Post by Raef Blackwood on Feb 1, 2015 21:25:45 GMT
Raef Blackwood
Character Info
REAL NAME: Raef Schwarzwald
REAL GENDER: Male
GAME GENDER: Male
AGE: 20
SEXUALITY: Heterosexual
FACE-CLAIM: Original, Sinna_hime_chan
PLAYED BY: Silverscale
RACE: Foxtail
FACTION: Adventurer
Appearance Raef's appearance is not so different from his game character ,except for the non-human parts and the hair colour. In Elder Tale Raef is a very tall, 6'11", and slim but well toned Fox-Tail with pure white hair and white furred ears and tail(s) with hints of dark grey on the tips. His eyes are mostly kept in a squinted kitsune like manner, when they open they reveal sharp and alert eyes, the right is a normal eye with irises the colour of blood while the left eye is almost solid red except for a pitch black pupil in the centre. His hair style varies but he mostly keeps it long, around shoulder length, and free, though sometimes he keeps it in a pony tail or a long braid. In Elder Tales Raef prefers to wear short sleeved battle mage robes (Reference Link) that allow maximum mobility, he often wears a hood to cover his head, revealing nothing of his facial features. His casual wears mostly involves comfort and the colours black, white, red and brown. He mostly wears t-shirts, hoodies, coats, jeans and different kinds of combat boots. Across his left cheek is a jagged ugly scar in the shape of of two W next to each other, WW, it lines from the top of the left eyebrow to the bottom on the left side of his jaw. In Real Life he has brown hair and green eyes, but the left eye is covered by an eye patch, he prefers comfortable clothes, mostly in black, red and blue but in other colours as well. He wears an assortment of t-shirts, jeans and jackets, he has the same scar over the left side of his face. In Elder Tales he carry himself with a open and polite fashion, but always seems to be on edge when amongst large crowds and doesn't really open up until he gets to know the other person. While in real life he keeps himself away from open areas with many people and doesn't socialize all that much amongst others. His nasty scar and eye patch, along with the fact that said eye patch covers an empty eye socket, is he not the most approachable person. | Personality Raef is a person who is cautious when amongst other people, the more people nearby the more cautious and nervous he gets, but when amongst people he considers friends or trustworthy he feels more relaxed and open. He is a very observant and makes plans for plans in his thinking, he sometimes may go into a deep state of thinking that he doesn't notice the world around him. He likes open people and is willing to show trust to others, unless they appear suspicious or threatening. He hates feeling out of the loop, he prefers to know what is going on so he has a chance to get a handle on the situation, but he is quick witted during times of stress and will adapt to the situation quickly to find a possible solution to it. Raef is a very free spirited person but he doesn't deny that he is willing to stand his ground or lower his guard to authority if it means the safety of those close to him. He has no family, as they died in a plane crash four years ago, so those people he feels close to are like family to him. He loves a good challenge and is willing to show some competitive spirit against others, put doesn't lord it over them, he enjoys a good game, a good competition, but he is never a sore loser nor a sore winner. His strength as a person is his cunning and intelligence, while his virtues are his loyalty to his friends and his kindness to others. However his weaknesses as a person are his antisocial tendencies as he is slow to trust others and his stubbornness. While his fears involves large crowds and large public spaces. |
Extra
Biography
Raef Schwarzwald was born in Sweden of a German-Swedish family June the Fifth 1998, he had two older brothers, his parents worked as contractors for an international airline company, they moved constantly. From the age of five he found himself flying from Sweden to around a dozen other countries when his parents' jobs pulled them around Europe, America and Africa. As he kept moving around had Raef few friends except for his two older brothers, who showed him when he turned 15 the joy of Elder Tales.
But when he turned Sixteen he obtained a heavy flu and couldn't fly with his family to the next country, England, a day after they left he got the news that the plane his family had been on had crashed into the airport, faulty landing gear the news said. And so he found himself moved to a small apartment in London, paid by his parents' company and insurance. The Character Raef Blackwood was named in honour of his two older brothers who introduced him to the game, as Schwarzwald means Blackwood in German, and became Raef's favorite character from there on out.
For the next four years he played Elder Tales, studied and tried to make a place for himself in the world. But a year after his family's death he found himself beaten up by a gang of bullies who forced him out into the big parking lot behind the school 6:00 AM, he got badly cut across the left side of his face by a particularly sadistic bully with a pocket knife, he lost consciousness after the blade cut into his left eye.
Raef then got strung up like a bloody scarecrow onto one of the school yard's basketball goal posts. When the teachers found him there half an hour later there was a big cause of panic and later an ambulance and police cars came rolling into the school and took the badly injured student to the nearest hospital. Raef found himself waking up a week later with his left eye gone, a large nasty zigzagging scar over the left side of his face and a deep traumatic experience that would encourage him to delve deeper into Elder Tales then before but he still took time to get himself a proper working place in a newly established computer game company, were he started working from his apartment as a designer and idea provider form the company, hoping to one day reach the same level of success as the game Elder Tales. But then the Catastrophe happened and everything changed.
Inventory
EQUIPMENT
Left Arm N/A | Armor Cloth | Right Arm Staff |
Accessory #1 Leave blank | Accessory #2 Leave blank | Accessory #3 Leave blank |
Accessory #4 Leave blank | ||
Vanity #1 Leave blank | Vanity #2 Leave blank | Vanity #3 Leave blank |
CLASS SKILLS
Main Class: Summoner
Castling
Tier I Skill
Much as one would protect one's own king by switching its position with a nearby rook in a game of chess, Castling follows a similar convention. It is an emergency skill that instantly switches the places of a Follower and the Summoner. Castling cannot be used in combination with Soul Possession. This skill has a casting time of 1.5 seconds and a cooldown time of 10 seconds.
Tier I Skill
Much as one would protect one's own king by switching its position with a nearby rook in a game of chess, Castling follows a similar convention. It is an emergency skill that instantly switches the places of a Follower and the Summoner. Castling cannot be used in combination with Soul Possession. This skill has a casting time of 1.5 seconds and a cooldown time of 10 seconds.
Summon Follower - Golem
Tier I Skill
Rock-type Earth elemental familiar. Summons a large guardian composed of the surrounding material. If the material that the Summoner desires the Golem to be made out of is not around, they pay a higher price in mana to summon a golem of that type. Soil Golems are weaker in attack and health but are faster and regenerate quickly. Stone has decent attack, health, speed, and regeneration. Iron Golems are extremely strong in attack and health but lack speed and regenerative abilities. Its size starts at 1 meter, but grows an additional meter every 30 levels. Golem's personality type is Docile toward its Summoner and Wary toward all enemies. This follower takes 2 seconds of cast time to summon.
Tier I Skill
Rock-type Earth elemental familiar. Summons a large guardian composed of the surrounding material. If the material that the Summoner desires the Golem to be made out of is not around, they pay a higher price in mana to summon a golem of that type. Soil Golems are weaker in attack and health but are faster and regenerate quickly. Stone has decent attack, health, speed, and regeneration. Iron Golems are extremely strong in attack and health but lack speed and regenerative abilities. Its size starts at 1 meter, but grows an additional meter every 30 levels. Golem's personality type is Docile toward its Summoner and Wary toward all enemies. This follower takes 2 seconds of cast time to summon.
Guardian Fist
Tier I Skill
A physical attack for Followers of an artificial nature that deals a large amount of damage. It is known to crater the ground due to force. Guardian Fist is a noteworthy skill that the Summoner can command the Follower to use; its high generation of aggro makes it extremely likely that targets that originally aimed for the Summoner will redirect their attacks toward the Follower instead. Guardian Fist has an animation time of 2 seconds and a cooldown of 7 seconds.
Tier I Skill
A physical attack for Followers of an artificial nature that deals a large amount of damage. It is known to crater the ground due to force. Guardian Fist is a noteworthy skill that the Summoner can command the Follower to use; its high generation of aggro makes it extremely likely that targets that originally aimed for the Summoner will redirect their attacks toward the Follower instead. Guardian Fist has an animation time of 2 seconds and a cooldown of 7 seconds.
Level 4 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 4.
Level 7 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 7.
Level 10 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 10.
Level 13 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 13.
Level 16 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 16.
Level 19 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 19.
Level 22 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 22.
Level 25 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 25.
Level 28 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 28.
Level 31 Tier II Skill: A skill slot that can be occupied with either an Adventurer or Main Class skill. The skill may be either a Tier I or II skill. Unlocked at Level 31.
Roleplay Class: Animal Trainer
Scout
Level 1 Skill
The Animal Trainer attempts to recruit a monster to their cause in order to create a temporary partner. This is often done by approaching the monster without startling or aggravating it. If performed successfully, a tamed monster will fight by the Trainer's side for a few minutes before control is lost and the monster returns to the environment. Certain situations might make this duration last longer or shorter; acts of kindness toward the tamed monster will make it stick around for longer, while excessive demand will make the Trainer quickly lose favor with the monster. Only one monster can be tamed at a time at the early levels.
Level 1 Skill
The Animal Trainer attempts to recruit a monster to their cause in order to create a temporary partner. This is often done by approaching the monster without startling or aggravating it. If performed successfully, a tamed monster will fight by the Trainer's side for a few minutes before control is lost and the monster returns to the environment. Certain situations might make this duration last longer or shorter; acts of kindness toward the tamed monster will make it stick around for longer, while excessive demand will make the Trainer quickly lose favor with the monster. Only one monster can be tamed at a time at the early levels.
Crafting Class: Woodcrafter
Timber
Level 1 Skill
Toggle skill. Woodcrafters naturally have an affinity for chopping and carving wood, making their abilities key in harming monsters that happen to be arboreal in nature. Woodcrafters deal 20% more damage to Plant-type monsters. They can also cancel buffs on Plant-type monsters upon a successful hit.
Level 1 Skill
Toggle skill. Woodcrafters naturally have an affinity for chopping and carving wood, making their abilities key in harming monsters that happen to be arboreal in nature. Woodcrafters deal 20% more damage to Plant-type monsters. They can also cancel buffs on Plant-type monsters upon a successful hit.
Change Log
MM/DD/YYYY -- Info
02/02/2015 - Reapplied Image as it disappeared.
02/03/2015 - Edited the description, changed the colouring of the left eye.
Coded By Saber of L33T T3@M