Post by Hawk on Jan 24, 2015 21:32:03 GMT
Hawk
Character Info
REAL NAME: James TorresREAL GENDER: Male
GAME GENDER: Male
AGE: 20
SEXUALITY: Heterosexual
FACE-CLAIM: Aragaki Shinjirou, PERSONA 3
PLAYED BY: Hawk
RACE: Human
FACTION: Adventurer
Appearance Hawk has long blond hair and can always be seen in public wearing a brown jacket with black jeans and a black beanie. When he is relaxing in private he can be seen without his beanie and jacket wearing a black long sleeve shirt usually. He has no scars or any tattoos. He has round green eyes and is always carrying a smug look on his face. He is a tall young man, who is slim and fit. He has no real hair style it is long and straight.He usually has his hands in his pockets as he walks around town and can get caught in his own thoughts. | Personality Hawk is usually pretty quiet till you talk to him, he listens to peoples to opinions even though they are incorrect and tells them so usually after they are done talking and refers to them as idiot afterwards if that is what they come off as. He is cocky in his abilitys and sometimes can be a show off in battle. He relies and trust his allies and sometimes enemy's if there purpose are the same that does not mean he will turn his back to them though. He usually likes to take lead on most mission and does not like to be upstaged or ignored. He relies heavily on his beliefs and there is nothing that can sway him. He has a heavy sense of justice but will not do a job for free. The only thing that gets his services are rewards if you got nothing to offer there is no chance for his help. Hawk will usually accept almost anything as long as he sees it is fair exchange. That being said there is vengeance to pay if you double cross him. He will take everything you have and make you wish your were dead if you even dare try it. There are several ways to get on Hawks good side the biggest is the offering of picking up his tab at the bar or offering to drink saki with him. He often daydreams even in middle of conversations espiacially if the conversation gets to complicated or boring, and tends to only hear what he wants to hear. |
Extra
-Height 6'4
-Blood Type B-
-Can have an attitude problem
-Loves to drink Saki
-Blood Type B-
-Can have an attitude problem
-Loves to drink Saki
Biography
James was just a regular upper middle class kid who lived in the Americas. He did not have anything special about him he worked and lived with his parents for awhile and got into gameing. This is where he first played elder tale and did not like it so much and left it shortly after he started it. When the time came for him to go to collage he was excited and tried hard in his study's. He was a history major, he was fascinated with the history behind the United kingdom. This eventually led him to go study abroad at the UK. He liked his study's there, and made some friends who got him back into elder tale but the only thing he did was move his account to the British server he still did not do any activity on it. This decision is one that he highly regretted once the Apocalypse happened. When he entered the world he was very confused and quickly comprehended the situation. He was not depressed about being sen in to elder tale if anything he was excited it was time for him to have his fun.
Inventory
EQUIPMENT
Left Arm N/A | Armor Starter Chain Mail | Right Arm Starter Katana |
Accessory #1 Leave blank | Accessory #2 Leave blank | Accessory #3 Leave blank |
Accessory #4 Leave blank | ||
Vanity #1 Leave blank | Vanity #2 Leave blank | Vanity #3 Leave blank |
CLASS SKILLS
Main Class: Samurai
Ace Move: Bushi Chousen -Chain 1. When used, resets any current Chain to 0. If an opponent performed an attack on you between this turn and your next turn, raise your Chain by 1. A move often used to start the battle. The Samurai issues a valiant taunt toward all enemies in the immediate area, challenging them to take up arms in a grand duel of honor. The animation of this skill is somewhat flashy and when it was a game, there were even videos of fandubs speculating what the samurai might have said. Needless to say, it carries on in this game too. After this skill is used, no other party members can be directly targeted for attacks until the beginning of your next turn. This skill has an animation time of 2 seconds and a cooldown of 20 seconds.
Ace Move: Izuna-giri -Chain 2. Usable after Chain 1 skills. Izunagiri is performed using a overhead slash, creating a vacuum air blade to be shot directly forward and strike enemies. The concept is also available toward bow use as well, engulfing the arrows in a wind current that allows for additional piercing damage. This attack is notably one of the few Samurai skills that can strike from long range for melee fighters. This skill's attribute is wind, has an animation time of 2 seconds, and a cooldown of 30 seconds.
Ace Move: Tsurugi Bunshin - Chain 3. Usable after Chain 2 skills. The user channels their mana in order to create a trailing afterimage that follows their every movement for 10 seconds. Every time the user performs an attack, the afterimage causes the attacking animation to persist about an extra second after the attack was launched. In the case of a ranged attack from a bow, an afterimage will trail behind the first arrow and cause two arrows to apparently be shot. Because of this effect, a target is not only hit once by a basic attack, but twice. As such, performing this Ace move prevents the user from using any other skills until the effect has worn off. This skill has a cooldown of 1 minute.
Ace Move: Kabuto-wari (Helm Splitter)- Chain 1. Starts or resets the current Chain. Kabutowari is a simple technique that involves a quick forward charge followed by a vertical slash aiming to cut down on the target's head. It delivers extra damage if dealt when the target has full HP. This skill has an animation time of 1.5 seconds and a cooldown of 15 seconds.
Ace Move: Mawarufuusen (Whirlpool Spin)- Chain 2. Usable after Chain 1 skills. Mawarufuusen is performed by lifting the weapon above the user's head and spinning it around like a helicopter propeller. This causes a manipulation of the air surrounding the user, pulling in any nearby opponents toward the user. As a result, nearby opponents' movement speeds are reduced if they target any character other than the samurai. This skill's attribute is wind, can be sustained up to 10 seconds, and has a cooldown of 1 minute.
Bushido: Iaido (Art of the Draw)- Passive. Samurai have a honed and disciplined mind. Their visualization and training enable their first strike when their katana is drawn from the sheath to deal additional damage and threat. A Samurai is granted a free Iaido strike before performing a Chain 1 ability or after completing a Chain 3 or higher ability. This skill can only activate once per chain. This strike does not break the chain, allowing the Samurai to perform a skill in the same turn.
Level 13 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 13.
Level 16 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 16.
Level 19 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 19.
Level 22 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 22.
Level 25 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 25.
Level 28 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 28.
Level 31 Tier II Skill: A skill slot that can be occupied with either an Adventurer or Main Class skill. The skill may be either a Tier I or II skill. Unlocked at Level 31.
Roleplay Class: Fishermen
Mariner: Passive skill. As opposed to the usual player's one-minute limit, the fisherman may remain submerged in the water for two minutes before having to resurface for air or suffer gradual damage. Their movement speed in the water is also not reduced compared to a player's normal speed reduction of 20%.
Crafting Class: Woodcrafter
Timber: Toggle skill. Woodcrafters naturally have an affinity for chopping and carving wood, making their abilities key in harming monsters that happen to be arboreal in nature. Woodcrafters deal 20% more damage to Plant-type monsters. They can also cancel buffs on Plant-type monsters upon a successful hit.
Change Log
MM/DD/YYYY -- Info
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