Post by Samus on Sept 19, 2015 23:33:05 GMT
samus
Character Info
REAL NAME: Jamie Halls
REAL GENDER: Female
GAME GENDER: Female
AGE: Eighteen
SEXUALITY: Heterosexual
FACE-CLAIM: Lucina, Fire Emblem
PLAYED BY: Samus
RACE: Human
FACTION: Adventurer
Appearance A young knight who isn't even twenty yet, Samus is pretty young girl who has been raised in the world of knighthood and serving others. She is lean and fit with long blue hair, matching eyebrows, eyes, fair skin. Everything that is not mentioned it is safe to assume normal or average measures for those features. For her outfit Samus wears a set of armor that matches her knight like style. Made to standards suitable for her, on her head Samus wears a gold tiara with small gems embedded on the top. In place of a helmet Samus wears a mask to protect her facial area from direct attack. Said mask is blue in color with several slits for her to see, the mask holds itself in place by clipping onto the gold tiara that was mentioned before. For a top, Samus wears a blue buttoned tunic with shoulder armor and a darker blue long sleeve undershirt. Accompanying the tunic is a long matching blue cloak with a crimson backside. The top also comes with matching fingerless gloves to complete the set. For bottoms Samus wears a pair of pants that matches the pattern of her undershirt. These pants are complimented by a leather belt that holds her swords sheath and lastly a matching blue set of knee high boots cover her feet. Of course Samus does have other outfits such as sets for swimming, traveling or relaxing but always being 'on duty' means she doesn't get to wear most of them often. | Personality In-game, Samus is a strong willed girl with strong beliefs in honor, justice and the like, she's a goody two shoes. She thinks the strong should protect the weak and everyone should work towards making the world a better place. Being so young and inexperienced, Samus tries to express bravery and solidity and often times she does. But on occasion the cracks do show, extreme opposition or influence from those who she is close to. Samus takes great pleasure in doing good in the world, helping others who are in need for example. But this can come back to bite her if she isn't careful. Despite her shining knight like qualities Samus isn't perfect, she does have a darker side. This takes shape in the form of her anger at wrong doings around her for example and can easily cause her to bite off more than she can handle. Back in the real world, behind the roleplayers mask that is Samus, Jamie is a quiet, nice girl who unlike her character is not so brave and not so strong willed. Allowing others to walk all over her and following the lead of others like a herd animal who follows the alpha. This has lead to a lacking of self confidence and self respect, which she decided to try her damnedest to fix after the events that lead her to this world. |
Extra
Right Handed
A Blood Type
Favorite Food: French Fries with Nacho cheese
Roleplayer
A Blood Type
Favorite Food: French Fries with Nacho cheese
Roleplayer
Biography
Jamie has lead a normal childhood, a single child to a loving married couple. She did well in school all her life, had many friends for most of her life, Jamie was just your average girl. Everything was sunshine and rainbows until high school, when the other girls started to gossip and engage in other things. Jamie didn't believe this was right and this alienated her from her classmates. This alienation caused Jamie to seclude herself from her peers and as a result found online video games to fill the gap. She started with mobile games, what person doesn't have a smart phone in 2018? The pay wall for most of these games eventually turned her away and onto consoles. Finally she moved onto PC games, mostly for the fantasy genre that the console world lacked. She discovered Elder Tale, and her adventure began.
The character Samus or so she says was born out in the woods near Avon Valley. Her father taught her how to use a sword and was crucial in her success when she became a 'knight'. Providing the funding for her equipment, Samus promised she would pay her father back for everything hes done for her. Once all was said and done, Samus went out into the world on her own. She didn't know what she'd find or what adventures she'd partake in but the thought excited her greatly.
Inventory
(If your character's subclasses allow another item, such as arrows/bolts/puppets, place them here. Otherwise leave blank.)
EQUIPMENT
Left Arm N/A | Armor Starter Platemail: A basic set of plate armor made from cheap iron. They are not really too protective, but they are better than going naked—probably. You probably do want to replace these asap, when you think about it. | Right Arm Starter Nodachi: A variant of the katana with a lengthened blade. A starter weapon designed for novice adventurers, made out of cheap iron. It is well-balanced and easy to use but doesn’t hit particularly hard at all. You probably should get this replaced as soon as you can. |
Accessory #1 Leave blank | Accessory #2 Leave blank | Accessory #3 Leave blank |
Accessory #4 Leave blank | ||
Vanity #1 Leave blank | Vanity #2 Leave blank | Vanity #3 Leave blank |
CLASS SKILLS
Main Class: Guardian
Garrison Force: Upon activation of this skill, the Guardian's maximum HP is reduced by 10%. The Guardian then gains an additional HP bar, labeled as 'Armor' with a value of roughly 5% of their maximum HP. When the Guardian's Armor bar is above 0, any damage taken will first be applied to Armor before affecting HP. If a character has not taken any damage for 10 seconds, Armor will gradually increase until it is fully restored after 10 seconds. If Barrier Armor is used on the Guardian while this skill is active, the two effects add onto each other and thus the Guardian's Armor bar will be 10% of their maximum HP. Garrison Force's duration is indefinite, but if the Guardian's Armor bar should ever drop to 0, it is canceled and the skill enters cooldown. Garrison Force has a casting time of 5 seconds and a cooldown of 30 seconds.
Taunting Shout: A aggro-gaining skill that targets a single enemy and boasts one of the lowest cooldowns in the Guardians' skill list. The Guardian provokes a single opponent and draws their attention. Because of this basic utility, it is a very simple skill mostly used by beginners. Of course, if there's only one opponent, why waste your time when you can stick with this classic? This skill places the Guardian at the top of the target's aggro list during the moment it is used, so the Guardian will have to follow up with other aggro-generating actions to reliably hold the target's aggro. This skill has an animation time of 2 seconds and a cooldown of 5 seconds.
Sword Rain Flurry: The user pierces the target in rapid succession, usually amounting to an initial five stabs plus an additional one every 20 levels. Sword Rain Flurry is an adapted version of the Swashbuckler's Dart-Tack Target, only performed with the intention of damaging the target rather than simply diverting its attention. Despite its name, this skill can be performed with any weapon type although thrusting-type weapons often perform most optimally. Each strike deals a moderate amount of damage, but the main downside is that the user is locked into this animation until the move is completed. This skill has a total animation time of 3 seconds. Its cooldown time is 10 seconds.
Roleplay Class: Acrobat
High Jump: Passive. One of the most basic tricks of the Acrobat's specialty is their ability to jump greater heights than any average person. The Acrobat's maximum jumping height is doubled. While this skill might seem otherwise mundane, it can allow one to reach places that would be difficult for many others.
Crafting Class: Blacksmith
Heatsink: Blacksmiths are able to wear chain armor without penalties if they are normally unable to wear chain armor. They are able to wear plate armor without penalties if they are normally able to wear chain armor but not plate armor. Also a toggle skill. Through their skills at working around a forge, blacksmiths have developed a slight tolerance toward heat. They take reduced damage of 10% from fire-based attacks.
Change Log
MM/DD/YYYY -- Info
Coded By Saber of L33T T3@M