Post by Luccio on Jan 6, 2014 16:01:48 GMT
[attr="class","ws"] [attr="class","h"]Luccio [attr="class","fc"] [attr="class","bi"]REAL NAME: Jacob Lucas [attr="class","bi2"]REAL GENDER: Male [attr="class","bi2"]GENDER: Male [attr="class","bi2"]AGE: 27 [attr="class","bi2"]SEXUALITY: Heterosexual [attr="class","bi2"]FACE-CLAIM: Sho Minamimoto, The World Ends With You [attr="class","bi2"]PLAYED BY: Zero [attr="class","h2"]Appearance [attr="class","b"] Luccio walks without any real effort. He doesn't focus on his walking, and that is apparent from the long, lazy gait he normally adopts. He keeps an easy-to-maintain pace and has great posture, but he doesn't appear to be trying for any of that. Rather, it's the walk of someone who's just used to walking. [attr="class","h3"]Personality [attr="class","b"]Luccio has a bit of a no-nonsense attitude when it comes to group game content. That's not to say he refuses to tolerate humor; he understands its use as a coping mechanism. However, he does not like to have anything that supersedes the real goal of the group. That said, when he's "off the clock", so to speak, he's a fairly laid-back person. He doesn't much care to keep up any sort of appearance, rather than just act like he normally does and let people draw whatever conclusion they will. He spends a lot of his leisure time messing about with the brewing system, which leaves plenty of time to talk while he waits for the alcohol to distill itself. The man has a hidden brilliance in his tactical aptitude. He's been forced into the tactician's role in several MMORPGs before Elder Tale, and he's done well most of the time. He's good at making strategies and seeing through the strategies that other people like to use. As opposed to the magic-type class he's used to, he chose a rogue-type, an Assassin, out of a desire to try battlefield strategy from a new perspective; leading from the middle and front instead of the rear. He likes a challenge, and that hasn't changed just because the game became real. [attr="class","h3"]History [attr="class","b"]( Jacob Lucas had a somewhat complex childhood. It wasn't a bad upbringing, necessarily, but it was odd. His parents were separated, and he moved between them a lot for most of his early childhood. However, his mother and father were both wealthy executives in different branches of an IT company. His mother lived in New York City, and his father lived in London, England. Up until he reached the age of 14, he bounced between these two cities, alternating by year. His education was chaotic, to say the least, and his parents decided it would be best if he settled in one place for college and university. That place turned out to be London. Jacob finished college and applied to several universities, but was only accepted into the Computer Science program in one of them; Humboldt University of Berlin. Between scholarships and support from his parents, he didn't really need a job, but that didn't stop him from taking one as a bartender, in order to gain a bit of pocket change while he went through college. After finishing his Bachelor's Degree, he moved back to London, taking a job in his father's branch of the IT company. For the five years since then, nothing major has really happened. He hosted the occasional party for friends in the company, showing off little tricks that he learned pouring drinks in Germany and just having fun. The Christmas and Halloween parties were particularly fun. He played a couple MMOs, something he was pretty good at, and made himself into a little bit of a figure in them. When he heard that Elder Tale was coming to the UK, he was excited. He was playing it on launch day. Then the Catastrophe happened. [attr="class","h3"]Extra [attr="class","b"]Blood type O-, has also used the online alias WeissLuke. Born on February 22. |
[attr="class","ws"] [attr="class","h"]statistics and inventory [attr="class","fc"] [attr="class","bi3"]RACE: Wolf Hair [attr="class","bi4"]CLASS: Assassin [attr="class","bi4"]SUBCLASS: Sigilmaker [attr="class","bi5"]CRAFTING CLASS: Brewer [attr="class","h4"]Stats (DO NOT EDIT THIS SECTION) [attr="class","b3"] [attr="class","lt"] [attr="class","lt1"]character level [attr="class","lt12"]001 [attr="class","lt2"]subclass level [attr="class","lt22"]001 [attr="class","lt2"]crafting level [attr="class","lt22"]001 [attr="class","hm"]HP [attr="class","hm2"]---- [attr="class","hm"]MP [attr="class","hm2"]---- [attr="class","st2"]Strength [attr="class","st22"]--- [attr="class","st12"]+00 [attr="class","st2"]Dexterity [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Agility [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Intelligence [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Wisdom [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","rt"] [attr="class","h3"]Skills [attr="class","b2"] [attr="class","skill"]Seal of Aquarius:Subclass Description: The Sigilmaker is able to create emblems which passively raises a target's stats for a short duration. When using this skill, the Sigilmaker must declare one of the following stats: Strength, Dexterity, Agility, Intelligence, Wisdom. The target will receive an Aquarius Sigil buff and the stat selected will be increased by 5% for the duration of the target's next post. Only one Aquarius Sigil can affect a single target at a time. For every 10 levels the Sigilmaker achieves, the duration of an Aquarius Sigil increases by 1 post. [attr="class","skill"]Detox:Crafting Description: When your occupation is all about alcohol, you can't let things like hangovers slow you down! Brewers are immune to status debuffs caused by drinks and potions. They also recover from sickness status effects twice as quickly. [attr="class","skill"]Deadly Dance: Main Class Description: Physical Melee Attack. A skill that uses the Assassin’s angular momentum in order to increase the damage of their attack. The Assassin jumps and spins in the air while gripping their weapon, then lands onto the opponent and delivers a downward slash. The key of Deadly Dance is to accumulate angular momentum, so users might find it advantageous to use the skill multiple times in succession. [attr="class","skill"]Accel Dance: Main Class Description: Physical Attack. The sister skill to Deadly Dance, focusing in increasing the Assassin’s speed rather than their power. As the Assassin strikes their foes, they enter a state of mind where they can release some of their body’s natural limiters, allowing them to increase the speed of their attacks. The repeated usage allows the Assassin to descend deeper into this state and increase their attack speed even further. While originally designed for melee attacks, as it is more of a state of mind, the technique can be applied to ranged attacks as well. [attr="class","h3"]Equipment [attr="class","b2"] [attr="class","skill"]Armor: Leather [attr="class","skill"]Left Hand: N/A [2h] [attr="class","skill"]Right Hand: Starter Scythe [2h] [attr="class","skill"]Accessory#1: Leave blank [attr="class","skill"]Accessory#2: Leave blank [attr="class","skill"]Accessory#3: Leave blank [attr="class","skill"]Accessory#4: Leave blank [attr="class","h3"]Inventory (DO NOT EDIT THIS SECTION) 1x Bloody Mary: This vodka tastes lightly of tomatoes, with just enough hot sauce to be spicy. It's not particularly strong in flavor or potency, but it tastes like a real Bloody Mary. It also gives a little bit of HP regen. Windsor Antiqua Scythe: Lv5 two-handed polearm. A scythe that consists of a slightly reinforced metal blade atop a long wooden shaft. It is a mass-produced generic weapon created by the People of the Land, and so is a little more expensive to buy than if one were to normally craft a similar-quality weapon. Windsor Antiqua Leather Armor: Lv5 leather armor. Leather armor that balances out defense and mobility. It is a mass-produced generic armor created by the People of the Land, and so is a little more expensive to buy than if one were to normally craft a similar-quality armor. [attr="class","b2"] |
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