Post by Murasaki on Aug 30, 2014 21:39:01 GMT
It's time for final votes as to which class you would like us to implement. In order for us to determine a class that is favored by everyone while still narrowing down our votes, you may now vote for up to two entries. You are encouraged to vote for two so that we have a good idea of how popular the entries will be in the end. Included is what was listed on the original post and know that voting on multiple accounts will result in loss of rewards and possible bans from future contests. Remember, the winning entry will be added as a class. Pick because you want your choice as a class.
Entries can be found here: log-horizon.proboards.com/thread/2834/class-design-contest-voting
Deadline is the end of the Labor Day weekend. September 1st, 11:59 PM PST.
Entries can be found here: log-horizon.proboards.com/thread/2834/class-design-contest-voting
Deadline is the end of the Labor Day weekend. September 1st, 11:59 PM PST.
Thank you to all the players who spent their time creating new classes. Here is the voting for the new player-submitted classes. Because of the large amount of classes submitted, you are allowed to vote for up to three entries.
Please know that all your entries are appreciated and even for entries that do not win, we will try our best to integrate their skills toward the general list or a specific class as it best fits. Knowing this, we ask that you keep the following variables in mind when voting for the class:
- Vote wisely and realistically. Some of our entries have rather fancy formatting. But remember, this is a class entry so please try not to let fancy formatting win your vote! When you decide to vote for an entry, take a moment to ask yourself if it is actually good enough that you're willing to see it in the RP. Pick the entries that genuinely seem interesting to you, not because it's your friend's entry or because its formatting looks nice.
- This is a new class, discovered several months after release. Entries that can explain how a new class suddenly appeared in the Unfounded Kingdom are best appreciated.
- Context. The Unfounded Kingdom is a rather unusual server that its initial classes were the original 12 of the Japanese server. Still, does this new class make enough sense according to the setting of the RP?
- Uniqueness of design and playstyle. The new class should feel like an entirely new experience. We don't want a concept that could be mistaken for an existing class. The skills should not be something that can easily be submitted for an existing class, nor should they be generic enough that we can turn them all into Adventurer skills.
- Balance. Final balancing will be the task of the GMs, but we would like for the class to be inherently balanced in concept. Think of this RP as an actual MMO. How would you honestly feel if a new class is released? Overpowered new classes would get complaints from existing veterans who have already dedicated enough time on their characters. Underpowered classes would be easily forgotten, preventing people from really playing them to their true potential.
Know that all your votes are crucial. Please make sure to tell everyone to vote. However, we expect a fair competition. If you have more than one character account, please vote on only one account. Please also refrain from doing such things like bribing or pestering others to vote for your entry.
Please know that all your entries are appreciated and even for entries that do not win, we will try our best to integrate their skills toward the general list or a specific class as it best fits. Knowing this, we ask that you keep the following variables in mind when voting for the class:
- Vote wisely and realistically. Some of our entries have rather fancy formatting. But remember, this is a class entry so please try not to let fancy formatting win your vote! When you decide to vote for an entry, take a moment to ask yourself if it is actually good enough that you're willing to see it in the RP. Pick the entries that genuinely seem interesting to you, not because it's your friend's entry or because its formatting looks nice.
- This is a new class, discovered several months after release. Entries that can explain how a new class suddenly appeared in the Unfounded Kingdom are best appreciated.
- Context. The Unfounded Kingdom is a rather unusual server that its initial classes were the original 12 of the Japanese server. Still, does this new class make enough sense according to the setting of the RP?
- Uniqueness of design and playstyle. The new class should feel like an entirely new experience. We don't want a concept that could be mistaken for an existing class. The skills should not be something that can easily be submitted for an existing class, nor should they be generic enough that we can turn them all into Adventurer skills.
- Balance. Final balancing will be the task of the GMs, but we would like for the class to be inherently balanced in concept. Think of this RP as an actual MMO. How would you honestly feel if a new class is released? Overpowered new classes would get complaints from existing veterans who have already dedicated enough time on their characters. Underpowered classes would be easily forgotten, preventing people from really playing them to their true potential.
Know that all your votes are crucial. Please make sure to tell everyone to vote. However, we expect a fair competition. If you have more than one character account, please vote on only one account. Please also refrain from doing such things like bribing or pestering others to vote for your entry.