Post by Harvest Moon on Sept 19, 2014 5:58:54 GMT
[attr="class","ws"] [attr="class","h"]HARVEST MOON [attr="class","fc"] [attr="class","bi"]REAL NAME: Evelyn Kappel [attr="class","bi2"]REAL GENDER: Female [attr="class","bi2"]GENDER: Female [attr="class","bi2"]AGE: 20 [attr="class","bi2"]SEXUALITY: Bisexual [attr="class","bi2"]FACE-CLAIM: dead master, BLACK★ROCK SHOOTER [attr="class","bi2"]PLAYED BY: Caesar [attr="class","h2"]Appearance [attr="class","b"] Harvest Moon is a dark individual, modeling her avatar after the concept of death. The pale woman has radiating green eyes and several tattoos over her body, though these are usually concealed by armor and clothing. Her hair is as black as night, something that makes her skin only appear whiter, making her appear like a ghost or a specter. Her body is skeletal and small, something that is not to be underestimated seeing that she is a Guardian and is more than capable of carrying more than her weight. The haunting warrior stands at six foot tall, and six foot three if measured from the top of her decorative horns she wears upon her head. She was similar in appearance in real life, though she had to wear glasses and was about eight inches shorter than her avatar. The Beserker speaks with a thick German accent but wears it proudly and talks loudly, so understanding her isn't usually a problem, and if it is; she'll let it be known. Her general mannerism is loud, she walks tall and proud with her chin turned up to the world and is full to the brim with sarcastic body language. In the real world, Evelyn had a thing for high-end fashion, often spending a ridiculous amount of money on a brand just so she could present herself as "superior" to her peers. In fact, everything she seems to do almost appears to be an outstretched cry for attention. Her outfits were often black and over the top, something that she reflects in game as well, going out of her way to obtain Gothic styled armors and weapons. While enigmatic, Harvest Moon is all-in-all a loud being. [attr="class","h3"]Personality [attr="class","b"] Outer Mask: Harvest Moon is an individual who likes to take and be in control of a situation, attempting to present herself as a leader. Of course, this usually just comes off as her making a total bitch out of herself, often telling others what to do and getting angry when they don't do it to her standards. She's somewhat of an attention whore as well, going out of way to make the conversation about her, or the situation, for that matter. She isn't above meddling in others' personal lives and has absolutely no regard for their space, believing that she is entitled to enter it as she pleases. The Guardian is a model example of an elitist, believing herself destined to become the best in her class. The Guardian is somewhat brutal in her methods, often jumping to violent conclusions such as engaging somebody in combat for a simple insult or by speaking rudely to people who she doesn't like; which is pretty much everybody but the people she is trying to get something from. At times she even shows sadistic qualities, taking pleasure in seeing others in pain, physically, mentally, or verbally. This makes her somewhat of a troll, often baiting others on purpose just to see them get angry, which leads Evelyn to have many enemies in the long run. This isn't to say she is a complete moron, however. In real life, Evelyn was somewhat of a nerd and spent a lot of time reading and studying various subjects. History and mathematics were both interesting, but it was science and anatomy that she was truly interested in. She enjoyed the body, especially the human body, and wasn't afraid to dive right into dissection. The graduate is also fairly educated in the areas of chemistry and medicine, but much prefers to work with the dead. The subject of death fascinates her, to the point where she got a night job at a cemetery just to hang out amongst the non-living. This strange obsession with death combined with her rude behavior makes her generally unlikable. Inner Self: Deep down, Evelyn is a somewhat fragile being. She was picked on up until high school and was somewhat of a nerd, spending a lot of time away from people and buried in books and fiction. Most of the time she would be sitting in the corner reading War of the Worlds or some similar horror novel rather than hanging out with the other kids. Eventually she made up for her lack of confidence by picking on others and making them feel smaller. She was nothing more than a bully, though this was a fact she ignored. What hurt her most was seeing others make friends; it made her blood boil. She couldn't accomplish this for the sake of her life, and she was jealous that others could. She often went out of her way to ruin other people's relationships and friendships, snooping in their business simply out of spite and envy. She didn't have a family to run back to and complain to either, in a sense, being raised by a single godmother after her own had ended her life in a tragic incident. With nobody to talk to, she learned to bottle her emotions and show them in the form of anger and action. Deep down, she is a fire desperately trying to continue burning. In Combat/Beserked: In combat situations, it is almost like the Guardian flips completely and becomes a different person. She is ruthless to her enemies and attempts to exterminate them in painful ways, showing that she has a sadistic side. On the other end, any damage she takes she seems to enjoy, making her a warrior that will fight to the very bitter end. Evelyn enjoys overkill - and often literally beats dead horses. [attr="class","h3"]History [attr="class","b"]Evelyn was born twenty years ago in Germany to a loving single mother, her father never exactly being in the picture. She was never told anything about him, which eventually led her to believe he was some sort of criminal or one night stand in her later years, but she never gave it a second thought during her childhood. It was just her and her mother, and that's how it would always be. The German was a bit nerdy and had a lisp when she was a kid, causing the other children to naturally make fun of her as children do, but she took it personally. She didn't like the feeling of being laughed at and at first ran away from it, secluding herself from the other kids and playing alone. She did this for a few years, all the way until middle school, meaning she never gained any childhood friendships or bonds sans the one with her mother. In middle school, she once again tried to open up to her surroundings, only to be met with the same result. She was too awkward, people didn't like her or notice her to her standard, causing a fit of depression that turned into a fit of rage. One day, a girl turned her back on Evelyn while she was attempting to make conversation. This was the final straw of a long series of events leading up to a snap, leading her to punch the girl in the back of the head to initiate her first fight. She was overpowered and ultimately humiliated due to her small form, but something about the situation was satisfying. The feeling of knuckle to flesh and flesh to knuckle, the taste of your own blood in your mouth, it was a strange feeling. An emotion of victory and defeat at the same time. She believed to have found her key to success. Conflict. Evelyn stopped being friendly with others and started acting aggressive, which actually earned her a fair amount of fake acquaintances that would at least call themselves her friends to the public. This apparent success gave her more confidence, allowing her to focus less on worrying about being bullied and more on schoolwork. She excelled through middle school, running on a drive and belief that she was better than all the other students, which manifested into hard work and dedication on her end. She stopped taking crap from others, instead giving them crap, spreading rumors about the ones who bullied her and even fighting some of them after school hours. It was in fact a road to success, but perhaps not the right one. Her "friends" would talk about her behind her back and spread rumors about her in turn, perhaps making her even more hated than before she was so "assertive." Evelyn pretended to not notice this, only increasing her activity and eventually earning herself right to a fairly prestigious all-girls private high school in London. She was excited that she was going somewhere in life, she was going to be something, she was actually going to be greater than all of these peons that surrounded her. She ran home from school the day instead of taking the bus. She was full of energy and couldn't wait to tell her mother, and running as quickly as possible was the only way to burn some of it away. When she finally got home Evelyn saw something she wish she never had. Her mother's body laid still at the bottom of the stairs, her neck twisted unnaturally. She had probably fallen down the stairs, but the eighth grader couldn't stand to look at the corpse, turning away almost immediately and running away. The authorities eventually did their job, however, and caught her and discovered the body. A police officer had told her she was "lucky" she had just got that scholarship, otherwise she would have had to of gone to a foster home. This cut into the German like a knife, it was almost like this scumbag was laughing at her. Just like the kids in elementary. Evelyn went to London. She went to that private high school with the same mindset as before, conquering her subjects and taking nothing from her peers. This time around, others really just avoided her, not wanting any part in her conflict or drama. Having no friends or family, she spent a lot of time in an empty dorm eating minute rice, reading books, and playing video games. The latter of the three ended up taking up most of time, the gaming world allowed her to live a life she couldn't in reality. Online computer games became her favorite, though she did spend a lot of time on console and handheld systems, especially on the collectable monster games. Eventually, Evelyn graduated near the top of her class, moving on to university. The same deal went down here, really, her life becoming somewhat of a repeated history lesson. Nothing interesting happened until the British expansion of Elder Tale was released, something the elitist gamer couldn't pass up getting. Naming her avatar a season of death, she clicked enter, not knowing that it may of just been her last button pressed. She was sucked into the game much like the rest of the playerbase, and while some saw this as misfortune, she saw it as a way to begin again. [attr="class","h3"]Extra [attr="class","b"] ✠ Evelyn has a mild case of valvular heart disease, meaning she has to stay away from the fried foods. ✠ She writes with her right hand but plays sports with her left. ✠ She also took up baking in her spare time, a skill she surprisingly doesn't really like to show off, being a bit embarrassed of it. ✠ Her favorite flower is the white lily. ✠ Her favorite genre of music is industrial metal. ✠ While Evelyn is bisexual, she isn't really interested in romance and often ignores flirting. ✠ She was involved in multiple nature clubs in the real world, and often volunteered to clean up national parks, having an interest in the Earth. ✠ Evelyn is a Pagan and worships Gaia. ✠ Her favorite color is green; despite how much black she wears. ✠ She aspired to become a mortician in the real world. ✠ She's a vegetarian, but mostly because of her heart condition, and would eat meat if she could. ✠ Harvest Moon can cook minute rice in 59 seconds. |
[attr="class","ws"] [attr="class","h"]statistics and inventory [attr="class","fc"] [attr="class","bi3"]RACE: Race of Ritual [attr="class","bi4"]CLASS: Guardian [attr="class","bi4"]SUBCLASS: Beserker [attr="class","bi5"]CRAFTING CLASS: Alchemist [attr="class","h4"]Stats (DO NOT EDIT THIS SECTION) [attr="class","b3"] [attr="class","lt"] [attr="class","lt1"]character level [attr="class","lt12"]001 [attr="class","lt2"]subclass level [attr="class","lt22"]001 [attr="class","lt2"]crafting level [attr="class","lt22"]001 [attr="class","hm"]HP [attr="class","hm2"]---- [attr="class","hm"]MP [attr="class","hm2"]---- [attr="class","st2"]Strength [attr="class","st22"]--- [attr="class","st12"]+00 [attr="class","st2"]Dexterity [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Agility [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Intelligence [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Wisdom [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","rt"] [attr="class","h3"]Skills [attr="class","b2"] [attr="class","skill"]Cool Defense: Toggle skill; the Guardian taps into their mana and creates an additional line of defense between them and the opponent's attacks. For every blow that the target lands on the guardian, a small amount will be nullified. This defense is made all the more apparent when it comes to weak multiple-strike attacks. The Guardian's MP is slowly sapped as this skill remains active. [attr="class","skill"]Transmutation: Alchemists are naturally aligned with the power of magical equipment, able to use the Adventurer skill [Equipment Mastery: Magical] as a Beginner-level skill without having it take up a skill slot. Their research also gives them an advantage in fighting Artificial Life to deal an additional 10% damage. If [Equipment Mastery: Magical] is already learned through racial or class bonuses, Magitech damage increases by 10%. [attr="class","skill"]Outrage: In times of desperation, the Berserker's physical abilities start to shine. When the Berserker's HP falls below 25%, their damage output increases by 5%. When the Berserker's HP falls below 10%, their damage output increases by 10% instead. [attr="class","h3"]Equipment [attr="class","b2"] [attr="class","skill"]Starter Platemail: A basic set of plate armor made from cheap iron. They are not really too protective, but they are better than going naked—probably. You probably do want to replace these asap, when you think about it. [attr="class","skill"]Starter Scythe: A starter weapon designed for novice adventurers, made out of cheap iron and wood. It is well-balanced and easy to use but doesn’t hit particularly hard at all. You probably should get this replaced as soon as you can. [attr="class","skill"]Right Hand: N/A. [attr="class","skill"]Accessory#1: Leave blank [attr="class","skill"]Accessory#2: Leave blank [attr="class","skill"]Accessory#3: Leave blank [attr="class","skill"]Accessory#4: Leave blank [attr="class","h3"]Inventory [attr="class","b2"]N/A. |
[attr="class","ws"] [attr="class","h"]Change Log (DO NOT EDIT THIS SECTION) [attr="class","b"]MM/DD/YYYY |
Coded By Archetype=Luna
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