Post by Koris on Mar 23, 2016 7:13:46 GMT
Koris
Character Info
REAL NAME: Kristoffer Mourning
REAL GENDER: Male
GAME GENDER: Male
AGE: 19
SEXUALITY: Heterosexual
FACE-CLAIM: Zoroark Gijinka, Pixiv ID 1649386
PLAYED BY: Dopants
RACE: Wolfhair
FACTION: Adventurer
Appearance Kris, both in real life and in game have long, messy hair that tends to cover his eyes. Normally this isn't a problem, as in reality he is blind in one eye and legally blind in the other. Unfortunately [Or fortunately, as it would be] he is not blind at all in the Unfounded Kingdom, allowing him a freedom of sight he had never before experienced. Outside of that, he is a thin, small kind of person; 5'4" standing straight and barely 120 pounds. For the most part his character shares a majority of characteristics with his actual person, the most notable difference being Koris' jet black hair contrasted with Kristoffer's blond hair. The leanness of his character is of a more muscular nature than his natural skinniness, thankfully. His eyes are a piercing, icy blue when visible; their thin, devious appearance betraying a soft, friendly soul. Due to the way he made his character, he tends to give off a sly smirk whenever he wants to smile as well, only serving to add to a mismatch of appearance and personality. | Personality Kristoffer is a nice guy. Not a "Nice Guy", but just your average friendly, smiling face. He holds the door open for people, he'll offer to pay for lunch, he helps old ladies across the street. Perhaps not so much the last one, seeing as how he's nearly blind, but the idea is there. He enjoys and appreciates every new face he comes across, never one to leave a poor impression. That isn't to say he's an angel. He's easily annoyed by any number of little grievances, shallow enough that he's nearly always testing his patience but never quite lashing out. That would be rude, after all. He essentially bottles up his negative thoughts and keeps on smiling, which may or may not lead to some festering resentments. Being handicapped means he is used to being helped, which he's fine with. However, he is always eager to show that he can help others, and most importantly to prove that he can operate independently. When he wants to do something, he puts his mind to it at the exclusion of anything else. Tunnel vision is good for a sniper, right? Similarly, he is very detail oriented, constantly scanning his surroundings for all the information that can be gathered. Part of this is making full use of his new found vision, although in the real world he took care to notice whatever he could to the best of his abilities. This was more out of necessity than anything else, but it carries over even now that he can sit back and let his eyes work for him. |
Extra
~Ambidextrous, but prefers using his right hand and has more experience performing tasks as if right hand dominant.
~Right eye dominant, as that is the one that wasn't fully blind in his previous life. This heavily influences his right hand preference.
~Rather than astigmatism, is merely severely myopic in his right eye.
~Lactose Intolerance, mild enough to stand cheese in a sandwich or a small glass of milk without negative effect.
~Right eye dominant, as that is the one that wasn't fully blind in his previous life. This heavily influences his right hand preference.
~Rather than astigmatism, is merely severely myopic in his right eye.
~Lactose Intolerance, mild enough to stand cheese in a sandwich or a small glass of milk without negative effect.
Biography
Kristoffer was born, an only child, to Kristina and Josef Mourning to no fanfare. He has been without sight in his left eye for his whole life, with vision in his right eye going from bad to worse during his formative years. This made it difficult for him to handle normal schooling, which did not accommodate his needs very adequately. His parents were able to form up the money to send him to a school that catered to his disabilities, giving him an environment that treated him as normal, for the most part. He had his fair share of friends, although he never became too close to most of them throughout primary school, and it was only at university that he really grew into his more outgoing sentiments.
Sometime around secondary school he took up sewing, the required focus being one of the few things he could stand with such poor eyesight. The only people who ever knew about this hobby were his parents, for the rest of his secondary education not feeling that his abilities were worth sharing with others. Again, university was where things changed.
He couldn't live on his own given his disability, but he was lucky enough to move into a small flat with a friend of his who was willing to assist him with daily tasks. This friend, a girl, was one he'd known for some years and had always been friendly with but once they moved in together they became much closer. She was the one who'd introduced him to video games and was his first real relationship.
Things went great for a full year with her, playing new games and confidently learning new things. And then she broke up with him, which was incredibly awkward as they still lived together. Less importantly, but still relevant, was that they were both getting the new expansion for Elder Tale, now that it was getting a UK server. Luckily (?) for him, she had to attend a family gathering on launch and when he was sucked into the world of the Unfounded Kingdom, his ex would not be there.
Sometime around secondary school he took up sewing, the required focus being one of the few things he could stand with such poor eyesight. The only people who ever knew about this hobby were his parents, for the rest of his secondary education not feeling that his abilities were worth sharing with others. Again, university was where things changed.
He couldn't live on his own given his disability, but he was lucky enough to move into a small flat with a friend of his who was willing to assist him with daily tasks. This friend, a girl, was one he'd known for some years and had always been friendly with but once they moved in together they became much closer. She was the one who'd introduced him to video games and was his first real relationship.
Things went great for a full year with her, playing new games and confidently learning new things. And then she broke up with him, which was incredibly awkward as they still lived together. Less importantly, but still relevant, was that they were both getting the new expansion for Elder Tale, now that it was getting a UK server. Luckily (?) for him, she had to attend a family gathering on launch and when he was sucked into the world of the Unfounded Kingdom, his ex would not be there.
Inventory
Starter bullet: Basic shot used in firearms. Not powerful by any means, but it is cheap.
EQUIPMENT
Left Arm Starter Rifle: A crudely made two-handed starter weapon for adventurers. It is a single shot weapon and must be reloaded after every shot. | Armor Starter Leather Armor: A basic set of soft leather armor made from cheap leather. They are not really protective, but they are better than going naked—probably. You probably do want to replace these asap, when you think about it. | Right Arm |
Accessory #1 Leave blank | Accessory #2 Leave blank | Accessory #3 Leave blank |
Accessory #4 Leave blank | ||
Vanity #1 Sheep In Wolf's Clothing: Level 30 Vanity Wear A stylish, light outfit consisting of five main pieces; dark gray skintight undershirt which exposes the midriff, black armsleeves with red trim that go up to the biceps, a two-piece black and red vest with green-ribbon clasp, and dark gray trousers set with shamanic beads on either side. Complimenting this attire is laceless shoes wrapped to the foot with black shinguards, black and red with a black fur trim. On each hand are red palmless gloves. To accentuate the ensemble there is a heavily stylised black wolf mask with red markings, including one prominent downward spike coming down the center with an odd symbol within. Held to the head with a single elastic strap and flourished with three false red starflowers. Lastly, there comes a soft furred boa scarf, red with tufts of black. Both ends are held together with a single, semi-translucent blue-green bead.. | Vanity #2 Leave blank | Vanity #3 Leave blank |
CLASS SKILLS
Main Class: Assassin
Arrow Revolver: A technique developed by a legendary marksman, this bow skill allows an archer to reserve up to five arrows to be fired. The arrows in reserve are levitated in the air beside the bow using the power of mana. Whenever the user should then fire an arrow, the next one will quickly load itself into the slot of the bow, allowing for optimized rapid fire. Arrow Revolver may also be used with a firearms weapon, causing a single round to load itself into the chamber after each shot. This skill has a casting time of 3 seconds and a cooldown of 20 seconds.
Death Stinger: Self Buff. Poison, a classic tool of assassins but honor less by nature. By coating their weapons in these foul concoctions, the attacks of an Assassin can poison their enemies, slowly chipping away at their health overtime. A successful hit with an regular melee or ranged attack by the Assassin inflicts a Death Stinger poison debuff on the target, which inflicts damage over time for 10 seconds. Every time the target is hit again, the debuff duration is refreshed. Users of this technique must be wary though, as anyone struck by the blade can be poisoned, even the users themselves. The effect of this skill is removed whenever the Assassin switches out the weapon. This skill has a casting time of 5 seconds and a cooldown of 30 seconds.
Crash Shot: A bow or firearms skill where the user aims slightly upward and then releases the string or fires the trigger. As the projectile descends downward, it explodes into multiple small fragments which somehow retain all the force of the original shot, making this burst of tiny shrapnel deceptively powerful. It will damage all possible targets within a 5 meter radius, so be sure your allies are out of the way before you strike. This skill has an animation time of 2.5 seconds and a cooldown of 10 seconds.
Level 4 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 4.
Level 7 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 7.
Level 10 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 10.
Level 13 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 13.
Level 16 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 16.
Level 19 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 19.
Level 22 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 22.
Level 25 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 25.
Level 28 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 28.
Level 31 Tier II Skill: A skill slot that can be occupied with either an Adventurer or Main Class skill. The skill may be either a Tier I or II skill. Unlocked at Level 31.
Roleplay Class: Tailor
Needlework: Due to the dexterity from which they perform their tasks, tailors are able to make up for any compromises in their ability. Any dexterity debuffs to a tailor can be recovered from twice as quickly.
Crafting Class: Gunslinger
Outlaw: Toggle skill. Gunslingers have an affinity with firearms, allowing them to use firearms without penalty if their main class is normally not able to wield firearms. When Outlaw is toggled, the Gunslinger will see the remaining number of bullets in their current magazine and the total amount of bullets remaining in their inventory, displayed at a corner of their vision. If the firearm is empty and requires reloading, the number will be displayed in red.
Change Log
MM/DD/YYYY -- Info
Coded By Saber of L33T T3@M