Post by Nina Sysedevins on Nov 3, 2014 13:59:49 GMT
[attr="class","ws"] [attr="class","h"]Nina Sysedevins [attr="class","fc"] [attr="class","bi2"]REAL GENDER: Female. [attr="class","bi2"]GENDER: Female. [attr="class","bi2"]AGE: 19 years old. [attr="class","bi2"]SEXUALITY: Gynesexual. (An attraction to feminine features, but not strictly females.) [attr="class","bi2"]FACE-CLAIM: Niekawa Haruna, Durarara!! [attr="class","bi2"]PLAYED BY: The Reprehensible. [attr="class","bi2"]FACTION: Adventurer. [attr="class","h2"]Appearance [attr="class","b"] A lithe and agile girl, though rather clumsy and intentionally "off" at times, Nina's body in reality is a near mirror-image of her own in reality... With the exception of her own split tongue, which she only seems able to replicate with the use of special low-level polymorphic magic in-game, much to her irritation. She hates that the game doesn't allow her to keep her scars and the like... Her eyes are purple and wide with a certain subtle madness, her hair waist-long and silky, plum in color... In both reality and the game itself. It's not a natural color, of course, though she doesn't have to worry about dye in her hair being washed out over time or her contacts being worn down or dried out. A definite upside to the digital life. Having suffered from insomnia, paranoia and a minor case of schizophrenia in reality, her character also tends to show signs of lacking sleep, the edges of her eyes wrinkled and her gaze erratic at times. She has a bad tendency to stare, as though she forgets to blink, though she doesn't seem to suffer from this... Though it's slightly unnerving to most. For some reason, even when she's angry, she seemingly always has a wide grin plastered to her face. However, while her lips may show something akin to a playful and happy attitude, a better indicator of her mood is her eyes... Though even then it's a bit hit-and-miss. She's been known to have some rather sudden violent tendencies, which while they could have been predicted, did not manifest in her expression or words at all. Indeed, while her eyes may reveal more obvious emotional disturbances, she may not always be willing to show any signs of how she feels. After all, why tip someone off as to when you're going to thrust a dagger down their throat? That look of surprise, fear and agony just before they die is just too delicious~! Ah, getting carried away... Nina has always had a love of tight clothing. In fact, it could even be classified as a minor form of bondage for her, as she's even taken the time to order and modify straitjacket in reality to function as a dress of sorts. Not only does this fit her well, but she's fond of slipping into an excess of belts and collars. She loves that the same clothing can be so easily made in the game as well. Of course, in the game and reality, she tends to leave her sleeves unwrapped and hanging, as she couldn't really have fun with her arms tied up. Spell casting's a pain otherwise... And it's hard trying to open doors with your feet and teeth, too. She tends to have a slumped and apparently off-balance posture, posing in a manner that pushes her hips back or to one side, her shoulders moved in the opposite direction. Even when standing up straight, her head usually leans to one side or the other, giving her a sort of crooked feel. Her movements are quick and efficient, though strangely rigid. She shows a certain playful joy in this, over-dramatizing her actions near-constantly. [attr="class","h3"]Personality [attr="class","b"] Some would call her yandere... A term she's actually somewhat fond of, seeming to claim it as her own. While fairly easy to get along with on the whole, her slightly psychotic personality does tend to drive away a few potential allies at times. She's fully aware of herself, really, though she doesn't always feel obliged to hide her true nature. In fact, she takes great joy in showing off her lack of humanity. Smiling all the time, she would just as eagerly cling to another and prattle on about how much fun she's been having as she would stab them in the chest with a pen for having made her feel betrayed. A cute and playful soul, she lacks any form of remorse and is utterly merciless towards those she feels inclined to lash out against, however minor their offense... Though this may range from a mere veiled threat to an all-out assault. Despite her social failures, she nonetheless seeks out others, often becoming attached to specific individuals over time. In their presence, she tends to take on a slightly less overtly threatening personality... Though their actions can also weigh heavily on her emotions and actions, even triggering some of her most violent, relentless and spiteful behavior in certain cases. [attr="class","h3"]History [attr="class","b"] Nina's life was... Twisted. That's the only way she feels she could ever describe it. Her only "parents" were adopted, strangers to her till the day she was expelled from their house and left in the care of the government's own facilities after she'd attacked one with a knife for going into her room without permission. A group home was her second home, one which she was kept within for the majority of her youth. She had been seen to care little for others, showing a rather disturbingly violent personality even when she was little... Though older and larger than her, both staff and the others who lived in the home feared her, as she had sent one of the children to the hospital after lacing his ice-cream with a strong basic powder that burned his throat and intestines... And yet, in the court room when she was tried, she left "innocent", the evidence inconclusive and lacking a clear connection to her. They all knew, of course... But that instinctual feeling they had, that aura she radiated every so often... It wasn't shown in the court or when interviewed. No, she remained smiling and ignorant, pleading innocence and denying each claim against herself. All they had was a box of sodium hydroxide and a child with a burnt throat... He'd told some rather unpleasant lies about her at school, so she burned his throat so badly he'd never utter a word of her again. Much to her frustration, however, she was removed from the home nonetheless and placed in a new one... Here, there was far less freedom. She had to call out and await the response of staff to move from room to room, she couldn't use the internet or call unless monitored by at least two staff AND she was unable to take a step out of her room without alarms ringing in the office to signal her leaving. In that wretched place, she was forced to maintain her facade and keep up her good behaviour... Though she still carried a certain air about her that caused the others to stay away and mutter amongst themselves as to why she was there. After putting up with the the drugs being stuffed down her throat daily, the alarms going off constantly and the others freaking out and destroying property every few hours for around four years, she was finally able to get away from the place and live on her own. With a tracking device on her ankle, as she was classified as a flight risk, due to her being schizophrenic. Well, at least she wasn't a registered criminal... Even in the cheap hole she lived in, she felt a new sense of freedom with her PC. (Bought with funds sent from the group home as a reluctant parting gift!) Even so, she could still hear those alarms sometimes... Their beeping cry in utter silence seeming like the louder than the most massive jet engines. She knew there were no alarms, that it WAS silence, but she could hear them nonetheless. After submerging herself in online games to block out this sound and the pathetic state of reality, she soon discovered she couldn't leave the digital world... Both of her own will and due to some rather unexpected circumstances. [attr="class","h3"]Extra [attr="class","b"] Handedness: She's a righty... Kind of? Her handedness is a bit mixed, in a way. Primarily right-handed, she still uses her left to handle a knife, unless all she has is a knife... In which case she uses her right hand. Blood type: A+, though it hardly matters in the game, as far as she's aware... Favorite meal: Rice and shrimp sprinkled with butter and cayenne pepper. Favorite dessert: Pumpkin pie with whipped cream on top. |
[attr="class","ws"] [attr="class","h"]statistics and inventory [attr="class","fc"] [attr="class","bi3"]RACE: Human. [attr="class","bi4"]CLASS: Heretic. [attr="class","bi4"]ROLEPLAYING SUBCLASS: Tracker. [attr="class","bi5"]CRAFTING SUBCLASS: Tailor. [attr="class","h4"]Stats (DO NOT EDIT THIS SECTION) [attr="class","b3"] [attr="class","lt"] [attr="class","lt1"]character level [attr="class","lt12"]001 [attr="class","lt2"]subclass level [attr="class","lt22"]001 [attr="class","lt2"]crafting level [attr="class","lt22"]001 [attr="class","hm"]HP [attr="class","hm2"]---- [attr="class","hm"]MP [attr="class","hm2"]---- [attr="class","st2"]Strength [attr="class","st22"]--- [attr="class","st12"]+00 [attr="class","st2"]Dexterity [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Agility [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Intelligence [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Wisdom [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","rt"] [attr="class","h3"]Skills [attr="class","b2"] [attr="class","skill"]Skill Name: Form Shift (Tier I Adventurer Skill): A magical skill that allows the character to transform their appearances slightly, although there are no changes to one's interface. Most of these appearance changes are rather minor, allowing one to change their physical appearance so that their face, hair, or body size might differ a little. It is possible to consciously influence which physical features get changed. However, it is unlikely that one will be able to change their appearance to resemble a specific character at this stage. There is a small MP upkeep to keep the effect sustained. [attr="class","skill"]Skill Name: Black Operon (Tier I Heretic Skill): Toggle skill. Heretics are the primary manipulators of Miasma and it is no surprise that they are able to extract excess Corruption from their body whenever it is needed. When this skill is toggled, the Heretic selects a Corruption Stage. If the Heretic should then enter that Corruption Stage, they will gradually lose an amount of Corruption points equal to the Stage selected, at the beginning of each post cycle. For example, selecting Corruption Stage 1 will cause the Heretic's Corruption points to decrease by 1 each post. Selecting Corruption Stage 5 will result in their Corruption points being decreased by 5 each post. As soon as the Heretic's Corruption Stage drops below the designated stage, their Corruption points will stop decreasing. This skill may be untoggled in order to select a new Corruption Stage. [attr="class","skill"]Skill Name: Lying Darkness (Tier I Heretic Skill): The Heretic offers up a target by forming an occult circle, causing the summoned Miasma to slowly integrate with the target's flesh. When this skill is used, the Heretic may designate a number between 1-10, 1-20 if used on themselves. That amount is dealt as Corruption to the target. If the target moves more than 1 meter away from their position from the time this skill is cast, it has no effect. This skill has a casting time of 4 seconds and a cooldown of 20 seconds. [attr="class","skill"]Skill Name: Level 1 Tailor Skill: Needlework: Due to the dexterity from which they perform their tasks, tailors are able to make up for any compromises in their ability. Any dexterity debuffs to a tailor can be recovered from twice as quickly. [attr="class","skill"]Skill Name: Level Tracker 1 Skill: Silent Move: A skill that deadens the user's movements whenever traveling, preventing them from making any sound while walking. In exchange, the Tracker's movement speed is reduced by 50%. For every 10 levels the tracker gains in their subclass level, this debuff is decreased by 10%. After Level 50, the debuff is eliminated completely. [attr="class","h3"]Equipment [attr="class","b2"] [attr="class","skill"]Armor: Clothing. [attr="class","skill"]Left Hand: Starter Hex Doll. [attr="class","skill"]Right Hand: N/A. [attr="class","skill"]Accessory#1: [attr="class","skill"]Accessory#2: [attr="class","skill"]Accessory#3: [attr="class","skill"]Accessory#4: [attr="class","h3"]Inventory |
[attr="class","ws"] [attr="class","h"]Change Log (DO NOT EDIT THIS SECTION) [attr="class","b"]MM/DD/YYYY |
Coded By Archetype=Luna
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