Post by Deleted on Oct 18, 2015 11:08:44 GMT
Main Class: Shaman
Main Class Claims:
Main Class AP Claimed: 58 AP
Main Class Claims:
- Two Sweet Tooths Make Sweeth [Mentor] - [Post 1 - 420] [Post 2 - 240] [Post 3 - 704] [Post 4 - 613] - Total: 1977 - Mentor Bonus (1.25x): 2471
- [Trains] [Dungeon] [Closed] Clearing the Way - [Post 1 - 278] [Post 2 - 1243] [Post 3 - 699] - Total: 2220
- [Day 1] [Open] Dearest Brother, Where Couldst Thou Be? - [Post 1 - 530] - Total: 530
- [Celestial Arms 1-1] A New Hope - [Post 1 - 2791] - Total: 2791 - Celestial Arms Bonus (1.40x): 3907
- [Commerce] Sark's Stall - [Post 1 - 466] - Total: 466 - Commerce Penalty (0.75x): 349 - Gold: 116
- The Nightmare Before Halloween [Halloween Hunt] [Solo] - [Post 1 - 1084] [Post 2 - 845] [Post 3 - 647] - Total: 2576 - Halloween Hunt Bonus (1.10x): 2833
- [Halloween] So, You Wanna Play With Swords? [Mentor] - [Post 1 - 533] [Post 2 - 374] [Post 3 - 465] [Post 4 - 288] - Total: 1660 - Mentor + Halloween Bonus (1.35x): 2241
Main Class AP Claimed: 58 AP
Craft Subclass: Chef
Craft Subclass Claims:
Craft Class AP Claimed: 44 AP
Craft Subclass Claims:
- Cheese? Cake? Cheese and Cake Together?! [Crafting] [Solo] - [Post 1 - 837] [Post 2 - 1204] - Total: 2041
- Gastronomy: The Art and Science of Food [Mentor] [Crafting] [Research] - [Post 1 - 525] [Post 2 - 533] [Post 3 - 483] [Post 4 - 610] [Post 5 - 492] [Post 6 - 632] [Post 7 - 495] [Post 8 - 1127] [Post 9 - 427] [Post 10 - 423] [Post 11 - 1053] [Post 12 - 414] - Total: 7214 - Mentor Bonus (1.25x): 9017
Craft Class AP Claimed: 44 AP
RP Subclass: Dancer
RP Subclass Claims:
RP Class AP Claimed: 3
RP Subclass Claims:
- Lose Yourself to Dance [Commerce] [Solo] - [Post 1 - 1118] - Total: 1118 - Commerce Penalty (0.75x): 838 - Gold: 279
RP Class AP Claimed: 3
Total Claim:
Link to Previous Claim: N/A
Pre-Claim AP:
Main Class: - 0 AP
Craft Subclass: - 0 AP
RP Subclass: - 0 AP
Post-Claim AP:
Main Class: - 58 AP
Craft Subclass: - 44 AP
RP Subclass: - 3 AP
Final Levels:
Main Class Level: - 20
Craft Subclass Level: - 20
RP Subclass Level: - 2
Requested Skill(s):
- Damage Interception: A barrier skill known as the signature move of the Shaman. Forms either a stationary barrier or a barrier around a target that continues to exist until the "energy" of the barrier expires. Energy will decrease slowly over time and decrease from damage taken. This skill has a casting time of 1.5 seconds and a cooldown of 5 seconds.
- Rebound Barrier: Affectionately known as “Pinball Barrier” by veteran adventurers, the Rebound Barrier skill casts a spherical barrier around the target. Upon hostile contact with the barrier, both the target and the hostile are tossed in separate directions. Any damage from the attack still lands. This skill has a casting time of 2 seconds, a maximum duration of 10 seconds, and a cooldown of 15 seconds.
- Equipment Mastery [Spears]: Passive. An Adventurer skill that provides weapon proficiency of both one-handed and two-handed spears/polearms. Normally, classes that are incompatible with certain types of weapons suffer damage and accuracy penalties when using the weapon in question. Possession of an equipment mastery skill negates this penalty for that specified weapon type. Generally, there are reasons behind why certain classes focus on certain weapon types. Taking this skill provides some level of versatility, but be warned that some of your main class skills might prove incompatible with this new fighting style. This skill does nothing if the character's class is already able to use both types of spears normally.
- Soulcutter: A good contender in terms of Shaman DPS, this skill transforms the summoned Shikigami's body into a violent stream of magic energy. The energy is concentrated into a material form, creating a cutting-wave projectile as sharp as a sword. The attack is then shot up to 5 meters forward, after which the familiar spirit travels back to the Shaman. This skill has a casting time of 1 second, followed by an animation time in seconds equal to 0.2 x distance in meters traveled. Its cooldown time is 3 seconds. If Shikigami Astral Seal is active when this skill is used, it is temporarily disabled for this skill's duration.
- Exorcism of a Cursed Lotus: A self-cast barrier that boosts the caster’s attack speed against a specific target without boosting movement speed. Upon taking any damage, the barrier shatters and the caster lose all benefits. Since this leaves the caster vulnerable to attack it is often better to combine this with attacks from other party members or with another barrier level underneath so as to keep the target preoccupied. This skill has a casting time of 2 seconds, a maximum duration of 10 seconds, and a cooldown of 15 seconds.
- Shikigami Astral Seal: This skill transforms the physical body of the summoned Shikigami into a ghost-like form, making it intangible to all attacks. Conversely, the Shikigami retains the ability to affect its environment, allowing it to move and control objects like a poltergeist. Many Shamans typically have their Shikigami control objects like weapons in order to make them appear as though they were possessed. Others tend to utilize the summon to grab an enemy's limbs and prevent their movement, but the generally low offensive specs of the Shikigami makes this strategy not quite as effective. The duration of this skill lasts for a full minute, but it will automatically cancel if the Shikigami's duration runs out. This skill has a casting time of 2 seconds. There is a 30 second cooldown period after this skill's deactivation before it may be used again.
- Picnic: One of the joys of cooking is the ability to share it with others. When this skill is toggled and the Chef summons a food item, it is duplicated among all party members. Duplicated food items share the same effect, but disappear after a minute if not eaten before then. This skill has a cooldown time of 30 seconds after each activation.
Total Gold: 395
Solo AP: 11
Event Solo AP: 11
Link to Previous Claim: N/A
Pre-Claim AP:
Main Class: - 0 AP
Craft Subclass: - 0 AP
RP Subclass: - 0 AP
Post-Claim AP:
Main Class: - 58 AP
Craft Subclass: - 44 AP
RP Subclass: - 3 AP
Final Levels:
Main Class Level: - 20
Craft Subclass Level: - 20
RP Subclass Level: - 2
Requested Skill(s):
- Damage Interception: A barrier skill known as the signature move of the Shaman. Forms either a stationary barrier or a barrier around a target that continues to exist until the "energy" of the barrier expires. Energy will decrease slowly over time and decrease from damage taken. This skill has a casting time of 1.5 seconds and a cooldown of 5 seconds.
- Rebound Barrier: Affectionately known as “Pinball Barrier” by veteran adventurers, the Rebound Barrier skill casts a spherical barrier around the target. Upon hostile contact with the barrier, both the target and the hostile are tossed in separate directions. Any damage from the attack still lands. This skill has a casting time of 2 seconds, a maximum duration of 10 seconds, and a cooldown of 15 seconds.
- Equipment Mastery [Spears]: Passive. An Adventurer skill that provides weapon proficiency of both one-handed and two-handed spears/polearms. Normally, classes that are incompatible with certain types of weapons suffer damage and accuracy penalties when using the weapon in question. Possession of an equipment mastery skill negates this penalty for that specified weapon type. Generally, there are reasons behind why certain classes focus on certain weapon types. Taking this skill provides some level of versatility, but be warned that some of your main class skills might prove incompatible with this new fighting style. This skill does nothing if the character's class is already able to use both types of spears normally.
- Soulcutter: A good contender in terms of Shaman DPS, this skill transforms the summoned Shikigami's body into a violent stream of magic energy. The energy is concentrated into a material form, creating a cutting-wave projectile as sharp as a sword. The attack is then shot up to 5 meters forward, after which the familiar spirit travels back to the Shaman. This skill has a casting time of 1 second, followed by an animation time in seconds equal to 0.2 x distance in meters traveled. Its cooldown time is 3 seconds. If Shikigami Astral Seal is active when this skill is used, it is temporarily disabled for this skill's duration.
- Exorcism of a Cursed Lotus: A self-cast barrier that boosts the caster’s attack speed against a specific target without boosting movement speed. Upon taking any damage, the barrier shatters and the caster lose all benefits. Since this leaves the caster vulnerable to attack it is often better to combine this with attacks from other party members or with another barrier level underneath so as to keep the target preoccupied. This skill has a casting time of 2 seconds, a maximum duration of 10 seconds, and a cooldown of 15 seconds.
- Shikigami Astral Seal: This skill transforms the physical body of the summoned Shikigami into a ghost-like form, making it intangible to all attacks. Conversely, the Shikigami retains the ability to affect its environment, allowing it to move and control objects like a poltergeist. Many Shamans typically have their Shikigami control objects like weapons in order to make them appear as though they were possessed. Others tend to utilize the summon to grab an enemy's limbs and prevent their movement, but the generally low offensive specs of the Shikigami makes this strategy not quite as effective. The duration of this skill lasts for a full minute, but it will automatically cancel if the Shikigami's duration runs out. This skill has a casting time of 2 seconds. There is a 30 second cooldown period after this skill's deactivation before it may be used again.
- Picnic: One of the joys of cooking is the ability to share it with others. When this skill is toggled and the Chef summons a food item, it is duplicated among all party members. Duplicated food items share the same effect, but disappear after a minute if not eaten before then. This skill has a cooldown time of 30 seconds after each activation.
Total Gold: 395
Solo AP: 11
Event Solo AP: 11