Post by Buttercup on Jan 19, 2016 21:43:44 GMT
Buttercup
Character Info
REAL NAME: Joy HeartrightREAL GENDER: Female
GAME GENDER: Female
AGE: 18
SEXUALITY: Bisexual
FACE-CLAIM: Himenokouji Akiko, OniAi
PLAYED BY: Swifthead
RACE: Elf
FACTION: Adventurer
Appearance Joy, A.K.A Buttercup, Has an almost school-girlesque figure in game. Her Pointed Ears are hidden under her long, thick black hair. Her body is shaped in the Hourglass form, which also left her a little small, oddly, so she had that be transferred to the game as well. She is roughly 5’4, both IRL and IG. Many people thinks that shes still a middle schooler, which she is not, as she had just passed her Senior year in high school. However, then people move down to her bust. It’s um… a bit big for her size. However, she tries to hide how big she is by wearing loose clothes, usually. She always gets her clothes, which happen to be a Japanese Schoolgirl Stereotype kind, a little bit bigger than normal, and in black and red. She necessarily cant be gauged by how she walks. | Personality Joy is an… interesting person. She usually loves Talking to people, and getting to know them. Shes known in her American classes as being the ‘School Greeter’ for New kids. She loves sweet things, and could never turn an ice cream down, unless she thought it was suspicious. She does get a little mad when people insult her height. Who wouldn’t? She is actually pretty Intuitive. She made good grades in all her classes, only making B’s and A’s, and she still had time for some of her Kung-Fu training in the afternoons at the local ‘dojo’, which she loves to pieces. Her judgment though… It’s a little wonky. It depends on the time, day, and how her mood is. She, Once, had almost killed a boy for simply saying that her favorite show sucked hard. She was in a Hoooorrrible mood that day, and it was around the time she was prone to snapping. She had gotten off lightly… but not without a warning and an apology. In her own Game Profile for The World, she liked fighting people on there, even if she lost most of them. However, she is very Happy minded, and has a nice singing voice. She would join a group of Idols singing at anytime, even though she was a monk. |
Extra
Nobody here but us Chickens
Biography
She was the first and only daughter of her parents. She was born into a nice family, far better than Gurins. She had grown up with her parents love, but also with their quiet. Later, she would find out that the reason she never has a brother or sister was because her mother had suddenly became Sterile when Joy was three. She enjoyed loving her parents so much. She loved her parents so much, that she would sometimes go out to give them presents. She also had a big fondness for gaming. Her first game was Perkimern: Fure Red for the Gaemboi Microz. She loved that so much, also. Then, she got into PC gaming, which became a love of hers.
One day, as High schools bell had rang, a boy, exhausted looking, had walked into the School room. He looked like he had been punched a few in his face. She went up to him, and he stopped in what seemed like surprise, as she studied him, hard. Then she broke out into a smile, hugging the boy lightly, before letting go. “Hello and welcome to the School! My name is Joy Heartright! Whats yours?” The boy in black pants regarded her oddly, before smiling slightly. “I-Im Gurin… Gurinsupido Fecy..” She kept a smile on her face as she showed the boy around, his face becoming happier slightly each time. Eventually, she had come back, and given him an ice pack and told him to push it to his hand. “Hold it there~” She had said, before giggling, and mentioning him to swing by her place, if he ever got hurt again. Once again, that odd, calculating look came onto his face, his mouth slightly open, and his eyes a little narrowed, before he quickly wiped the expression off his face, and asking for her address.
Later that week, She and him had sat in her room, playing video games, before he had decided to tell her about his family life. Gurin slept over that night, before going back home. Joy loved this boy, but she tried not to show it too much. She shouldn’t believe in the whole ‘Love at first sight’ thing, right?... Well, one day, she had found a game called Elder Tales, and had gotten two copies, keeping one for herself. She and Gurin then made the Foxtail Swift, and had switched turns using him as they server hopped. She had gotten the expansion pack for both of them, and had been playing the Game as Gurin was, when the Appocolypse happened. Next thing she knew, she was in The World. But she automatically assumed Gurin was in here, so she never used her name Joy. She used the name Buttercup instead. And that’s where her story will be picked up.
Inventory
EQUIPMENT
Left Arm Starter Throwing Needles | Armor Cloth Armor | Right Arm Unarmed |
Accessory #1 | Accessory #2 | Accessory #3 |
Accessory #4 | ||
Vanity #1 | Vanity #2 | Vanity #3 |
CLASS SKILLS
Main Class: Monk
Aura Axekick: The user raises a kick and then crashes it down upon the foe, striking them with a kick that leaves behind a glowing blue mana trail for a moment. The Monk cancels any other Stances and enters the Manawyrm Stance for the next 10 seconds, lowering their damage slightly but increasing the rate at which the Monk draws aggro. This skill has an animation time of 2 seconds and triggers a global cooldown during its animation, where no other skills may be used until the animation is resolved.
Drunk Monkey:A passive monk skill based on the Drunken Fist fighting technique. It is activated when the monk uses an alcohol-based drink made by a Brewer. While inhibition by alcohol would normally lower fighters' coordination, this skill causes a heightening of some of the monk's natural reflexes, raising their evasion rate and providing a small chance for the monk to passively dodge attacks entirely. Still, this status only lasts as long as the effect of the drink. So please drink responsibly.
Wyvern Kick: The user takes to the sky by performing a high jump of up to 5 meters, then kicking down toward a target. Often, the monk will then perform another jump to maintain the height advantage. This skill is particularly taken by monks for its vaulting properties. This skill has an animation time of 2 seconds and a cooldown of 10 seconds. When performed while Manawyrm Stance is active, this skill deals 10% more damage and aggro. When performed while Nighthawk Stance is active, the Monk's maximum jump height is 10 meters and this skill's cooldown is reduced to 4 seconds.
Level 4 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 4.
Level 7 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 7.
Level 10 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 10.
Level 13 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 13.
Level 16 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 16.
Level 19 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 19.
Level 22 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 22.
Level 25 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 25.
Level 28 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 28.
Level 31 Tier II Skill: A skill slot that can be occupied with either an Adventurer or Main Class skill. The skill may be either a Tier I or II skill. Unlocked at Level 31.
Roleplay Class: Idol
Showtime!: The Idol raises their arm in the air and causes a spotlight to shine upon the target. This spotlight starts at 2 meters above the target's height and stretches down to cover their body within its radius. When Showtime! is in effect and used in a battle, any characters standing underneath the spotlight will have their aggro temporarily increased. Enemies that do not rely on vision to detect targets are unaffected by this skill. If it is used on a crafter in a crafting thread (cannot be a speed craft), the light serves as inspirational support and can be applied as a Production Bonus, increasing the final level of the craft by 1. This bonus can only be applied once per thread per character. Items cannot have their levels increased past Level 90 by this effect. If it is used in any other context, this skill can serve as a temporary light source. The spotlight is stationary and does not move, so it is fairly simple for an enemy to escape from attention. Showtime! has a casting time of 5 seconds, a maximum range of 5 meters, a duration of 30 seconds, and a cooldown time of 60 seconds.
Crafting Class: Brewer
Detox: When your occupation is all about alcohol, you can't let things like hangovers slow you down! This skill can be toggled, allowing brewers to become immune to status debuffs caused by drinks and potions. They also passively recover from accuracy reductions and Mind and Weakness status effects twice as quickly.
Change Log
MM/DD/YYYY -- Info
Coded By Saber of L33T T3@M