Post by Deleted on Feb 2, 2016 5:31:22 GMT
Crafting
Total Cost: 75g*8=600g
Crafter: Sayha
Recipient: Sayha
Recipe: Medicinal Formula
Material Fee: 5g*15=75
Conversion Fee: NA
Requested Item:
Standard Craft Thread: Link
Speed Craft Thread: NA
Conversion Qualifications: NA
Bonuses:
Equip the item?: N/A
Additional Costs: N/A
Recipient: Sayha
Recipe: Medicinal Formula
Material Fee: 5g*15=75
Conversion Fee: NA
Requested Item:
Medicinal Formula. Level 15. A basic healing potion that restores about 375 HP. At low levels, this amount is essentially a player's entire amount, but higher level players will require a few in order to heal back to full HP. It has a toxicity rating of 1. After a player drinks potions with a total toxicity rating of 20, any potions taken afterward become halved in effect.
Standard Craft Thread: Link
Speed Craft Thread: NA
Conversion Qualifications: NA
Bonuses:
Therapeutic Index: The Pharmacist's growing skill in creating potions has improved to the point where the very close gap between treatment and side effects has widened enough to allow for a safe range. Lower the Toxicity Rating of all non-poison items created by the Pharmacist by 1 and increase their potency by 25%.
Additional Costs: N/A
Crafter: Sayha
Recipient: Sayha
Recipe: Medicinal Tablet
Material Fee: 5g*15=75g
Conversion Fee: NA
Requested Item:
Standard Craft Thread: Link
Speed Craft Thread: NA
Conversion Qualifications: NA
Bonuses:
Equip the item?: N/A
Additional Costs: N/A
Recipient: Sayha
Recipe: Medicinal Tablet
Material Fee: 5g*15=75g
Conversion Fee: NA
Requested Item:
Medicinal Tablet. Level 15. A healing pill that restores about 562 HP. It is generally considered more convenient than drinking a formula due to the player only needing to swallow or chew the tablet. It has a toxicity rating of 2. After a player drinks potions with a total toxicity rating of 20, any potions taken afterward become halved in effect.
Speed Craft Thread: NA
Conversion Qualifications: NA
Bonuses:
Therapeutic Index: The Pharmacist's growing skill in creating potions has improved to the point where the very close gap between treatment and side effects has widened enough to allow for a safe range. Lower the Toxicity Rating of all non-poison items created by the Pharmacist by 1 and increase their potency by 25%.
Additional Costs: N/A
Crafter: Sayha
Recipient: Sayha
Recipe: Smoke Grenade
Material Fee: 5*15=75
Conversion Fee: NA
Requested Item:
Standard Craft Thread: Link
Speed Craft Thread: NA
Conversion Qualifications: NA
Bonuses:
Equip the item?: N/A
Additional Costs: N/A
Recipient: Sayha
Recipe: Smoke Grenade
Material Fee: 5*15=75
Conversion Fee: NA
Requested Item:
Smoke Grenade. Level 15. A flask containing powder derived from plants which can produce smoke spontaneously when ignited. The neck of the flask contains powder derived from a herb which burns slowly when it comes into contact with mana, which can be released through the flask. This gives the user a maximum of three seconds to prepare before the flask explodes and releases a large torrent of smoke.
Speed Craft Thread: NA
Conversion Qualifications: NA
Bonuses:
Therapeutic Index: The Pharmacist's growing skill in creating potions has improved to the point where the very close gap between treatment and side effects has widened enough to allow for a safe range. Lower the Toxicity Rating of all non-poison items created by the Pharmacist by 1 and increase their potency by 25%.
Additional Costs: N/A
Crafter: Sayha
Recipient: Sayha
Recipe: Anti-Burn Cream
Material Fee: 5g*15=75g
Conversion Fee: NA
Requested Item:
Standard Craft Thread: Link
Speed Craft Thread: NA
Conversion Qualifications: NA
Bonuses:
Equip the item?: N/A
Additional Costs: N/A
Recipient: Sayha
Recipe: Anti-Burn Cream
Material Fee: 5g*15=75g
Conversion Fee: NA
Requested Item:
Anti-Burn Cream. Level 15. Based on Pharmacist Capsule's recipe. A thick, yellowish paste that can be applied to minor burns. The paste provides a cooling and minor healing sensation when applied to the affected area. Its potency depends on the average level of the materials used to make it.
Speed Craft Thread: NA
Conversion Qualifications: NA
Bonuses:
Therapeutic Index: The Pharmacist's growing skill in creating potions has improved to the point where the very close gap between treatment and side effects has widened enough to allow for a safe range. Lower the Toxicity Rating of all non-poison items created by the Pharmacist by 1 and increase their potency by 25%.
Additional Costs: N/A
Crafter: Sayha
Recipient: Sayha
Recipe: Anti-Poison Poultice
Material Fee: 5g*15=75
Conversion Fee: NA
Requested Item:
Standard Craft Thread: Link
Speed Craft Thread: NA
Conversion Qualifications: NA
Bonuses:
Equip the item?: N/A
Additional Costs: N/A
Recipient: Sayha
Recipe: Anti-Poison Poultice
Material Fee: 5g*15=75
Conversion Fee: NA
Requested Item:
Anti-Poison Poultice. Level 15. A recipe by Capsule. A poultice made from herbs that counteracts poisonous substances, by applying it to the affected area. The poultice has a very minor healing effect that should not be relied upon, nor should it be ingested. Ingesting it has a chance of worsening the poison debuff.
Speed Craft Thread: NA
Conversion Qualifications: NA
Bonuses:
Therapeutic Index: The Pharmacist's growing skill in creating potions has improved to the point where the very close gap between treatment and side effects has widened enough to allow for a safe range. Lower the Toxicity Rating of all non-poison items created by the Pharmacist by 1 and increase their potency by 25%.
Additional Costs: N/A
Crafter: Sayha
Recipient: Sayha
Recipe: Anti-Stun Tablets
Material Fee: 5g*15=75
Conversion Fee: NA
Requested Item:
Standard Craft Thread: Link
Speed Craft Thread: NA
Conversion Qualifications: NA
Bonuses:
Equip the item?: N/A
Additional Costs: N/A
Recipient: Sayha
Recipe: Anti-Stun Tablets
Material Fee: 5g*15=75
Conversion Fee: NA
Requested Item:
Anti-Stun Tablets. Level 15. Researched by Pharmacist Hanelli. A tablet that can be quickly ingested while in the heat of battle, this can help recover against the Stun debuff, allowing whoever has taken it to move right after being inflicted with the Stun debuff. Normally comes in tablet form, but instead if it being chewable, it is soluble, because once the player ingests this, it dissolves and becomes a liquid form, therefore allowing movement once the body has absorbed its liquid form.
Speed Craft Thread: NA
Conversion Qualifications: NA
Bonuses:
Therapeutic Index: The Pharmacist's growing skill in creating potions has improved to the point where the very close gap between treatment and side effects has widened enough to allow for a safe range. Lower the Toxicity Rating of all non-poison items created by the Pharmacist by 1 and increase their potency by 25%.
Additional Costs: N/A
Crafter: Sayha
Recipient: Sayha
Recipe: Pet Medicine
Material Fee: 5g*15=75
Conversion Fee: NA
Requested Item:
Standard Craft Thread: Link
Speed Craft Thread: NA
Conversion Qualifications: NA
Bonuses:
Equip the item?: N/A
Additional Costs: N/A
Recipient: Sayha
Recipe: Pet Medicine
Material Fee: 5g*15=75
Conversion Fee: NA
Requested Item:
Pet Medicine. Level 15. Medicinal pills pets/tamed beasts. The pills can be lightly roasted or left to dry after combining the powdered herbs and solvent, mostly based upon the pet's temperament. The shots are reserved for fleshy monsters and animals, and are generally not advised for the squeamish. The medication itself restores 337 HP. Low leveled pets can get by with the lower doses, but high leveled pets require much more.
Speed Craft Thread: NA
Conversion Qualifications: NA
Bonuses:
Therapeutic Index: The Pharmacist's growing skill in creating potions has improved to the point where the very close gap between treatment and side effects has widened enough to allow for a safe range. Lower the Toxicity Rating of all non-poison items created by the Pharmacist by 1 and increase their potency by 25%.
Equip the item?: N/A
Additional Costs: N/A
Crafter: Sayha
Recipient: Sayha
Recipe: Dye, Henna
Material Fee: 5g*15=75
Conversion Fee: NA
Requested Item:
Standard Craft Thread: Link
Speed Craft Thread: NA
Conversion Qualifications: NA
Bonuses:
Equip the item?: Yes (Vanity Slot #2)
Additional Costs: N/A
Recipient: Sayha
Recipe: Dye, Henna
Material Fee: 5g*15=75
Conversion Fee: NA
Requested Item:
Hair Highlight Henna Dye. Level 15 Vanity Item. Henna ink derived from the mignonette plant is loosely brushed into the hair, making it appear that there are darker and black highlights in the hair. Unlike traditional hair dye, it is easily removed by simply removing the item.
Speed Craft Thread: NA
Conversion Qualifications: NA
Bonuses:
Therapeutic Index: The Pharmacist's growing skill in creating potions has improved to the point where the very close gap between treatment and side effects has widened enough to allow for a safe range. Lower the Toxicity Rating of all non-poison items created by the Pharmacist by 1 and increase their potency by 25%.
Additional Costs: N/A