Post by Sark on Dec 17, 2015 9:27:12 GMT
Crafting # 1/2
Crafting #2/2
Crafter: | Sark |
Recipient: | |
Recipe: | Vanity Clothing Materials Required: Material Fee (10 Gold x Item Level) Posts Required: 3 Requirement: Level 1 Tailor Clothes that can be "equipped" from the inventory in that they do not actually take up an equip slot. These types of items possess no defense values and cannot be reforged. Instead, they are mostly for aesthetic value and can either be worn on their own or used to mask completely or partially over an existing piece of armor to make it look like it isn't there. As such, you can theoretically run around looking as though you were wearing only a swimsuit and still have invisible plate armor protecting your body. Multiple vanity clothing pieces may be worn at the same time, but conflicting pieces (EX: wearing 2 one-piece dresses) will override one another. The Tailor that crafts this item may rewrite its name and description. |
Material Fee: | Level: 16 Material Fee: 10 Less: 0 = 160 |
Conversion Fee: | N/A |
Requested Item: | [b]Crème[/b]: [i]Level 20 Vanity Gear.[/i] It consists of a long sleeved white blouse, and a black skirt that stops just at the knees. There is a long slit up one side of the skirt, though the sheer stockings worn beneath prohibit the exposure of bare flesh. A simple pair of black heels and a cream colored trench coat complete the ensemble. 'Sark' is listed on the tags. |
Standard Craft Thread: | N/A |
Speed Craft Thread: | Vanity Clothes |
Conversion Qualifications: | N/A |
Bonuses: | +2 item level (tailoring) guild hall bonus +2 item level (tailoring) equipment bonus |
Equip the item?: | For Elkeid to decide |
Additional Costs: | Purchaser to pay : 200 g Net profit = 40g |
Crafting #2/2
Crafter: | Sark |
Recipient: | Elkeid |
Recipe: | Cloth Furniture Material Required: 100 Gold Posts Required: 3 Requirement: Level 10 Tailor Description: A recipe for things like beanbags, futons, curtains, and otherwise large home decorations that require a more extensive amount of fabric. They are often stored inside personal or guild housing for convenience. The Tailor that crafts this item may rewrite its name and description. The Tailor must also choose an available housing stat (SOL, BUR, INN, ING, REC, CUL) to apply to the finished furniture item. That item will give +1 to the respective stat. Choose a stat appropriate to the description of the item. For furniture crafted with an item level of 31-60, the stat bonus increases to +2, except that the Material Fee becomes 250 Gold. For furniture crafted with an item level of 61-90, the stat bonus increases to +3, except that the Material Fee becomes 500 Gold. |
Material Fee: | Level: 40 Material Fee: 250 Less: 0 = 250 |
Conversion Fee: | N/A |
Requested Item: | [b]Waldeinsamkeit[/b]: [i]Level 40 Cloth Furniture.[/i] [i]“Woodland solitude; the feeling of being alone in the woods.“[/i] A large, white sling, well over six feet long and wide enough to accomodate two people. This hammock is perfect for those longing to lounge around in the comfort of their backyard. 'Sark' is listed on the tags. [+2 REC] |
Standard Craft Thread: | N/A |
Speed Craft Thread: | Cloth Furniture |
Conversion Qualifications: | N/A |
Bonuses: | N/A |
Equip the item?: | For Elkeid to decide |
Additional Costs: | Purchaser to pay : 250g Net profit = 0g |