first appearances that she herself was born and raised through a traditional royal family, bred from royal blood. Retaining her mothers facial features, she resemble her quite enough that some might think that their sisters, smooth silver hair that's short in the back ending at the nape of her neck, with one long side bang on the left side of her face, that just barely reaches her collar bone. Her hair style rarely changes since there isn't much she can do with it being short, but she does like to play around with her side bang, placing it behind her ear or braiding it. Her eyes seem a bit on the slender side and seem to give a off expression, especially when in thought. Causing her to give a dark/evil expression, when that wasn't even the intention. Her iris's are a crimson red, that also aid her in dark expressions or when completely serious. Presenting herself with a confident and knowledgeable aura, before her more serious takes action, which makes her seem dark. While with just her friends/comrades, she is pretty loose and outgoing. Her choice of attire, back in the real world mostly consisted of name brand designer outfits, and of different styles. Whether they were one pieces, jackets, leather pants or fur trimmed coats, she'd possess them. Almost always wearing them only once, she'd either do one of two things, throw them away or give them to one of her friends. To her they were more for possession rather then appearance. Within Elder Tale, she doesn't have such a luxury. As she believes it's more convenient she believes that wearing her armor more then other outfits seems to have more advantages. When out and about on more casual run's, she does have a few outfits that she strides with from times to time. A one piece strapless dress on more formal occurrences, and an occasional red plaid buttoned shirt and black jeans. [attr="class","h3"]Personality [attr="class","b"] Alice is a very undisciplined individual who grew up in a dog eat dog world, with people always trying to get the better deal, she knows to think for herself and never fight unless you know that your going to win. Through this she's grown to have a hard time trusting other people, no matter who they claim to be or where their from. Not truly untrustworthy, she always watches and listens to anyone trying to get close to her in attempt to see if their trust is in the right place, usually decided through their courage, ambitions or ideas. She's really playful, poking at everyone's weaknesses to gain a laugh, whether it be shyness, insecurities or anger, she likes to show people these emotions are to be afraid of. With a cheerful persona she's able to befriend many others and even if they don't think of her as the same, she won't change her own thoughts of them. Usually she is quite talkative and intuitive when she's among her comrades, seeing things from other perspectives different from her own expands her view of the world, especially when her's was handed to her rather then obtaining it herself. She enjoys the feeling of being surrounded by others, especially when within danger zones or anywhere other then towns or cities. With others there's always something to do. Though there are times where her feelings of remorse or guilt sink through the cracks and cause her to think more about the situation at hand rather then moving forward, sometimes clouding her judgement and actions. She has a unique sense of teamwork, visualizing their fighting capabilities she continues to use her teammates strengths to her own advantage in battle, whether they be defensive or offensive. She doesn't believe that leaving a man behind is the smartest thing to do especially when the odds are against them, to run and fight another day comes to mind with a situation similar appears. As for her when she fights solo, she takes a more destructive take on things. The harder she hits the better the outcome. Quite courageous she likes to take on harder quests that make her think more, she finds them more fun and challenging rather then just kill a number of mobs for her reward, and sometimes the experience of the quest itself is better then the reward at the end. [attr="class","h3"]History [attr="class","b"] Before being dragged within the game "Elder Tale" Alice lived a very prosperous life as a modern princess. Her family was the owner of a large oil corporation, that dated back to the 1900s, with their success, their future generations didn't have to worry much about their financial balances and instead focused on more bigger things, such as blood. Being of royal blood, they kept to old traditions such as arranged marriages to keep the name of their family sacred. From a young age, she was taught the very basic's of class and etiquette to prosper as a fine women. Her fiance was chosen around their early teens, but even back then they did not know of their future. Alicia and Rodrick were basically childhood friends, seeing as their family tides were close why shouldn't they. Playing day in and day out, they'd even have their home schooling be together, switching where they'd study depending on who was to lazy to get into their private cars. From their childhood friendship grew a romantic one as they got older, in the spur of the moment at one of their family business gatherings they took a step toward a new direction with a kiss. Not soon after that had she witnessed Rodrick using his new found confidence and power swaying another women, broken hearted and angered she didn't want to see him ever again. From this she decided to stay indoors most of the days, browsing for hours on the internet to pass the time, when she came across a MMORPG forum, from here she learned of Elder Tale, a world where she can start anew. When ever she wasn't being tutored or being dragged to one of her fathers business meetings, she'd spend most of her time playing. It was invigorating as to see a new world, leveling up to face new dangers and gaining new friends to talk to, it was her favorite time of the day. Not soon later had she heard of the engagement from her parents. She felt shackled and trapped within her parents clutches and just seeing Rodricks face made her heart feel tight and heavy. After that her father had gradually stopped talking to her more concerned with Rodrick being the "head" of the company and she nothing but a lowly trophy wife, with only her name and blood to show for something. She continued to spend most of her time playing "Elder Tale" and at the time the "Apocalypse" occurred without warning. One second she was clutching her mouse and about to click enter before she appeared in a luscious plain, confusion struck her fast as she noticed the other dozens of players spawning all around her with the same expressions on their faces. Continuously spamming the logout button before she ran out of steam, she gave up on trying to leave. But then it hit her, the new life she was waiting for was just a step away and all she had to do was get use to this new world and it's barriers that held back everyone, including herself. From then on she begun her new life within Elder Tale. [attr="class","h3"]Extra [attr="class","b"] Personal Theme - A Stranger Personal Quote - "Those who win are not strong, those who fall and crawl back up are truly strong!" Blood Type - O+ Birthday - December 21st/Zodiac - Sagittarius Right Handed |
[attr="class","ws"] [attr="class","h"]statistics and inventory [attr="class","fc"] [attr="class","bi3"]RACE: Half-Alv [attr="class","bi4"]CLASS: Sorcerer [attr="class","bi4"]SUBCLASS: SigilMaker [attr="class","bi5"]CRAFTING CLASS: Blacksmith [attr="class","h4"]Stats (DO NOT EDIT THIS SECTION) [attr="class","b3"] [attr="class","lt"] [attr="class","lt1"]character level [attr="class","lt12"]001 [attr="class","lt2"]subclass level [attr="class","lt22"]001 [attr="class","lt2"]crafting level [attr="class","lt22"]001 [attr="class","hm"]HP [attr="class","hm2"]---- [attr="class","hm"]MP [attr="class","hm2"]---- [attr="class","st2"]Strength [attr="class","st22"]--- [attr="class","st12"]+00 [attr="class","st2"]Dexterity [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Agility [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Intelligence [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Wisdom [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","rt"] [attr="class","h3"]Skills [attr="class","b2"] Adventurer Class - Miscellaneous Skills [attr="class","skill"]Sword Rain Flurry: Tier I Adventurer Skill The user pierces the target in rapid succession, usually amounting to a single initiating strike plus an additional one every 10 levels. Sword Rain Flurry is an adapted version of the Swashbuckler's Dart-Tack Target, only performed with the intention of damaging the target rather than simply diverting its attention. Despite its name, this skill can be performed with any weapon type although thrusting-type weapons often perform most optimally. Each strike deals a moderate amount of damage, but the main downside is that the user is locked into this animation until the move is completed. This skill has an animation time of 0.5 seconds per strike. Its cooldown time is 10 seconds. Main Class - Sorcerer Skills [attr="class","skill"]「Frost Spear」 - Tier I : Impales a single target using an icicle spear for Ice-element damage. This skill inflicts a slowing debuff on the target, as well as increasing its defense for the duration. Many players learn this skill for its balance of damage, casting time, and utility that is a notch above most Sorcerer skills. [attr="class","skill"]Blink: Tier I Sorcerer Skill A short range teleportation technique often employed by the Sorcerer for emergency escape. The Sorcerer jumps in a direction and teleports about 1-5 meters away in the desired position. The only downside is that the teleportation distance is very haphazard and might actually not move you very far. Still, it's a useful means of misdirection especially when you're up against only one enemy. This skill has a casting time of 1.5 seconds and a cooldown of 5 seconds. [attr="class","skill"]Force Shield: Tier I Skill The Sorcerer creates a semi-transparent blue force field that increases their physical defense and magical resistance. This barrier is most effective against ranged attacks, while anyone who comes close enough for a physical attack can quite easily bypass the barrier's defense. This skill is considered a Barrier-type skill and is affected by Shaman skills that specifically target barriers. This skill has a casting time of 2 seconds, a maximum duration of 20 seconds, and a cooldown of 30 seconds. [attr="class","skill"]Orb of Lava: Tier I Skill A ranged Fire-element magic that hurls a fist-sized orb of lava onto enemies. This lava ball bounces across enemy targets, dealing damage on impact. Since this skill is Fire-based, this is very effective against enemies weak against fire. One well-known trait of this skill is that it does not affect allies during combat, making it a popular skill among players. This skill has a casting time of 2 seconds and a cooldown of 20 seconds. [attr="class","skill"]Thunderbolt Crash: Tier I Skill Elemental enchantment. The Sorcerer enchants a weapon with the lightning element, causing it to glow white and occasionally release sparks from its surface. A target struck by this weapon is inflicted with a minor paralysis effect. It can also affect a target who uses uninsulated metal equipment. This skill has a casting time of 4 seconds, a duration of 300 seconds, and a cooldown of 60 seconds. If this skill is used on a weapon that is already affected by an elemental enchant, the previous elemental enchantment is overwritten. Sub Class - SigilMaker Skills [attr="class","skill"]「Seal of Aquarius」 - Level 1 Skill: The Sigilmaker is able to create emblems which passively raises a target's stats for a short duration. This skill has a casting time of 5 seconds and a cooldown time of 10 seconds. When using this skill, the Sigilmaker must declare one of the following stats: Strength, Dexterity, Agility, Intelligence, Wisdom. The target will receive an Aquarius Sigil buff and the stat selected will be increased by 5% for the duration of the target's next post. Only one Aquarius Sigil can affect a single target at a time. For every 10 levels the Sigilmaker achieves, the duration of an Aquarius Sigil increases by 1 post. Crafting Class - Blacksmith Skills [attr="class","skill"]「Heatsink」 - Level 1 Skill : Blacksmiths are able to wear chain armor without penalties if they are normally unable to wear chain armor. They are able to wear plate armor without penalties if they are normally able to wear chain armor but not plate armor. Also a toggle skill. Through their skills at working around a forge, blacksmiths have developed a slight tolerance toward heat. They take reduced damage of 10% from fire-based attacks. [attr="class","h3"]Equipment [attr="class","b2"] [attr="class","skill"]Starter Chainmail: A basic set of chainmail armor made from cheap iron. They are not really protective, but they are better than going naked—probably. You probably do want to replace these asap, when you think about it. [attr="class","skill"]Starter Katana:: A traditional Japanese weapon with a single edge. A starter weapon designed for novice adventurers, made out of cheap iron. It is well-balanced and easy to use but doesn’t hit particularly hard at all. You probably should get this replaced as soon as you can. [attr="class","skill"]Right Hand: N/A [attr="class","skill"]Accessory#1: Leave blank [attr="class","skill"]Accessory#2: Leave blank [attr="class","skill"]Accessory#3: Leave blank [attr="class","skill"]Accessory#4: Leave blank [attr="class","h3"]Inventory [attr="class","b2"] Iron Arrow Heads- 10x |
[attr="class","ws"] [attr="class","h"]Change Log (DO NOT EDIT THIS SECTION) [attr="class","b"]MM/DD/YYYY |
Coded By Archetype=Luna
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