Post by Hayato on Nov 9, 2014 0:10:05 GMT
[attr="class","ws"] [attr="class","h"]HAYATO [attr="class","fc"] [attr="class","bi"]REAL NAME: Kurosaki Kenshin [attr="class","bi2"]REAL GENDER: Male [attr="class","bi2"]GENDER: Male [attr="class","bi2"]AGE: 17 [attr="class","bi2"]SEXUALITY: Heterosexual [attr="class","bi2"]FACE-CLAIM: kokkuri-san, GUGURE! KOKKURI-SAN [attr="class","bi2"]PLAYED BY: ShiiroBR [attr="class","bi2"]FACTION: Adventurer [attr="class","h2"]Appearance [attr="class","b"] - fc01.deviantart.net/fs70/f/2014/307/5/8/gugure_kokkuri_san__render_by_alluca-d8552r9.png - Hayato is a Fox-Tail Adventurer, he has a silver-white hair, smooth and long enough to reach his hips, and fox ears of the same color, on the top of his head. He wears a white kimono, with a blue belt tying it, and uses a blue cloth over it, covering his shoulders and back. A peculiar aspect of his clothing is the bell on his neck, that has a japanese style, and is tied to a red and white string. His sharp, golden eyes makes the Summoner ressemble a fox even more. His skin is white, but not pale, and he's somewhat tall, around 1.80 meters. At his fingertips, claw-like nails grow, and at his mouth, fang-like teeth do the same, giving him a even more bestial appearence. As for the shoes, he uses only socks and wooden slippers, again reflecting his oriental aspect of clothing. In addiction to that, Hayato also has a slim body and is quite athletic, even though his clothes doesn't let him move as freely as he'd wish. [attr="class","h3"]Personality [attr="class","b"] The first word that you'd think to describe Hayato would be "lazy". He doesn't likes to do anything he isn't on the mood to do so, unless strictly necessary. Still, there is a rule he follows no matter what. He ended up creating this rule eventually, after many life experiences, they being good or bad. The rule says only one thing: there are two greater emotions, being one the best and other the worst. For Hayato, boredom is the worst of all, while nostalgy, the best. He doesn't knows why, exactly, but those two emotions are the ones that affects him the most. If there is something that Hayto values, it is partnership. He's a very indifferent person, and because of this, he ignores almost every single insult or taunt that the others tell him, simply letting the anger flow away. But if you want to see this Fox-Tail angry, talk bad about his best friends. He's controlled, but when this is the subject, he's barely able to do so. If you insult one of his friends and he knows that there will be no punishment into insulting you, then he will do so. He tends to rely on his friends to many things, but he's also someone you can rely on for anything. He'll help you out, no matter what it takes. Because of that, he can easily make friends, although he doesn't simply becomes friends with anyone. He has sense of humor, and if he needs to, he'll laugh or smile just to cheer a friend, even if he's not on the mood to do so. But, behind this "good friend" he is, lies a darker side of his personality, which he reveals only to his closest friends... The undeniable fact is that Hayato is a sadist. No, not the ones who likes to hurt other people with whips or anything like that. But he does likes to play with people's minds. He's a controller, and can easily make use of blackmails to anyone if he needs or finds interesting to. He hates this side of him, but it exists, that's a fact. Still, he tries to surpass this side of him, to make sure it never tries to control him again. But that's a fight that Hayato still hasn't won... [attr="class","h3"]History [attr="class","b"] "What a pain in the ass..." - those were the words that Kenshin said everyday, when he passed through the school gates. He hated that place. "Why", you ask? Well, it's not because he had bad grades or disliked studies. Rather, he loved to study, and had the best grades in his class. A top-class student, indeed. "Then what", you ask? Well, definitely, it was not because he was antisocial and hated to go to places full of people. Rather, he had some friends, with which he chatted every single day. "If it's not that also, then what", you ask? Very well, i'll tell you. It was exactly because of what he had. He was "the perfect student", and with this, the hatred of many people that could not reach as far as he could started to take unimaginable directions. He started to suffer from bullying. Constantly, his shoes were throw on the garbage, his books hidden, and when he was carrying his lunch, he was "accidentally pushed". He couldn't bear it anymore. His grades remained the same, but his mental state was about to break. He had to rest. That was when he found "that".... "Elder...Tale...? What kind of game is that...?" - were the words that he said when he was told by his best friend about the game. He said that the MMORPG was very neat, there were many classes, challenges, guilds and whatever more he could imagine. Kenshin was not much of a gamer, but he enjoyed manga and anime, and liked to play some RPG's, once in a while. Well, he wouldn't lose anything trying, would he? And with this, he started to play. The game was really interesting, he made many friends in the community and started to take a real liking to the game. It started to make part of his daily life, and whenever he played, he would forget the bad times at school. He would have fun. One day, when a new update came out, he had the idea of creating a new character, with a class he had never tried. But to his misfortune, the story would take, once again, unimaginable directions. Really, really unimaginable directions... [attr="class","h3"]Extra [attr="class","b"] - He may like to help his friends when they're in need, but he tends to laugh at them when they fall, instead of helping. - He loves cup-noodles. - While not an Otaku, Hayato still enjoys quite a bit anime/manga related things. He often talks about'em. |
[attr="class","ws"] [attr="class","h"]statistics and inventory [attr="class","fc"] [attr="class","bi3"]RACE: Fox Tail [attr="class","bi4"]CLASS: Summoner [attr="class","bi4"]SUBCLASS: Apothecary [attr="class","bi5"]CRAFTING CLASS: Pharmacist [attr="class","h4"]Stats (DO NOT EDIT THIS SECTION) [attr="class","b3"] [attr="class","lt"] [attr="class","lt1"]character level [attr="class","lt12"]001 [attr="class","lt2"]subclass level [attr="class","lt22"]001 [attr="class","lt2"]crafting level [attr="class","lt22"]001 [attr="class","hm"]HP [attr="class","hm2"]---- [attr="class","hm"]MP [attr="class","hm2"]---- [attr="class","st2"]Strength [attr="class","st22"]--- [attr="class","st12"]+00 [attr="class","st2"]Dexterity [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Agility [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Intelligence [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Wisdom [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","rt"] [attr="class","h3"]Skills [attr="class","b2"] [attr="class","skill"]Summon Follower - Golem: Rock-type Earth elemental familiar. Summons a large guardian composed of the surrounding material. If the material that the Summoner desires the Golem to be made out of is not around, they pay a higher price in mana to summon a golem of that type. Soil Golems are weaker in attack and health but are faster and regenerate quickly. Stone has decent attack, health, speed, and regeneration. Iron Golems are extremely strong in attack and health but lack speed and regenerative abilities. Its size starts at 1 meter, but grows an additional meter every 30 levels. Golem's personality type is Docile toward its Summoner and Wary toward all enemies. This follower takes 2 seconds of cast time to summon. [attr="class","skill"]Summon Follower - Carbuncle: Beast-type Light elemental familiar. A beast-like summoning companion centered around a ruby core. Completely powerless in terms of physical attacks, but has the capability to shoot rays from the ruby core. Also has the ability to cut off barriers and heal the summoner or another target. Resembles a combination of a fox and rabit with a ruby on the forehead. Carbuncle's personality type is Friendly toward its Summoner and Wary toward all enemies. This follower takes 2 seconds of cast time to summon. [attr="class","skill"]Elemental Bolt: The Summoner borrows the physical properties of their follower to generate an energy bolt projectile. The projectile copies the attribute of the follower, so a bolt created from Salamander will deal fire-based damage. As this skill derives itself from the energy of the follower, it reduces the follower's damage potential by a small amount for about 10 seconds. In exchange, the bolt itself deals a respectable amount of damage for its tier. This skill has a casting time of 2 seconds and a cooldown time of 10 seconds. [attr="class","skill"]Detox: Pharmacists have developed a certain resistance around drugs. This skill can be toggled to make a pharmacist immune to status debuffs caused by potions. Additionally, they passively recover twice as fast from poison status effects. [attr="class","skill"]Concotion: Using their knowledge of herbs and natural remedies, the apothecary is able to treat others. The load time for this skill is ten seconds, and the target's HP is restored by 10%. Any physical status effects will also be cured. Due to a risk of possible toxicity effects, Concoction cannot be used on the same target more than once per thread. [attr="class","h3"]Equipment [attr="class","b2"] [attr="class","skill"]Armor: Starter Cloth Armor - A basic set of cloth armor made from cheap fabric. They are not really protective, but they are better than going naked—probably. You probably do want to replace these asap, when you think about it. [attr="class","skill"]Left Hand: N/A [attr="class","skill"]Right Hand: Starter Crystal Ball - A crystal ball crudely made from glass. It appears to be fairly old and unpolished, but still possesses magical power. A wielder of the Crystal Ball is able to make it float in the air, able to bludgeon foes up to 1 meter away with the ball. [attr="class","skill"]Accessory#1: Leave blank [attr="class","skill"]Accessory#2: Leave blank [attr="class","skill"]Accessory#3: Leave blank [attr="class","skill"]Accessory#4: Leave blank [attr="class","h3"]Inventory [attr="class","b2"](If your character's subclasses allow another item, such as arrows/bolts/puppets, place them here. Otherwise leave blank.) |
[attr="class","ws"] [attr="class","h"]Change Log (DO NOT EDIT THIS SECTION) [attr="class","b"]MM/DD/YYYY |
Coded By Archetype=Luna
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