Post by Salvaje on Jan 10, 2014 21:37:37 GMT
[attr="class","ws"] [attr="class","h"]Salvaje [attr="class","fc"] [attr="class","bi"]REAL NAME: Belinda Desdemona Salvaje [attr="class","bi2"]REAL GENDER: Female [attr="class","bi2"]GENDER: Female [attr="class","bi2"]AGE: 19yrs [attr="class","bi2"]SEXUALITY: Pansexual [attr="class","bi2"]FACE-CLAIM: Original, Original [Adam Isaac Jackson] [attr="class","bi2"]PLAYED BY: Fuhrer [attr="class","h2"]Appearance [attr="class","b"] media-cache-ak0.pinimg.com/736x/30/7d/71/307d71a937ed73300ba0f79e8cba2fe8.jpg Her armor has departed from it's cloth days. Having seen the need for a tougher armor and more brutal method of combat she has changed near completely. Now wearing a type of body armor primarily used in the early Roman Empire. The armor itself consists of broad strips fastened to internal leather straps. The strips are arranged fancifully on the body, overlapping downwards, and they surround the torso in two halves, being fastened at the front and back by means of brass hooks, which are joined by leather laces. The upper body and shoulders are protected by additional strips shoulder guards, and breast and back plates. With the shoulders being formed to make a sort of collar. The lower half of her armor is formed by a pair of poofy chaps and leather strips. These strips are supplemented by more metal plates, each cross-crossing. At the knee a pair of mainly leather boots with a metal "wrapping" is present as well as a metal plate for the foot, all laced together. Finally ending in a cowboy-esque spur at the back of the foot. Her gauntlets follow a similar construction minus the spur. She wears a cape akin to a toga in a way. It is fastened to her right shoulder and hip and is exceptionally long, causing her to bring it over her arm in a draping fashion. Within this bright red cape is where her crystal ball is concealed. A red bandana around her neck and folded ones around her right wrist and left knee. She wears a metal belt bearing a large "WAR" belt buckle. Her fingers are always covered in rings and she never parts from her earrings. She fits the description of a Roman Soldier very well." Unlike most, she decided to use her actual appearance for her avatar. A raven-haired ghetto girl. Her face shows an exotic, Hispanic appeal, slim yet holding an air being adequately fed. Her skin a light caramel. Belinda's face also features long eyelashes. The brow is more than able to express anger but other emotions tend to be a bit more subtle, due to the shape of her eyes being a bit shut. Her face like the rest of her body is marked by tattoos and seems to find difficulty in being friendly. Beneath her left eye is a Gothic font X and beneath the right is two tear drops and Rukkus. A skull with two lightning bolts, sitting on a lotus that rests on her neck. He hair is a natural wavy curl usual, but does it up in a rock-a-billy fashion for formal occasions. She's not very tall. Standing at 5'5 she's about average height but due to her slim figure seems smaller. She has the typical Hispanic hips and is busty as well. Her body also displays rather suggestive tattoos and incredibly athletic shape. The faces of other women, flowers, demons, angels and serpents. From the back of her neck to wrap around downwards. Reaching from the neck to he knees, skipping the shins and wrapping the ankles. Clothing-wise she often wears tank tops, t-shirts, skinny jeans, booty shorts, flip flops, sneakers or boots, as well as plenty of bandannas. In game she wears a black button shirt with short sleeves, a red bandana around her neck and folded ones around her right wrist and left knee. She wears white suspenders on black skinny jeans with a metal belt bearing a large "WAR" belt buckle. She wears high tops, with a red, white and black color scheme. Her fingers are always covered in ring and she never parts from her earring. In or out of game she has a very masculine demeanor, easily described as a tomboy and walks with swagger. She can easily be described as a Hoodlum. [attr="class","h3"]Personality [attr="class","b"] She is completely capable of, and often does, getting along with others. She isn’t too much of a burden so long as she feels respected. She values friendship and family very highly. She as well believes in evolution of man determining whom deserve the crown and rule of the planet. She get’s along with others just as well, however lesser are more comparable to raw material to her. They are partners at best to be converted to followers when they are ready. She does however not tolerate enemies. Those that wanna make problems can get just that. To her, she’s the goddess of war and if you don’t agree then you’re welcome to prove it. A person of extreme’s, then a quiet recharging period. When she’s in love it’s more like a friendship, maybe even more distant than that. She’s got no time for those feelings. She doesn’t quite realize she is a sadomasochist... she views herself as more of a tough lover who is tolerant. Guilt doesn't register to her normally. Only when something gets her really deep does she feel guilt. This leads to a lot of misunderstanding to exactly who she is. She views herself as a goddess of war. Fully convinced that she can conquer. Her hobbies always included things like reading on wars etc, so it makes sense to her. Underneath her calm militaristic personality lay a lustful, angry and greedy beast, full of pride. She knows she has a vast vocabulary and can be very articulate. However outside of formal conversation or giving speeches, she speaks in a way that’s very comfortable to her. She believes that people who alter their speech, to fit some perceived notion of how intelligent sounds, are just stupid to begin with. She is an oddly respectable person. She has nothing to prove to anyone, but will listen to anyone. She needs no one, but allows others to rely on her. She fears not for her own safety, but her allies are precious to her. She has lost a lot thus insists that she must gain more. More knowledge, allies, followers, troops and family. She hates both Satan and God acknowledging mainly their faults. [attr="class","h3"]History [attr="class","b"] Belinda’s pre-Elder Tale, story looks like that of a typical gangbanger, except with more violence, ALOT more violence. She started young, and spent jail time just as child. Her temper was bad since birth but jail made it worse. Picking fights out of boredom with other inmates and even guards. There she got into a few fights at first. Then she realized that she liked fighting, she really liked fighting... She loved fighting. The bigger they were the more interesting they were. The more people involved, the more fun. It’s also where she started to take up bodybuilding. Eventually she just got stronger than all the female guards and most of the males as well. Her release came from an incident where a guard tried to abuse her. She broke his leg, jaw and arm. When he tried to get away she chased him down. It was in the Warden’s Office that she blackmailed her appeal approval. Outside of jail she reconnected with old friends and got even worse. Not much else changed for her. Her love of lifting never changed and in an alternate universe she could have gone Olympic. It took the crazy chaotic times of this new world to tame her... For a moment. She was married and her husband was an NPC, the newer and more human sort. Though it was a fact that didn’t bother her and they did well together. He then taught her how he lived. How powerful a tool sin can be for survival. She would go on to kill her husband, no one knows why. He was strangled to death. She is not the type to allow someone to put their hands on her, not even her husband. The only people who were nearby assumed this was the reason. Her first attempt at gaining followers formed more of a raider party. As the strongest she imposed her will on the group and soon they would address her as goddess to appease her. In a rather large battle, being mere humans, with human limits, they would be defeated down to the last man. At this point she decided that Players would need to command the new world. NPCs was too weak but with the help of a Players they could evolve as she did. [attr="class","h3"]Extra [attr="class","b"] She is Bi-lingual but more comfortable with English than Spanish. She is Ambidextrous She only started playing as an outlet for anger. She's stabbed a man in the foot to pin him while arguing. |
[attr="class","ws"] [attr="class","h"]statistics and inventory [attr="class","fc"] [attr="class","bi3"]RACE: Race of Ritual [attr="class","bi4"]CLASS: Heretic [attr="class","bi4"]SUBCLASS: Animal Trainer [attr="class","bi5"]CRAFTING CLASS: Blacksmith [attr="class","h4"]Stats [attr="class","b3"] [attr="class","lt"] [attr="class","lt1"]character level [attr="class","lt12"]001 [attr="class","lt2"]subclass level [attr="class","lt22"]001 [attr="class","lt2"]crafting level [attr="class","lt22"]001 [attr="class","hm"]HP [attr="class","hm2"]---- [attr="class","hm"]MP [attr="class","hm2"]---- [attr="class","st2"]Strength [attr="class","st22"]--- [attr="class","st12"]+00 [attr="class","st2"]Dexterity [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Agility [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Intelligence [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Wisdom [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","rt"] [attr="class","h3"]Skills [attr="class","b2"] [attr="class","skill"] Summons a ghost-like servant that has low attack power but high evasion and magic resistance. Effective for diverting attention. [attr="class","skill"]Gluttonous Haze: Tier I Skill The Heretic casts a spell onto a target, causing a thin black mist to surround their body. As that target deals damage to an enemy, the mist absorbs the Anima that was spilled by the blow and feeds it into the target's body to heal them a small amount. This spell, combined with Tainted Charity, allows the Heretic to take a slightly more support-oriented playstyle. However, keep in mind that the presence of the black aura has been linked to mood swings and aggressive among those affected by it. Gluttonous Haze has a duration of 10 seconds, a 4 second cast time, and a 20 second cooldown. While a target is affected by this skill, their Mind resistance is reduced by 1 stage. [attr="class","skill"]Centripetal Buffer: Tier I Skill A skill usable only with a Crystal Ball equipped. The Heretic creates two copies of the crystal ball using Miasma as a temporary composition material. The three crystal balls then float about half a meter outward and rapidly spin around the user. This allows for a decent amount of protection against oncoming physical attacks. Centripetal Buffer has a duration of 10 seconds, a cooldown of 20 seconds, and a cast time of 3 seconds. Centripetal Buffer deals 2 points of Corruption to any targets struck by this skill. Centipetal Buffer's casting time can be increased by 2 seconds in order to summon an additional orb and deal 2 additional points of Corruption to targets. [attr="class","skill"]Equipment Mastery: Heavy Armor: Tier I Skill Passive. An Adventurer skill that provides armor proficiency of heavy armor. Normally, classes that are incompatible with certain types of armor suffer from decreased defense and mobility which wearing the armor, making it feel abnormally heavy. Possession of an equipment mastery skill negates this penalty for that specified armor type. Generally, there are reasons behind why certain classes focus on certain armor types. Taking this skill provides some level of versatility, but be warned that some of your main class skills might prove incompatible with this new fighting style. This skill does nothing if the character's class is already able to use heavy armor normally. [attr="class","skill"]Scout: The Animal Trainer attempts to recruit a monster to their cause in order to create a temporary partner. This is often done by approaching the monster without startling or aggravating it. If performed successfully, a tamed monster will fight by the Trainer's side for a few minutes before control is lost and the monster returns to the environment. Certain situations might make this duration last longer or shorter; acts of kindness toward the tamed monster will make it stick around for longer, while excessive demand will make the Trainer quickly lose favor with the monster. Only one monster can be tamed at a time at the early levels. [attr="class","skill"]Heatsink: Blacksmiths are able to wear chain armor without penalties if they are normally unable to wear chain armor. They are able to wear plate armor without penalties if they are normally able to wear chain armor but not plate armor. Also a toggle skill. Through their skills at working around a forge, blacksmiths have developed a slight tolerance toward heat. They take reduced damage of 10% from fire-based attacks. [attr="class","skill"] [attr="class","skill"] [attr="class","skill"] [attr="class","h3"]Equipment [attr="class","b2"] [attr="class","skill"]Armor: Starter Platemail: A basic set of plate armor made from cheap iron. They are not really too protective, but they are better than going naked—probably. You probably do want to replace these asap, when you think about it. [attr="class","skill"]Left Hand: Starter Crystal Ball: A crystal ball crudely made from glass. It appears to be fairly old and unpolished, but still possesses magical power. A wielder of the Crystal Ball is able to make it float in the air, able to bludgeon foes up to 1 meter away with the ball. [attr="class","skill"]Right Hand: Starter Long Sword: A sword with a prominent shape designed for cutting. A starter weapon designed for novice adventurers, made out of cheap iron. It is well-balanced and easy to use but doesn’t hit particularly hard at all. You probably should get this replaced as soon as you can. [attr="class","skill"]Accessory#1: Description [attr="class","skill"]Accessory#2: Description [attr="class","skill"]Accessory#3: Description [attr="class","skill"]Accessory#4: Description [attr="class","h3"]Inventory [attr="class","b2"]Sonic Bandana: Lv1 accessory. Reforge: [Phantom Ensemble radius +0.1 meters]. A simple bandana made from cloth. It is made from fairly low quality materials, so it appears a little raggedy. |
[attr="class","ws"] [attr="class","h"]Change Log |
Coded By Archetype=Luna
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