Post by Deviantheart on Dec 8, 2015 23:53:32 GMT
Deviantheart
Character Info
REAL NAME: Connigan Vatner
REAL GENDER: Male
GAME GENDER: Male
AGE: 21
SEXUALITY: Heterosexual
FACE-CLAIM: Tomoe, Kamisama Hajimemashita
PLAYED BY: Deviantheart
RACE: Fox-tail
FACTION: Adventurer
Appearance s-media-cache-ak0.pinimg.com/236x/b8/4f/b2/b84fb24d4e1c63ebf1083e77ec84970c.jpg He is tall with a lean-frame. He has a scar along the rim of his left shoulder-blade, and another one behind his left knee. This injury doesn't impede his ability to walk, but is rather troublesome when he tries to run. His hair, on most occasions, ends at his neck, but sometimes he grows it out to about shoulder length. Color is white He prefers to wear loose, softer clothes, such as robes, or kimonos. He walks at a leisurely pace with a balanced upright posture. His nails are rather long and end in pointed tips. tails have smooth, long white fur. | Personality He seems to be more of an introvert, usually deep in thought. He prefers to analyze situations rather than worry about other peoples emotions or opinion. He is more perceiving, flexible when it comes to many situations He is straightforward, and against lying. He doesn't care if the truth hurts, or whether it will affect someones opinion of him. while honesty is very important, he likes to leave out information, and bend it whilst still keeping it the truth, depending on whether it helps him or not. He is pessimistic, and is generally distrustful of other individuals When dealing with people he doesn't know, he keeps communications with them to a minimum until he learns more about them. Although, knowing the person or not, he tends to be formal. He tends to be in the background when it comes to groups, watching the others. If confronted for anything, he tries to be polite while attempting to end the conversation as soon as possible. (he isn't too much a fan of group conversation) He doesn't show it, but he tries hard to impress and compete against people when it comes to hospitality. In a personality test, he would be labeled as a logician. |
Extra
Left-handed.
His left ear will twitch if someone nearby mentions anything about fish.
[Found the site through the power of intense googling.]
His left ear will twitch if someone nearby mentions anything about fish.
[Found the site through the power of intense googling.]
Biography
Connigan had recently left college and became a freelance writer with another job at a pharmacy. Being able to grab the job was rather surprising, as he was never good with other people.
His mother died during birth, and his father left when he realized she was pregnant, leaving him in foster homes until he was eventually adopted by a family with infertility issues. The couple that adopted him, Adrian and Natalia, taught him at home not only academics, but different chores and talents, such as cooking or mowing. They weren't rude or abusive, but not that loving either, almost like a business relationship.
Eventually he graduated from college and moved out away from the city in a more rural area.
His life was rather calm, but very stressful, as he had to deal with people no matter how hard he tried to get away from them.
He eventually found an escape in the game Log Horizon, where it was easier to socialize and excel in. He felt more at home with his character than reality, but when his dream of being trapped into the game became a reality, he begins to question whether or not the dream was worth it or not.
After some time, he managed to get used to the new world and finds himself capable of bringing real life experiences and skills into the new lands. Now he goes around trying to figure out where he can be useful.
His mother died during birth, and his father left when he realized she was pregnant, leaving him in foster homes until he was eventually adopted by a family with infertility issues. The couple that adopted him, Adrian and Natalia, taught him at home not only academics, but different chores and talents, such as cooking or mowing. They weren't rude or abusive, but not that loving either, almost like a business relationship.
Eventually he graduated from college and moved out away from the city in a more rural area.
His life was rather calm, but very stressful, as he had to deal with people no matter how hard he tried to get away from them.
He eventually found an escape in the game Log Horizon, where it was easier to socialize and excel in. He felt more at home with his character than reality, but when his dream of being trapped into the game became a reality, he begins to question whether or not the dream was worth it or not.
After some time, he managed to get used to the new world and finds himself capable of bringing real life experiences and skills into the new lands. Now he goes around trying to figure out where he can be useful.
Inventory
Wooden Arrow: A basic wooden arrow. Not really strong, but cheap and can be easily mass produced.
EQUIPMENT
Left Arm Starter Long Bow: A starter weapon designed for novice adventurers, made out of cheap wood. It is well-balanced and easy to use but doesn’t hit particularly hard at all. You probably should get this replaced as soon as you can. | Armor | Right Arm |
Accessory #1 Leave blank | Accessory #2 Leave blank | Accessory #3 Leave blank |
Accessory #4 Leave blank | ||
Vanity #1 Leave blank | Vanity #2 Leave blank | Vanity #3 Leave blank |
CLASS SKILLS
Main Class: Shaman
Art of a Heavy Laden Brush
Tier I Skill
Bow Skill. A projectile based skill that is enchanted onto an arrow and initiates an aura barrier on contact. The aura then proceeds to slow those who come within range, making targets feel as though their gear weighs heavier than it should. The barrier aura is broken when either the arrow is removed or the caster is damaged. Range of the aura has a radius of one meter from the arrow’s location, regardless of if the location is mobile. This skill has a casting time of 2 seconds and a cooldown of 20 seconds.
Tier I Skill
Bow Skill. A projectile based skill that is enchanted onto an arrow and initiates an aura barrier on contact. The aura then proceeds to slow those who come within range, making targets feel as though their gear weighs heavier than it should. The barrier aura is broken when either the arrow is removed or the caster is damaged. Range of the aura has a radius of one meter from the arrow’s location, regardless of if the location is mobile. This skill has a casting time of 2 seconds and a cooldown of 20 seconds.
Barrier of Purity
Tier I Skill
A barrier of purifying quality designed to ward off debuffs and other debilitating conditions. Unfortunately, upon absorbing the harmful buff it vanishes entirely and its protection leaves with it. Casting this skill on a target that is already under a debuff will not remove the current debuff but rather protect the target from the next one. This skill has a casting time of 3 seconds and no cooldown time.
Tier I Skill
A barrier of purifying quality designed to ward off debuffs and other debilitating conditions. Unfortunately, upon absorbing the harmful buff it vanishes entirely and its protection leaves with it. Casting this skill on a target that is already under a debuff will not remove the current debuff but rather protect the target from the next one. This skill has a casting time of 3 seconds and no cooldown time.
Damage Interception
Tier I Skill
A barrier skill known as the signature move of the Shaman. Forms either a stationary barrier or a barrier around a target that continues to exist until the "energy" of the barrier expires. Energy will decrease slowly over time and decrease from damage taken. This skill has a casting time of 1.5 seconds and a cooldown of 5 seconds.
Tier I Skill
A barrier skill known as the signature move of the Shaman. Forms either a stationary barrier or a barrier around a target that continues to exist until the "energy" of the barrier expires. Energy will decrease slowly over time and decrease from damage taken. This skill has a casting time of 1.5 seconds and a cooldown of 5 seconds.
Roleplay Class: Housekeeper
Busybody: The housekeeper can produce Level 1-10 items as though they were a Chef, Tailor, or Woodcrafter. If the housekeeper's crafting subclass is one of these classes, then they are able to craft items 5 levels higher than their crafting class's level.
Crafting Class: Pharmacist
Toxicity Tolerance: Pharmacists have developed a certain resistance around drugs. This skill can be toggled to make a pharmacist immune to status debuffs caused by potions. Additionally, they passively recover twice as fast from Poison and Mind status effects.
Change Log
MM/DD/YYYY -- Info
Coded By Saber of L33T T3@M