Post by Solar on Oct 7, 2014 19:31:23 GMT
[attr="class","ws"] [attr="class","h"]SOLAR [attr="class","fc"] [attr="class","bi"]REAL NAME: Evan Arkwright [attr="class","bi2"]REAL GENDER: Male [attr="class","bi2"]GENDER: Male [attr="class","bi2"]AGE: 17 [attr="class","bi2"]SEXUALITY: Heterosexual [attr="class","bi2"]FACE-CLAIM: Original, RUNNERAWAKER [attr="class","bi2"]PLAYED BY: RunnerAwaker [attr="class","bi2"]FACTION: Adventurer [attr="class","h2"]Appearance [attr="class","b"]In real life, Evan stands at 5'9" height and the weight of 159 lbs. with peach tan skin, brown messy short hair, and blue eyes while his attire consisted of hoodie jackets, t-shirts, and pants in fall and winter and hoodie vest, sleeveless shirts, and shorts in summer and spring. In Elder Tale, his appearance and build remained the same except his hair is now orange-red and more spikey and wears a yellow undershirt, light blue jacket, an orange scarf/cape, four belts, a belt that attached to his bag behind him, blue fingerless gloves, navy blue pants, orange belts that hold his yellow sword sheaths, and bronze boots. In his casual wear, he often wears a blue hoodie jacket and yellow shirt along with blue pants and yellow boots for cold days and yellow shorts and sneakers in hot days. [attr="class","h3"]Personality [attr="class","b"]While his younger brother, Aric is a shy and silent kid, Evan is the total opposite as he was very friendly to others, not afraid to make some even he made many, and has a very strong determination. Also, he is not the type to give up hope and fear, not wanted to stop protecting others from criminals, and always look at the bright side, which is a positive side to his brother after what he had been through. However, he tends to have a mischievous side, often likes to joke around and not taking others seriously. But while he looked like a mischievous teen, Evan is actually knowledgeable, who has his dreams of supporting his family before the fallout and also wanted to help his brother achieve the same. Even Evan was transported into the world of Elder Tale as Solar, he didn't gave up on trying to help others and supporting his brother no matter what. Sibling-wise, Solar loved his brother, Lunar very much and spent time together telling stories, playing his video games together, and even wanted to see Lunar's drawings. Because of that, he's not only very protective of him, but he often risked his own life just to save him or beat the crud out of a jerk who mocked or hurt him. While he was very different to Aric/Lunar, the only things he has in common with him is that he has a short temper not only on hurting his brother and his friends and being stubborn on anything he didn't likes, but he is not very good at interacting with girls, which he felt he will never get a girlfriend if he kept acting this way. [attr="class","h3"]History [attr="class","b"]Originally born from Miami, Evan lived a normal life with his parents and his younger brother, Aric for his whole life, doing school work, hanging out with friends, and spending his time with his brother telling him stories about heroic knights and playing video games. Even after he moved to London, he was still connected to his Miami friends by playing games online while not ignoring both of his school work and his brother. His normal life was supposed to go on forever until one day, he saw not only his parents argued about their declining incomes, but he also saw his own father beating up on his younger brother. As he calmed his brother to sleep by telling more of his stories to forget this event, Evan prayed that this only lasted one day or one week. But he was wrong when he was 11 years old, he was horrified to learn that their mother disappeared without a trace and spent his days trying to stop his drunken father blaming and hitting Aric. Thinking that his mother's disappearance wasn't her own decision, he looked around town to ask every neighbor about her whereabouts. But when he finally found a lead when he was 15 years old, he was horrified by the truth that his mother was strangled to death by someone's necklace, which revealed to be his father's necklace during their honeymoon. Realized that his own father killed her, he notify the authorities about this revelation and confronted him about this, which revealed that he didn't care about him, Aric, or his mother as he only wanted the latter's beauty and her wealth. Now completely sick of his father, he and Aric disowned him and just before his father can attack his younger brother, he was then arrested by the police for murder, which the brothers are now free of his torment. Then, both Evan and Aric spent the next two years in orphanage as the former continued his studies alongside the latter while he continued to calm his young brother after the incident. Then when he was finally 17 years old where they will be separated to 2 different families, Evan tried some ways to support his brother even he was not by his side until he learned about Elder Tale coming in the UK along with the new expansion pack, which it was perfect for both of them. With Evan told Aric about Elder Tale and became thrilled to be with his brother again online, Evan knew that this game can let him be together with him always. However, he unfortunately jinxed it when the Apocalypse occurred and before he knew it, Evan found himself in the world of Elder Tale, who is now known as Solar. With his brother not in sight, Solar set his journey to find him before he will lose himself mentally. [attr="class","h3"]Extra [attr="class","b"]- Evan was born when the sun shined on him. - He likes daylight and the sun since it reminded him of his birth. - His worst subjects are History and Biology. - He hates profanity words. - He likes to take on optional quests in RPG games and MMORPG. - Solar tends to do some chores and tasks to prevent himself to do nothing. - His favorite game is World of Warcraft. - Evan was responsible for creating both his brother and his own characters for Elder Tale. |
[attr="class","ws"] [attr="class","h"]statistics and inventory [attr="class","fc"] [attr="class","bi3"]RACE: Human [attr="class","bi4"]CLASS: Swashbuckler [attr="class","bi4"]SUBCLASS: Animal Trainer [attr="class","bi5"]CRAFTING CLASS: Mechanic [attr="class","h4"]Stats (DO NOT EDIT THIS SECTION) [attr="class","b3"] [attr="class","lt"] [attr="class","lt1"]character level [attr="class","lt12"]001 [attr="class","lt2"]subclass level [attr="class","lt22"]001 [attr="class","lt2"]crafting level [attr="class","lt22"]001 [attr="class","hm"]HP [attr="class","hm2"]---- [attr="class","hm"]MP [attr="class","hm2"]---- [attr="class","st2"]Strength [attr="class","st22"]--- [attr="class","st12"]+00 [attr="class","st2"]Dexterity [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Agility [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Intelligence [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Wisdom [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","rt"] [attr="class","h3"]Skills [attr="class","b2"] [attr="class","skill"]Ante Up: [Tier I Skill] The swashbuckler summons additional weapons from their inventory and claps their hands together to perform this spell. The weapons will then be levitated into the air and controlled by an AI to fight alongside them. Depending on vocal commands, the AI can be designated to either focus on all-out attacking, defensive play, or balance fighting. Maintaining this skill results in a constant drain on the swashbuckler's MP. From Level 1-30, only one weapon can be controlled by this skill. From Level 31-60, two weapons can be controlled. From Level 61-90, three weapons can be controlled. After Level 90, four weapons can be controlled. Ante Up has a casting time of 5 seconds. It drains MP at the rate of about 10% of the Swashbuckler's MP each turn, provided the maximum number of weapons is being controlled per tier. [attr="class","skill"]Mirage Dealer: [Tier I Skill] Dual wield skill. The Swashbuckler performs a forward X-slash with their two weapons to slash at an opponent, then immediately teleports a meter forward. This usually places them behind the enemy, allowing them to either bypass their line or enable them to continue attacking before the enemy realizes what just happened. Because of the flashiness of this skill, it's a popular technique among aspiring warriors. Try not to use it while the opponent's at the edge of a cliff or right against a wall, though. You'll either plummet to your death or crash face-first into a wall. This skill has an animation time of 2 seconds and a cooldown of 8 seconds. [attr="class","skill"]Shuffle Windmill: [Tier I Skill] The Swashbuckler spins in place and performs 4 rotations with outstretched weapons, forming a horizontal sawblade attack. It can also be performed from a downed position in order to spin and transition into a final standing pose. This technique has optimal results if the lengths of both weapons are the same. Be careful of your party members' positions before you attempt it though. This skill has an animation time of 2 seconds and a cooldown of 8 seconds. [attr="class","skill"]Tongue of Nature: [Tier I Skill] It's often said that certain people seem to have an affinity toward interacting with nature and communicating with animals. With this skill, the Adventurer's natural affinity is idealized into a tangible form. While this toggle skill is active, the character will be able to communicate with animals and monsters. Incoming speech by monsters will appear as subtitles at the bottom of the user's vision. There is a huge variance between being able to notice this effect and actually using it effectively, however. "Nice to meet you" is not the same thing as "Look, fresh meat", for example. At lower levels, the user of this skill will very often mishear monsters' speech and mispronounce their own words, mistakes that might cause hostility if used incorrectly. However, as the user gradually gains experience, they will be able to negotiate with monsters more easily. The Animal Trainer, Fisherman, Druid classes are more aligned with the power of nature and thus higher success rates are gained if the user is one or more of these classes. Monsters at a lower level compared to the user's highest class level also are easier to communicate with. [attr="class","skill"]Fencer Style: [Tier I Skill] A passive skill that activates when the swashbuckler is only equipping a single one-handed weapon and nothing in their off hand, increasing the attack damage of their one-handed weapon. Dual wielding has its merits in granting the swashbuckler with an opportunity to apply two different effects to the opponent upon a successful hit, while fighting with the Fencing Style sacrifices this versatility for a greater form of fighting stability. [attr="class","skill"]Disassembly: [Level 1 Mechanic Skill] Toggle skill. Mechanics have a certain affinity with taking apart machines, so monsters that are mechanical in nature had better watch out. Mechanics deal 20% more damage to Machine-type monsters. They can also cancel buffs on Machine-type monsters upon a successful hit. [attr="class","skill"]Scout: [Level 1 Animal Trainer] The Animal Trainer attempts to recruit a monster to their cause in order to create a temporary partner. This is often done by approaching the monster without startling or aggravating it. If performed successfully, a tamed monster will fight by the Trainer's side for a few minutes before control is lost and the monster returns to the environment. Certain situations might make this duration last longer or shorter; acts of kindness toward the tamed monster will make it stick around for longer, while excessive demand will make the Trainer quickly lose favor with the monster. Only one monster can be tamed at a time at the early levels. [attr="class","h3"]Equipment [attr="class","b2"] [attr="class","skill"]Armor: Windsor Antiqua Clothing Armor: Level 5 Cloth Armor. An armor of the Windsor Antiqua brand, a type of mass-produced equipment produced by the People of the Land. While convenient, they are a little more expensive than if you were to craft your own equips. [attr="class","skill"]Left Hand: Windsor Antiqua Long Sword: Level 5 One-Handed Sword. A weapon of the Windsor Antiqua brand, a type of mass-produced equipment produced by the People of the Land. While convenient, they are a little more expensive than if you were to craft your own equips. [attr="class","skill"]Right Hand: Windsor Antiqua Long Sword: Level 5 One-Handed Sword. A weapon of the Windsor Antiqua brand, a type of mass-produced equipment produced by the People of the Land. While convenient, they are a little more expensive than if you were to craft your own equips.. [attr="class","skill"]Accessory#1: Leave blank [attr="class","skill"]Accessory#2: Leave blank [attr="class","skill"]Accessory#3: Leave blank [attr="class","skill"]Accessory#4: Leave blank [attr="class","h3"]Inventory [attr="class","b2"] Wind-Up Mechanism: A basic gear piece that allows a small machine like a music box to run for a few seconds. It's said that the Industrial Revolution guild is trying to make this concept work on a larger scale. Its utility depends on the level of the materials used to make it. Starter Cloth Starter Long Sword: A sword with a prominent shape designed for cutting. A starter weapon designed for novice adventurers, made out of cheap iron. It is well-balanced and easy to use but doesn’t hit particularly hard at all. You probably should get this replaced as soon as you can. Starter Long Sword: A sword with a prominent shape designed for cutting. A starter weapon designed for novice adventurers, made out of cheap iron. It is well-balanced and easy to use but doesn’t hit particularly hard at all. You probably should get this replaced as soon as you can. |
[attr="class","ws"] [attr="class","h"]Change Log (DO NOT EDIT THIS SECTION) [attr="class","b"]03/20/2015 -- Equipped three Windsor Antiqua items and put previously equipped items into inventory upon approval of Windsor Antiqua Items Purchase -- Amaterasu |
Coded By Archetype=Luna
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