Post by Actaeon on Dec 16, 2015 5:49:20 GMT
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Actaeon Adventurer - Human - Warden - Cavalier - Mechanic - ♂ [attr="class","equipicon"] [attr="class","equipdescription"]Armor Name: Starter Wardenscale Level 1 Armor A basic set of Wardenscale made from cheap iron. They are not really too protective, but they are better than going naked—probably. You probably do want to replace these asap, when you think about it. Warden Armor is required for a Warden to use any skills that involve their armor. [attr="class","equipicon"] [attr="class","equipdescription"]Weapon Name: Starter Rifle Level 1 Weapon A crudely made two-handed starter weapon for adventurers. It is a single shot weapon and must be reloaded after every shot. [attr="class","equipicon"] [attr="class","equipdescription"]Weapon Name: Level # Weapon [attr="class","equipicon"] [attr="class","equipdescription"]Accessory Name: Level # Accessory None. [attr="class","equipicon"] [attr="class","equipdescription"]Accessory Name: Level # Accessory None. [attr="class","equipicon"] [attr="class","equipdescription"]Accessory Name: Level # Accessory None. [attr="class","equipicon"] [attr="class","equipdescription"]Accessory Name: Level # Accessory None. REAL NAME. Maximus Longinious REAL GENDER. Male AGE. 28 SEXUALITY. Heterosexual. FACE-CLAIM. Takashi SERIES/ARTIST. Highschool of the Dead PLAYED BY. Actaeon [attr="class","infotitle"]Appearance [attr="class","infobox"] Having modeled his character after himself and his real-life experiences, Maximus made Actaeon stand at just over 2 meters tall and well built. A good soldier's body. He has ten skull tattoos down his left arm, from shoulder to wrist. One on his shoulder that had a bullet hole through the forehead, just left of the center. The next one down had a bullet hole through the eye socket. The remaining eight had bullet holes dead center of the forehead, just above the bridge of the nose. His hair was just short of shoulder length, the sides stopping below his earlobes. He parted it just above his right eye so that no hair fell in the way while he was aiming down the scope of his rifle. [attr="class","infotitle"]Personality [attr="class","infobox"] While growing up he became obsessed with ancient roman warfare, an obsession that he carried with him through his military career. He chose to emulate himself after the great leaders of Roman society. To rule and lead with total power and absolute authority to ensure the protection and prosperity of his companions. After his experience in combat, Maximus became a dark and cynical person in the real world. Part of his therapy with Dr. Johnstone was to adopt a more positive and outgoing personality. A facade he kept up around the doctor, yet when he was by himself he turned to his old habits - drinking and smoking. He puts up a sarcastic front with most people, trying to keep them at a distance - an old habit of his from active duty. He gauges another's worth by their combat ability and how well they follow orders in a combat situation. While typically calm, he has been known to have a temper, especially after a visit to the bar. True to his old profession he decided to play this game as a 'Guardian Angel' of sorts, choosing to keep his distance from others while skill protecting them. Something that he tries to hide from others, not wanting to appear soft or weak. [attr="class","infotitle"]History [attr="class","infobox"] He grew up in a strict military household, not being allowed to play video games or do much else besides sports and military training. At the age of 8 he was given his first rifle and was taken to the local shooting range. By the time he was 10, he was scoring 95+ - a prodigy some said. As he entered high school, he joined ROTC and rose to the top of his class. Upon graduation was given the rank of Captain and shipped off to the local base under the command of his father. Shortly after his 20th birthday his father submitted an offer from the 'Big Wigs' - an offer that would change his life. He accepted the offer and underwent intensive training. He held the highest marks in his company and was quickly promoted up the ranks. On his 24th birthday, however, we was deployed with a special operations force. While part of [REDACTED], he went by the code name: [REDACTED]. While he was technically in the service of the United States Military, he was often stationed overseas, serving as a [REDACTED] to many world leaders. He specialized in long range reconnaissance as well as target acquisition and elimination. During a mission, his position was compromised by a squad member engaging the enemy, before it was clear. An enemy helicopter fired on their position, killing everyone except for Maximus. He awoke several months later in a London hospital in the care of a doctor - an Abel Johnston - who was working on a few experimental treatments involving video games. One of which, called Elder Tale, allowed him to be in a fantasy world yet still keep his shooting skills sharp. He figured he could give it a try as he began suffering from Panic Attacks while playing FPS games. [attr="class","infotitle"]Extra [attr="class","infobox"] Often goes by Aeon. |
[attr="class","bigheader]Skills [attr="class","columnheader"]MAIN CLASS SKILLs [attr="class","columnheader"]SUB-CLASS CLASS SKILLs [attr="class","columnheader"]CRAFTING CLASS SKILLs [attr="class","column"] -Arsenal Tool: Neuroscope Lens Type- Special | Arsenal Tool | Chest The Purity Core on the Warden Armor can be used as ameans of gathering extrasensory information. Using the armor's mana circuits to synchronize with the wearer's neural connections, the Warden is able to see an improved visual interface from their eyes. This interface works as though the Warden were looking through a scope, as it calculates the distance between the Warden and whatever their current target is. Afterward, the interface will also suggest firing trajectories in order to best hit the target. This interface also helps with adjusting shots to compensate for a target in motion. This skill has an animation time of 2 seconds to use. At the start of the Warden's post cycle, pay 1 Purity Charge or cancel this skill. Only one Arsenal Tool of the Chest Type can be active at a time. -Artillery: Disabling Shot: Type- Offensive A skill that can either be fired from a Warden's ranged weapon or directly from the Warden's Purity Core when "Arsenal Tool: Neuroscope Lens" is active. The Warden fires a focused shot toward a target's limb, applying an effect corresponding to the body part targeted. If an enemy was hit by this ability and it targeted their legs (hind legs if the target is a quadruped), it will cause the target's movement speed to be reduced by 25% for the next 5 seconds. If an enemy was hit by this ability and it targeted their arms (front legs if the target is a quadruped), it will cause the target's attack speed to be reduced by 25% for the next 5 seconds. A successful hit from this attack deals ranged physical damage. This skill has a casting time of 2 seconds and a cooldown of 10 seconds. This cooldown increases to 20 seconds if cast from the Purity Core. A Warden may use 1/2 an Entropy Cartridge when activating this skill in order to increase the debuff duration to 10 seconds. -Mode Change: Trebuchet Engine: Type- Special The Warden Armor folds into a sleek shape, opening up small holes in the armor as though serving as vents. The Purity Core's energy is tapped into, changing its normally life-sustaining properties into an offensive battle mode. While this skill is active, the Corruption-reducing effects of the Purity Core beginner skill are nullified. The Warden's "Artillery" skills have their cooldown times halved and the Warden may choose to fire a laser beam as a basic attack, dealing ranged physical damage, once every 5 seconds. This attack counts as a regular attack and can be toggled using the Auto-Attack beginner skill to automatically fire when available. The defensive value and mobility of the Warden's Armor is reduced to the level of leather armor. This skill has an animation time of 6 seconds and a cooldown of 20 seconds from the moment it is canceled. Free movement is allowed while a Mode Change is in effect, but the Warden may not use any other skills until the change is complete. [attr="class","column"] -Jousting: The Cavalier's specialization in horseback combat is revealed in their greater proficiency of lance combat. Any two-handed spears or polearms wielded by the Cavalier become one-handed while they are mounted. Additionally, if the Cavalier's main class would normally penalize them from using spears or polearms, this skill allows them to use spears and polearms without penalty. [attr="class","column"] -Disassembly: Toggle skill. Mechanics have a certain affinity with taking apart machines, so monsters that are mechanical in nature had better watch out. Mechanics deal 20% more damage to Machine-type monsters. They can also cancel buffs on Machine-type monsters upon a successful hit. |
[attr="class","bigheader]INVENTORY [attr="class","columnheader"]Equipment [attr="class","columnheader"]Consumables & Ammunition [attr="class","columnheader"]Misc. [attr="class","column"] -None. [attr="class","column"] -Starter Bullets (100) Basic shot used in firearms. Not powerful by any means, but it is cheap. [attr="class","column"] -None. |
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