Post by lanceknight on Jan 18, 2015 4:49:26 GMT
Lance Knighthunter
Character Info
REAL NAME: Seiji Koyanagi
REAL GENDER: Male
GAME GENDER: Male
AGE: 19
SEXUALITY: Heterosexual
FACE-CLAIM: Bykuran, Hitman reborn
PLAYED BY: lanceknight
RACE: Human
FACTION: Adventurer
Appearance Lance has a tattoo on his right eye in the shape of three triangle. His body isn't that fit and he is rather thin and stands at around 5'11. His eyes are bright purple and are slightly slanted. Lances Hair Lance has long white hair that jets out on the sides the style usually never changes under any circumstances. When it is nice outside he wears a black jacket with roses on each of the collars with a white undershirt. He also tends to wear black jeans. Lance is usually always seems to be laid back and calm since he walks with a slow, relaxed posture with his hands in his pockets. | Personality Lance is calm and laid back but he is actually very shy. He tends to keep stuff hidden from other people and it is hard to get him to open up and become their friend. He won't trust people at first and will be very quiet around them if he doesn't know them. Once he does make friends with them he will make sure that they stay safe and he will be there for them if they ever need help. Lance is very closed off about his past and depending on the person he will lie or avoid the question if it comes up. It is very rare that Lance will be in a group of people unless he feels that he knows them well enough to travel with them. He is often times oblivious to someones feelings towards him and he will not notice until they tell him how they feel. He will always be willing to help people no matter how shy he is. He tends to think about possibilities about what could happen before running into battle or making a choice, although sometimes he over thinks things and causes him trouble. If he makes the wrong choice he will most likely be a bit sad about it and doubt his abilities later on but he will learn from his mistakes when they happen so he can make sure they dont happen again. He will think about peoples feelings, his feelings and other things that may effect the situation before going into it. Lance is not very competitive when it comes to doing challenges and he is quite a good sport when he does win a challenge. |
Extra
- Left handed
Biography
Seiji Koyanagi grew up in a poor home and lived off of whatever he could find. His parents barley had enough money to send him to school. He read books and did research in his past time since he really couldn't do anything else. Seiji was constantly bullied at school because of how poor he was. He was always being called nerd or geek because of how well he did in school.
He spent a few years of his life alone and had no friends until he met a group of rich, smart kids who accepted him for who he was. They met up on weekends and just talked about life. One day the topic of a game called Elder Tale was brought up and Seiji was the only one who didn't have it. He felt alone again because all that they would talk about was Elder Tale and he couldn't talk about it with them. He spent a year or so with this group and eventually one of them bought him Elder Tale and got him something to play it on as a gift.
He was excited to begin his adventure into Elder Tale and once he logged on he made a character, Lance Knighthunter, and although this character looked a lot like him he made it so he could live a different life were he could do greater things but still be himself in the process and now he finally had the chance.
He spent a few years of his life alone and had no friends until he met a group of rich, smart kids who accepted him for who he was. They met up on weekends and just talked about life. One day the topic of a game called Elder Tale was brought up and Seiji was the only one who didn't have it. He felt alone again because all that they would talk about was Elder Tale and he couldn't talk about it with them. He spent a year or so with this group and eventually one of them bought him Elder Tale and got him something to play it on as a gift.
He was excited to begin his adventure into Elder Tale and once he logged on he made a character, Lance Knighthunter, and although this character looked a lot like him he made it so he could live a different life were he could do greater things but still be himself in the process and now he finally had the chance.
Inventory
(If your character's subclasses allow another item, such as arrows/bolts/puppets, place them here. Otherwise leave blank.)
EQUIPMENT
Left Arm Starter Staff: A two-handed starter weapon designed for novice adventurers, made out of cheap wood. It is typically used to channel magic, but can also be used to whack people on the side of the head. You probably should get this replaced as soon as you can. | Armor Starter Cloth Armor: A basic set of cloth armor made from cheap fabric. They are not really protective, but they are better than going naked—probably. You probably do want to replace these asap, when you think about it. | Right Arm Starter Staff: A two-handed starter weapon designed for novice adventurers, made out of cheap wood. It is typically used to channel magic, but can also be used to whack people on the side of the head. You probably should get this replaced as soon as you can. |
Accessory #1 | Accessory #2 | Accessory #3 |
Accessory #4 | ||
Vanity #1 | Vanity #2 | Vanity #3 |
CLASS SKILLS
Main Class: Sorcerer
Orb of Lava: A ranged Fire-element magic that hurls a fist-sized orb of lava onto enemies. This lava ball bounces across enemy targets, dealing damage on impact. Since this skill is Fire-based, this is very effective against enemies weak against fire. One well-known trait of this skill is that it does not affect allies during combat, making it a popular skill among players. This skill has a casting time of 2 seconds and a cooldown of 20 seconds.
Magi Lightning, Grand Fall: The Sorcerer raises their hand or weapon to the sky and performs a casting animation, causing a portion of the sky to saturate itself with mana. Afterward, a thunderbolt will fall from the sky and strike the foe for lightning damage. This skill cannot be used on a target indoors. If it is cloudy or stormy when this skill is used, its damage is doubled. If used in stormy weather, it also splash damages everything within 1 meter of the target. The sign of a bolt from the blue is a significant phenomenon talked among the People of the Land, so this skill has had a number of names such as "Fury of God". This skill is notable for being a technique with a massive range, except that its casting time and cooldown prevents the skill from being anything other than a combat initiator. This skill has a casting time of 5 seconds, a range of 25 meters, and a cooldown of 30 seconds.
Psychic Conductor: The Sorcerer channels mana toward an inanimate object within 10 meters and lifts it into the air. This object can then be used to bludgeon enemies until it either breaks or the user cancels their grip on the object. Psychic Conductor can lift objects with a maximum weight equal to 10 pounds times the user's level. It cannot be used on objects that are in the possession of another character and slowly drains the user's MP over time. This skill has a casting time of 2 seconds and a cooldown of 10 seconds from the moment it is canceled.
Serpent Bolt: A spell that shoots an initial blue-purple lightning bolt toward a target. However, rather than discharging entirely on the target on contact, the lightning remains as static energy. For 30 seconds at about 3-second intervals, the electricity arcs away from the target to damage and stun any other nearby enemies. As a result, it serves as a slight deterrent against defensive formations. Although this spell has a fairly long cooldown time, it has a fast casting speed and is often favored for use at the beginning of a battle. Because the target used to channel the electricity is not damaged by the spell, many Sorcerers also tend to cast it on themselves or a teammate as a supportive offense. This skill has a casting time of 2 seconds and a cooldown of 45 seconds.
Frost Spear: Impales a single target using an icicle spear for Ice-element damage. This skill inflicts a slowing debuff on the target, as well as increasing its defense for the duration. Many players learn this skill for its balance of damage, casting time, and utility that is a notch above most Sorcerer skills. This skill has a casting time of 2 seconds and a cooldown of 15 seconds.
Mana Arrow: Non-elemental skill with fairly low base damage that resembles a thin white-colored laser beam. It makes up for this inherent weakness by its low cooldown and possessing the ability to homing on a moving opponent. Particularly agile enemies can still outrun and dodge the arrow, while others can still lead the projectile into an obstacle. This skill has a casting time of 1 second and a cooldown of 5 seconds.
Roleplay Class: Scholar
Evaluate: This skill allows the scholar to gain additional details about the enemy. While most players can access an interface that shows the monster's name, level, current HP, and current MP, the scholar obtains an additional interface when this skill is used. It has a one second cast time and one second cooldown time. The target's elemental weaknesses and a brief summary of their skills will be made available to the Scholar any time they access the target's interface.
Crafting Class: Chef
Iron Stomach: Not even food poisoning can stop a dedicated chef! This skill can be toggled, allowing chefs to become immune to status debuffs caused by drinks and food. They also passively recover from sickness status effects twice as quickly.
Change Log
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