Post by Argenta on Jan 31, 2014 16:58:21 GMT
[attr="class","ws"] [attr="class","h"]Argenta [attr="class","fc"] [attr="class","bi"]REAL NAME:Nicole Esther Davis [attr="class","bi2"]REAL GENDER: Female [attr="class","bi2"]GENDER: Female [attr="class","bi2"]AGE: 18 [attr="class","bi2"]SEXUALITY:Bisexual [attr="class","bi2"]FACE-CLAIM: Kali, Dragon Nest [attr="class","bi2"]PLAYED BY: Quarie [attr="class","h2"]Appearance [attr="class","b"] Nicole's body is shaped like an hourglass. Her skin is a lightskinned brown. She tends to wear clothes that accentuate her figure. In the game she she wears a loincloth type sash around her waist. They cover everything and for sensoring purposes she wears white undergarnments. She tends to make her character's similar to her in any way she can. She is a D-cup around the chest area, and wears tight cloth with tassles that drop to the top of her stomach. She is 5"10' and weighs 110 lbs. The way she carries herself is dignnified, almost like she's better than everyone else. She stands up straight but when alone or with friends, is relaxed. Her eye's are a seductive if you look into them for too long. The way they're squinted makes them look hypnotic. Her hair is an obsidiann black and is always in a ponytail that reaches to her waist. [attr="class","h3"]Personality [attr="class","b"] *Nicole suffers from a personality disorder. She has a split personality, one flirtatious the other, the same as the first but in a sadistic kind of way. Nicole has named this other personality Elicka. During her state as Elicka, she is not in a calm state of mind.* ---Nicole--- Flirtatious Nicole is very Flirtatious. There are times when you don't know when she's serious or when she's not but when she sets her sights on you it takes something big for her to stop. She likes to get up close and personal, whether it be fighting or whether it be social interaction. Despite this flirtatious personality of hers she tends to be hurt by rejection as any girl would be. Since she has been deprived of any dating experience she tries to search for love anywhere she could find it. If in a relationship though she is quite serious and will only flirt around with her friends. Easily Hurt Like any other girl, Nicole can be hurt not only physically but emotionally too. If you tell her that she's ugly she will start to cry and whine a bit, but those tears of sadness quickly turn into tears of resolve. Crying increases her anger and her anger fuels her drive to fight. Physically she is pretty strong. She tends not to cry over cuts and scrapes but if it's something big, tears begin to form and her flaming rage ignites and she becomes an entirely different person. ---Elicka--- Like stated earlier she is flirtatious but in a Sado-masochistic way. This When Nicole becomes Elicka it takes someone she cares about to change her back. Vengeful Elicka can hold a grudge, even if it means following you to the ends of the earth, dying, then searching through death, she'll find some way to try and get back at you. She likes to be treated fairly and constant unfair treatment in other online games molded her into the Player Killer she is today. Though she hates being treated unfairly, she will fight for others if the need calls for it. Believe it or not she's quite playful but she's like a wild flame. Play with fire and you'll get burned. If she finds out that you're planning on betraying her in any kind of way she will kill you with no remorse(Game wise). She feels that a girl's heart is not a toy to be messed with. She tends to hold in her rage until it gets to the point where it explodes. Tenacious She's quite tenacious. She won't give up and at times it gets annoying. Whereas with monsters, she'll chase it down wherever they may run. Sado-Masochist Despite what was stated earlier, She loves giving pain but loves taking it even better. Nothing makes her happier than seeing someone's health slowly drain away, whether it be her's or someone else's. ---Both--- *They both have the ability to switch to and from each other at will.* [attr="class","h3"]History [attr="class","b"]Where Nicole was born was a mystery, all that is known of her is that, she arrived in the middle of the night, at an appartment building, in the lower east side of Manhatten. A local civilian named Henry Davis, found her and took her from in front of the building. He would take her home for the night and in the morning, would bring her to the police station. That next morning She was brought to the police station and the local authorities were alerted of the situation. The police were dumbfounded and would decide to put her in foster care. The good samaritan however offered to raise her instead. After filling out paper work and all the other nonsense involved with the transferral of parental information, he was finally allowed to raise her as his own. Being raised by Henry was quite odd. He kept her from soceity by home schooling and had been overly protective. She only knew a couple people who had come to watch her. Her many babysitters were old women that smelled like feet and butterscotch. As the years passed by, Nicole turned 10. She now wanted a boy friend or a friend for that matter. Alas, Henry wouldn't have it. After the many reports on the news about creeps snatching and killing girls, he wanted to keep her safe. She knew how to pay bills and work on computer's since Henry was an accountant/computer technician. She longed for human interaction no matter what it might have been. She started playing online games which, her father at the time, allowed her to do. She flirted a lot online without her father's knowledge and was heckled because of it. She tried talking to other people and stuff through MMORPG's but her minimal knowledge of soceity drove her to the lonesome route. Around this time the teasing began. She tried telling others about her situation but they teased her about it. She wouldn't let her father know about it because he wouldn't let her play the games anymore. This is how Elicka was born, through pent up anger and frustration with other players. She started killing other players without remorse. She would entice people and then stab them i the back. This went on for 5 years until she was able to easily change in and out of personalities. At the age of 16 her father died and she was taken in by her uncle. He was married with kids in Brooklyn. Her uncle allowed her more freedom than she was allowed and was put into public school. There she learned about a game called Elder Tale. She tried the game out and loved it. 2 years passed and as she logged in one day, she realized she couldn't log out. It was weird to her but she thought about the fun and mischeif she could cause in this game. Thus her jouney as a Player Killer would Begin. [attr="class","h3"]Extra [attr="class","b"]Nicole's Motto is "Love is blind" |
[attr="class","ws"] [attr="class","h"]statistics and inventory [attr="class","fc"] [attr="class","bi3"]RACE: Half-Alv [attr="class","bi4"]CLASS: Assassin [attr="class","bi4"]SUBCLASS: Dancer [attr="class","bi5"]CRAFTING CLASS: Chef [attr="class","h4"]Stats (DO NOT EDIT THIS SECTION) [attr="class","b3"] [attr="class","lt"] [attr="class","lt1"]character level [attr="class","lt12"]001 [attr="class","lt2"]subclass level [attr="class","lt22"]001 [attr="class","lt2"]crafting level [attr="class","lt22"]001 [attr="class","hm"]HP [attr="class","hm2"]---- [attr="class","hm"]MP [attr="class","hm2"]---- [attr="class","st2"]Strength [attr="class","st22"]--- [attr="class","st12"]+00 [attr="class","st2"]Dexterity [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Agility [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Intelligence [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Wisdom [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","rt"] [attr="class","h3"]Skills [attr="class","b2"] [attr="class","skill"]Deadly Dance: (Main) Description: Physical Melee Attack. A skill that uses the Assassin’s angular momentum in order to increase the damage of their attack. The Assassin jumps and spins in the air while gripping their weapon, then lands onto the opponent and delivers a downward slash. The key of Deadly Dance is to accumulate angular momentum, so users might find it advantageous to use the skill multiple times in succession. [attr="class","skill"]Quick Draw: (Main) Description: A skill focused on delivering a quick strike at the opponent. By gripping the weapon tightly and locking one's gaze toward a nearby foe, the player's body will quickly dash over to the target and perform an attack. Alternately used by ranged users to fire projectiles at a faster than usual pace. This sudden movement takes many unprepared opponents by surprise. [attr="class","skill"]Death Stinger: Self Buff. Poison, a classic tool of assassins but honor less by nature. By coating their weapons in these foul concoctions, the attacks of an Assassin have a chance to poison their enemies, slowly chipping away at their health overtime. Users of this technique must be wary though, as anyone struck by the blade can be poisoned, even the users themselves. [attr="class","skill"]Iron Stomach: (Crafting) Description: Not even food poisoning can stop a dedicated chef! Chefs are immune to status debuffs caused by drinks and food. They also recover from sickness status effects twice as quickly. [attr="class","skill"]Pacifying Dance: (Subclass)Description: A skill that allows the dancer to perform beautiful dances to momentarily captivate those who see it. It might cause hostile monsters and People of the Land to stop fighting the dancer and their party for a few moments. [attr="class","h3"]Equipment [attr="class","b2"] [attr="class","skill"]Armor: Starter Cloth Armor: A basic set of cloth armor made from cheap fabric. They are not really protective, but they are better than going naked—probably. You probably do want to replace these asap, when you think about it. [attr="class","skill"]Left Hand: N/A [attr="class","skill"]Right Hand:Starter Scythe: A starter weapon designed for novice adventurers, made out of cheap iron and wood. It is well-balanced and easy to use but doesn’t hit particularly hard at all. You probably should get this replaced as soon as you can. [attr="class","skill"]Accessory#1: Leave blank [attr="class","skill"]Accessory#2: Leave blank [attr="class","skill"]Accessory#3: Leave blank [attr="class","skill"]Accessory#4: Leave blank [attr="class","h3"]Inventory (DO NOT EDIT THIS SECTION) [attr="class","b2"] |
[attr="class","ws"] [attr="class","h"]Change Log (DO NOT EDIT THIS SECTION) |
Coded By Archetype=Luna
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