Post by rexxar on Oct 4, 2014 2:52:58 GMT
[attr="class","ws"] [attr="class","h"]REXXAR [attr="class","fc"] [attr="class","bi"]REAL NAME:Ryan Miamoto [attr="class","bi2"]REAL GENDER: Male [attr="class","bi2"]GENDER: Male [attr="class","bi2"]AGE: 28 [attr="class","bi2"]SEXUALITY: Heterosexual [attr="class","bi2"]FACE-CLAIM: Link, LEGEND OF ZELDA [attr="class","bi2"]PLAYED BY: Rexxar [attr="class","bi2"]FACTION: Adventurer [attr="class","h2"]Appearance [attr="class","b"] Rexxar is a 28 year old male assassin who loves to hunt. His eyes are blue and they are half open-half shut, his hair is blond and his face is pale.he wears a green tunic, a green cap and white pants, rough brown gloves and two straps. One strap is around his waist the other from hip to shoulder, the one from hip to shoulder holds his sword.He is not too muscular yet not scrawny or chubby either er is a nice in between. He is not the tallest yet not too short either.he walks silently but confidently like an assassin should. Out of game he is very similar except for he wears a variety of T-Shirts and wears track pants and shorts. [attr="class","h3"]Personality [attr="class","b"] Rexxar's personality is split between two different ''People.'' When he is joyous and on the hunt or just having a good day altogether then he is a kind, nice loving person who the village loves for his hunting skills. It's a big responsibility to collect the meat for the village but Rexxar's skill is amazing. He blends in with nature it gives him senses unlike any elf should ever have. But his dark side is cold and black no one likes that side he is dangerous and greedy that side wishes the good side doesn't exist so he can have the body all to himself. The hero of the village tries hard to keep him in the prison of his heart. But every one and a while he finds a sneaky way to get out. [attr="class","h3"]History [attr="class","b"] Rexxar was always the odd kid out in his village. He was tho only kid who hunted and the only one who did parkour, while the other kids skipped stones he skinned animals. he loved hunting and because of it all the kids picked on him. One day the person who started picking on him got pinned to the wall by Rexxar's knife, he threatened to use the sharp end next time. As Rexxar grew older he began hunting more and more ofter, and instead of using a knife he moved on to a bow. By 13 he had mastered how to use a bow and by 15 he was teaching others but by 13 all the kids stopped teasing him because they knew he could hit a pencil dot on a peice of paper. by 16 he was ready to move out and look for his own adventure so he left the village and was never seen again. The kids who teased him before were less afraid now he left but were sad to see their primary food source go. So Rexxar survived in nature and he trained and trained and trained until he was the ultimate hunter he always wanted to be! [attr="class","h3"]Extra [attr="class","b"] N/A |
[attr="class","ws"] [attr="class","h"]statistics and inventory [attr="class","fc"] [attr="class","bi3"]RACE: Elf [attr="class","bi4"]CLASS: Assassin [attr="class","bi4"]SUBCLASS: Cavalier [attr="class","bi5"]CRAFTING CLASS: Wood Crafter [attr="class","h4"]Stats (DO NOT EDIT THIS SECTION) [attr="class","b3"] [attr="class","lt"] [attr="class","lt1"]character level [attr="class","lt12"]001 [attr="class","lt2"]subclass level [attr="class","lt22"]001 [attr="class","lt2"]crafting level [attr="class","lt22"]001 [attr="class","hm"]HP [attr="class","hm2"]---- [attr="class","hm"]MP [attr="class","hm2"]---- [attr="class","st2"]Strength [attr="class","st22"]--- [attr="class","st12"]+00 [attr="class","st2"]Dexterity [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Agility [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Intelligence [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Wisdom [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","rt"] [attr="class","h3"]Skills [attr="class","b2"] [attr="class","skill"]Bank Shot: An Assassin's skill that expends mana to allow the Assassin to change the trajectory of a fired arrow to adjust for a target's change in position. The arrow will now redirect its movement in an attempt to strike the target directly. Understandably, this skill is most effective against opponents who like to dodge but is near useless against enemies who prefer to block the attack altogether. This skill has an casting time of 1.5 seconds and a cooldown of 5 seconds. [attr="class","skill"]Death Stinger: Self Buff. Poison, a classic tool of assassins but honor less by nature. By coating their weapons in these foul concoctions, the attacks of an Assassin have a chance to poison their enemies, slowly chipping away at their health overtime. Users of this technique must be wary though, as anyone struck by the blade can be poisoned, even the users themselves. This skill has a casting time of 5 seconds and a cooldown of 30 seconds. [attr="class","skill"]Hiding Entry: Self Buff. One of the basic stealth magics of the Assassin. A signature move of the Assassins, known for being able to hide in plain sight, that allows them to bend light around them and become invisible to the naked eye for an extended period of time, up to ten minutes. Offensive actions, stabbing a target for instance, immediately break the magic used to hide the Assassin. The spell itself can be a bit taxing to the Assassin and can only be used sparingly. This skill has a casting time of 2 seconds, lightly draining the user's MP upon use. It has a cooldown of 30 seconds the moment it is canceled.s [attr="class","skill"]Timber: Toggle skill. Woodcrafters naturally have an affinity for chopping and carving wood, making their abilities key in harming monsters that happen to be arboreal in nature. Woodcrafters deal 20% more damage to Plant-type monsters. They can also cancel buffs on Plant-type monsters upon a successful hit. [attr="class","skill"] Jousting: The Cavalier's specialization in horseback combat is revealed in their greater proficiency of lance combat. Any two-handed spears or polearms wielded by the Cavalier become one-handed while they are mounted. Additionally, if the Cavalier's main class would normally penalize them from using spears or polearms, this skill allows them to use spears and polearms without penalty. [attr="class","h3"]Equipment [attr="class","b2"] [attr="class","skill"]Armor: Leather Armor. [attr="class","skill"]Left Hand: Bow [attr="class","skill"]Right Hand: [attr="class","skill"]Accessory#1: Leave blank [attr="class","skill"]Accessory#2: Leave blank [attr="class","skill"]Accessory#3: Leave blank [attr="class","skill"]Accessory#4: Leave blank [attr="class","h3"]Inventory [attr="class","b2"] Wooden Arrows |
[attr="class","ws"] [attr="class","h"]Change Log (DO NOT EDIT THIS SECTION) [attr="class","b"]MM/DD/YYYY |
Coded By Archetype=Luna
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