Post by autumn on Feb 4, 2015 6:13:35 GMT
Autumn Springfield
Character Info
REAL NAME: Ashley Winchester
REAL GENDER: Female
GAME GENDER: Female
AGE: 20
SEXUALITY: Bisexual
FACE-CLAIM: ariel, LITTLE MERMAID
PLAYED BY: Mellow
RACE: Hooman
FACTION: Adventurer
Appearance Autumn was a semi-tall female(roughly about 5'11) who possessed a seemingly perfect body. What do I mean by this? Autumn's skin had been flawless since birth; her ruby red hair almost glowing in the sunlight. Her frame could be referred to by some as an "hourglass" figure; not entirely too slender but pretty curvy at the same time. Something that she'd always kept on her were her glasses. They were a must have in any situation. When it came to fashion, she tried her best to stay appropriate yet wear the most comfortable clothes possible; if she was going to sit for long hours at a time and learn, she'd be comfortable doing it (Of course, she won't be dressing any different than the standard cloth armor until she gets her hand on some vanity clothing). | Personality Focused, stern, strict, serious, reclusive. These are some of the adjectives used to describe this red-headed busy body. In real life, Autumn secluded herself in her room; focused on nothing else but her studies. The concept of fun eluded her at every corner and relationships were foreign language to her hard-working ears; yup, she was one of those types of women. Often hiding her emotions by burying herself in a great heap of work, she found herself lonely; wishing she had someone to share her wealth of knowledge with. Oh, did I forget to mention her obsession with knowledge? Due to her eidetic memory, she learned a great deal of things incredibly fast,and she loved doing it; so much that it became a rather unhealthy habit. It was so easy to memorize and gain knowledge, it led her to be frustrated at those who found it hard to study or even failed to do so. Everything by this point had become so easy, it was often assumed she was an elitest; of course, that isn't the case. In reality, all she wants is a friend and even a lover. Her greatest flaw is the fact that with all this knowledge, she has absolutely none on love or even on friendships. She completely checked out on these subjects and when it came to it, she immediately turns into hermit; finding the largest table she can and hiding under it. This heavy flaw was the main reason she joined Elder Tale; to put a stop to it and least make one friend. |
Extra
She posses something known as Eidetic Memory. Let me post the definition here for those who don't know what it means.
Eidetic memory (/aɪˈdɛtɪk/) is an ability to recall images, sounds, or objects in memory after only a few instants of exposure, with high precision for some time after exposure, without using mnemonics. It occurs in a small number of children and generally is not found in adults.
She of course gained this ability at birth and it carried on into adulthood.
Eidetic memory (/aɪˈdɛtɪk/) is an ability to recall images, sounds, or objects in memory after only a few instants of exposure, with high precision for some time after exposure, without using mnemonics. It occurs in a small number of children and generally is not found in adults.
She of course gained this ability at birth and it carried on into adulthood.
Biography
Memorization; something that proved essential to living. Everyone was required to remember at great deal of knowledge within their lives in order to do even the most basic of things. Since birth, Ashley possessed a great ability yet one that burdened her all the same. She was able to memorize content completely after only reading through it once. Because of this, she was always considered "a smidge" smarter than those around her. Studying was never an issue, she could always memorize the content once and completely thwart any test in her path. Though as she gained more and more knowledge, getting ahead in the learning curb, she'd left her friends far into the dust. Due to gaining knowledge being so easy to her, she found it hard understanding how people couldn't; more situations than others ending with frustration. They perplexed her, those who were forgetful. Why was it so hard for them to memorize the subject matter? Why was it so hard for them to pass a test? Were they brain damaged? For the longest time, she continued to gain more and more knowledge, leaving them further and further behind; that was, of course, until she looked up from her books, took a good look at reality and came to one crushing realization--
--She no longer had any friends
. Knowledge was everything to her, knowledge was the easiest thing to obtain in the world; but what was knowledge without anyone to share it with? The largest fault with this ability was the horrifying curse that came with it. Before she realized it, she'd become too smart; not even the most intelligent of private schools could rival her intellect; prestigious schools adoring her to shreds but she never fancied them.She did not work hard to gain her knowledge, she held no merits, she was simply just smart. People often considered her to be an elitist, thought she felt superior to them; in actuality she'd often wished she didn't posses this ability; if she was dumber, maybe people would like her more? "I wish she would just go away already." | "People like her shouldn't exist" | "The world would be a better place without her". Things like these were said often in her schools; all 15 of them. Due to their envy, due to their jealousy, due to their hatred, she was shunned every step of the way; inferiority complex is one hell of drug. By the time she'd reached the age of twenty, even her parents began feeling a tad inferior; after-all, it only took one time for her to be infinitely smarter than them in any subject they questioned her on. Her life, before she knew it, had becoming a living hell; no end in sight..
..Until it arrived..
"What's this?.." Before her was an email invite. It appeared that throughout her constant surfing through the web, she'd accidentally signed up for some advertisement website. "Elder Tale?". She wasn't sure why the idea hadn't dawned on her before, but from what the email told her, Elder Tale was a vast, ever-expanding community; there were bound to be people to share her wealth of knowledge with! Taking a moment to set down her book, she signed up, installed, then joined the game under the user Autumn Springfield; the rest no more than words on a forgotten page.
Inventory
(If your character's subclasses allow another item, such as arrows/bolts/puppets, place them here. Otherwise leave blank.)
EQUIPMENT
Left Arm Grimoire | Armor Cloth Armor | Right Arm Empty |
Accessory #1 Leave blank | Accessory #2 Leave blank | Accessory #3 Leave blank |
Accessory #4 Leave blank | ||
Vanity #1 Leave blank | Vanity #2 Leave blank | Vanity #3 Leave blank |
CLASS SKILLS
Main Class: Enchanter
Astral Bind: Tier I Skill
Astral Bind is best known for its quick casting speed, causing magical chains to shackle the target's limbs and restrict any movement further than about a meter. Because of this, it's especially effective against DPS melee fighters, but not so much for ranged or magic classes. It normally wears off after 6 seconds, but can be resisted against to reduce its duration by roughly 2 seconds. A target who chooses to resist may not perform any offensive skills for 2 seconds after the binding is lifted. This skill's debuff classification is Mind. This skill has a casting time of 1.5 seconds and a cooldown of 10 seconds.
Astral Bind is best known for its quick casting speed, causing magical chains to shackle the target's limbs and restrict any movement further than about a meter. Because of this, it's especially effective against DPS melee fighters, but not so much for ranged or magic classes. It normally wears off after 6 seconds, but can be resisted against to reduce its duration by roughly 2 seconds. A target who chooses to resist may not perform any offensive skills for 2 seconds after the binding is lifted. This skill's debuff classification is Mind. This skill has a casting time of 1.5 seconds and a cooldown of 10 seconds.
Keen Edge: Tier I Skill
A spell that allows the Enchanter to increase the physical attack power of the party's weapons. This spell only affects the weapons that are currently equipped, so weapons in the auxillary slot or inventory do not get this bonus. If the weapon is deequipped or if the character dies, the buff is canceled. Because the effect of Keen Edge lasts for almost an entire hour, it's often casted at the beginning of an expedition and before major fights. Recasting this skill causes its effect to return to the full duration. This skill has a casting time of 10 seconds and a cooldown of 60 seconds.
A spell that allows the Enchanter to increase the physical attack power of the party's weapons. This spell only affects the weapons that are currently equipped, so weapons in the auxillary slot or inventory do not get this bonus. If the weapon is deequipped or if the character dies, the buff is canceled. Because the effect of Keen Edge lasts for almost an entire hour, it's often casted at the beginning of an expedition and before major fights. Recasting this skill causes its effect to return to the full duration. This skill has a casting time of 10 seconds and a cooldown of 60 seconds.
Astral Torment:Tier I Skill
The Enchanter shoots an indigo bolt at a target, causing semi-transparent chains to appear and surround their body like a chain of guilt. Although not movement restrictive like other similar Enchanter abilities, this skill places an oppressive atmosphere upon the target and causes extremely minor damage over time for the next minute. However, this skill can be stacked on a target up to five times, each time multiplying the effect's potency. This skill's effect is considered a Mind debuff, and a five-chain effect is on par with low-rank poison effects. This skill has a cast time of 1 second and subsequent cooldown of 5 seconds.
The Enchanter shoots an indigo bolt at a target, causing semi-transparent chains to appear and surround their body like a chain of guilt. Although not movement restrictive like other similar Enchanter abilities, this skill places an oppressive atmosphere upon the target and causes extremely minor damage over time for the next minute. However, this skill can be stacked on a target up to five times, each time multiplying the effect's potency. This skill's effect is considered a Mind debuff, and a five-chain effect is on par with low-rank poison effects. This skill has a cast time of 1 second and subsequent cooldown of 5 seconds.
Roleplay Class: Scholar
Evaluate: This skill allows the scholar to gain additional details about the enemy. While most players can access an interface that shows the monster's name, level, current HP, and current MP, the scholar obtains an additional interface when this skill is used. It has a one second cast time and one second cooldown time. The target's elemental weaknesses and a brief summary of their skills will be made available to the Scholar any time they access the target's interface.
Crafting Class: Scribe
Transcription: Scribes are known for their ability to copy and examine documents carefully. This allows them to obtain the Adventurer skill [Mythic Script] as a Beginner-level skill without it taking up a skill slot. Their knowledge also allows them to use and read grimoires in the Ancient Text, allowing them to use grimoires without penalties and perform some basic magic attacks depending on their Magic stat. If the character can already use grimoires through racial or class bonuses, grimoire damage increases by 10%.
Change Log
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Coded By Saber of L33T T3@M