Post by lyrith on Jan 11, 2015 21:30:54 GMT
Lyrith
Character Info
REAL NAME: William North
REAL GENDER: Male
GAME GENDER: Male
AGE: 15
SEXUALITY: Heterosexual
FACE-CLAIM: Fairy Tail, Mystogan
PLAYED BY: Chaoslayer
RACE: Ritual
FACTION: Adventurer
Appearance Lyrith has little care for looks, atleast, he did when he was still in the real world. Actually, he technically doesn’t, though his character doesn’t show that. In real like he was slightly short and fat, definitely not the picture of health. He never cared for his own appearance, and still doesn’t, though he always though that his game characters should at least look cool, and so his character stands at almost seven feet tall, is thin, and wears any manner of cloak he can find. Though, darker colors are preferred. Now, this doesn’t mean he didn’t like how he looked. It just means that he realizes he doesn’t look cool, which is a fact most should figure out for themselves. Since his character is a member of the Ritual race, he ended up going with tattoos that mimic arrows, and spells. On his forehead is one that points down between his eyes before curving back around his head and down too his neck, which then connects too elaborate tattoos of wings made out of curved blades that completely covers most of his back and shoulders, even going a bit onto his chest. His character’s hair is raven black, being unkempt due too habits from when he was still in the real world. | Personality Lyrith is one of the most realist and cynical people you will ever meet. Do not interpret his truthfulness as being mean, he has no such intention. Well, atleast most of the time. If you want too keep your dream, a good idea is too not tell him, for if it is stupid, such as becoming a famous sports player, he will quickly inform you of such. While he will not befriend you if he knows they you and him are incompatible, if you do become his friend, he is actually quite trustworthy. He has a hidden, and slightly useless, talent for working with mechanics, especially working through loopholes and finding the strongest classes within any system he looks at. A hobby of his is testing himself with concepts and seeing how much he can min-max them using systems like Dungeons and Dragons. He loves min-maxing, and all of his actions in games goes to show this. He likes hanging out with people, but being by himself with a game for hours on end is just as enjoyable. He does enjoy a game with his friends even more, though. He is slightly paranoid, and can over think things too easily. Are you late too a meeting? His first thought is that something like a car crash has happened, though he will quickly shoot that down with logical analysis. with a bad habit of watching too much anime, he has become almost unphaseable. If it can happen, most likely he has though of what to do if it happens. One tip for dealing with him: He will do quite a bit for good food. One of the perks of being a fat guy irl is that he never had too care about eating too much, because he was already fat. He loves food and everything about it. If it tastes good, he will love it. |
Extra
Actually from America, chose the European server because the USA one was buggy.
Biography
William was a smart kid, though he has always been a bit strange. He didn’t have many friends for a long time because of his truthful attitude and fat body. After a while he stopped caring and found games. Through games he could live through many lives, though many said he had no life. He didn’t care about them. They were all mindless idiots who all thought they would be pro sports players or Hollywood actors.
When he found other gamers like him, he became almost overjoyed, though he would never admit it. Before he was sent into the game, he had a boring life. He would wake up go too school, talk with friends, go home, play games, fall asleep, rinse, repeat. It was fun, but repetitive though he would never complain. He was fine with his life of playing games and talking with close friends even if he didn’t do too much. His goal was actually to become a mechanic and work with robots. A strange goal, but he had thought it through, at least more then those hoping to become a pro sports player.
Too him, becoming part of the game was a blessing and a curse. He was finally able too live in the world of a game but by doing so he lost his close friends, and all he had been. If he had a choice of leaving, he would leave within a heartbeat but for now, he has no reason not too have fun and explore.
Inventory
(If your character's subclasses allow another item, such as arrows/bolts/puppets, place them here. Otherwise leave blank.)
EQUIPMENT
Left Arm Starter Scythe: A starter weapon designed for novice adventurers, made out of cheap iron and wood. It is well-balanced and easy to use but doesn’t hit particularly hard at all. You probably should get this replaced as soon as you can. | Armor Starter Cloth Armor: A basic set of cloth armor made from cheap fabric. They are not really protective, but they are better than going naked—probably. You probably do want to replace these asap, when you think about it. | Right Arm (Only when mounted) Starter Scythe: A starter weapon designed for novice adventurers, made out of cheap iron and wood. It is well-balanced and easy to use but doesn’t hit particularly hard at all. You probably should get this replaced as soon as you can. |
Accessory #1 | Accessory #2 | Accessory #3 |
Accessory #4 | ||
Vanity #1 | Vanity #2 | Vanity #3 |
CLASS SKILLS
Main Class: summoner
Mana Reserves : Beginner Skill: MP is the lifeblood of every summoner. Through extended use of their mana they have discovered a small reserve of MP that was not accessible before. This knowledge is shared with their party, increasing maximum party MP by 5%. Multiple instances of this skill do not stack.
Summon Follower - Carbuncle : Tier I Skill: Beast-type Light elemental familiar. A beast-like summoning companion centered around a ruby core. Completely powerless in terms of physical attacks, but has the capability to shoot rays from the ruby core. Also has the ability to cut off barriers and heal the summoner or another target. Resembles a combination of a fox and rabit with a ruby on the forehead. Carbuncle's personality type is Friendly toward its Summoner and Wary toward all enemies. This follower takes 2 seconds of cast time to summon.
Phantasmal Heal : Tier I Skill: The Summoner commands the summoned Follower to recover mana or health for a specific target. While in use, an extremely bright shining star effect is initiated on the target. The target's HP or MP will heal instantly, making this skill a nice ability to have when there are no available clerics in the vicinity. Naturally, this skill can only be used with healing summons like Unicorn or Carbuncle. This skill has a casting time of 2 seconds and a cooldown time of 20 seconds.
Elemental Bolt : Tier I Skill: The Summoner borrows the physical properties of their follower to generate an energy bolt projectile. The projectile copies the attribute of the follower, so a bolt created from Salamander will deal fire-based damage. As this skill derives itself from the energy of the follower, it reduces the follower's damage potential by a small amount for about 10 seconds. In exchange, the bolt itself deals a respectable amount of damage for its tier. This skill has a casting time of 2 seconds and a cooldown time of 10 seconds.
Roleplay Class: Cavalier
Jousting: Level 1 Skill: The Cavalier's specialization in horseback combat is revealed in their greater proficiency of lance combat. Any two-handed spears or polearms wielded by the Cavalier become one-handed while they are mounted. Additionally, if the Cavalier's main class would normally penalize them from using spears or polearms, this skill allows them to use spears and polearms without penalty.
Crafting Class: Scribe
Transcription : Level 1 Skill: Scribes are known for their ability to copy and examine documents carefully. This allows them to obtain the Adventurer skill [Mythic Script] as a Beginner-level skill without it taking up a skill slot. Their knowledge also allows them to use and read grimoires in the Ancient Text, allowing them to use grimoires without penalties and perform some basic magic attacks depending on their Magic stat. If the character can already use grimoires through racial or class bonuses, grimoire damage increases by 10%.
Change Log
MM/DD/YYYY -- Info
Coded By Saber of L33T T3@M