Post by Evelyn on Oct 16, 2016 13:38:16 GMT
Evelyn
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Real Name: Evelyn Larkin
Real Gender: Female
Game Gender: Female
Age: 17
Sexuality: Pansexual
Race: Foxtail
Faction: Adventurer
Face-Claim: Sakura Saber, Typemoon
Played By: Evelyn
Real Name: Evelyn Larkin
Real Gender: Female
Game Gender: Female
Age: 17
Sexuality: Pansexual
Race: Foxtail
Faction: Adventurer
Face-Claim: Sakura Saber, Typemoon
Played By: Evelyn
[attr="class","tempo"] [attr="class","appbox1"] If you don't like my words, don't listen. If you don't like my appearance, don't look at me. If you don't like my actions, turn your head away. It's simple. In the game Evelyn appears to be a foxtail girl, standing at the height of 5'8. Her figure is rather slender, looking rather delicate from afar. If someone would take a closer look, they would notice that contrary to her build her figure seems to be sporty. Evelyn has long blonde hair, usually tied with a leather string to avoid the fact that the hair could get in the way in combat, the colour of her hair matching with the colour of the fur on her fox ears and tail. The hairstyle itself looks rather wild where compared to some of the other adventurers. With her real life self, Evelyn shares scars on her body, as well as her eye colour. Single large scar being on her lower back, one on her left shoulder, few smaller ones on her forearms, and one slightly larger on her left thigh. Her eyes have mysterious golden colour with wise, dedicated looking look. Her emotions are easily shown in them as well as on her fox ears and tail. In the game, she prefers to choose equipment which allows greater mobility, rather than protection, choosing warmer, autumn colours of clothes, in addition to light blue. If she can pick style of her equipment, she will go for Japanese stylised equipment, which fits her character. She has a thing for accessories like scarfs. Example 1 Example 2 Her appearance in the real world is just lightly different, as Evelyn wanted to make her character an idealised version of herself. She stands at the same height of five feet and eight inches, the main difference visible at first sight being length of the hair. In real life her hair is somewhat shorter. The same, golden eyes, showing fewer emotions, as Evelyn was choosing to hide them. In reality Evelyn was slightly underweight. Her figure can be still considered somewhat sporty and trained, thanks to the bullying and martial arts hobbies. In Real Life Her choice of clothing in real life included mostly comfortable clothes, especially hoodies, loose shirts, long leather boots, skirts, over knee socks, not caring that much about the specific design or colour. Under her clothes she was hiding the scars and bruises from her daily life. | [attr="class","tempo"] [attr="class","appbox1"] A person of honour should never forget what she is because she sees what others are. My honour is my loyalty, my loyalty my life. Therefore, I will never betray a friend. Appearing in a new reality, Evelyn set her mind on behaving like she always wanted to. In reality she used to be quiet, passive, introverted, with extremely low confidence. She was, and still is, a person who prefers to hold all of her problems inside, not letting show on the outside, for multiple differing reasons. When hurt, she grits her teeth and takes it, when sad she smiles, crying curled up during the night, when angry, she calmly replies. She got emotional only around the people she trusts, or when she believed it is safe to do so. On the outside she used harsh, cynical, sarcastic, yet still proud in the face of the bullying. On the internet she took a sharp turn, being nice, caring, sharing and friendly, attempting to help those who she got attached to. In the game she is similar yet different. Deciding to be the ideal self she tossed away the harsh, cynical self which she used to shield herself from the bullies, attempting to be caring, friendly, helpful and confident. Sometimes her old self will show for a moment, but usually she will approach everyone with a helping hand, always eager and positive. When it goes about her friends and people she cares about, she gets serious, being cautious before she decides to take a risk, carefully planning every step when she needs to. If her friends are hurt or attacked she can get fiery though, sometimes even to the point of losing her cool and attacking enemies with rage. She values honour, order, and justice, going well with her Samurai class, being very honest and leader-like figure. |
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What do I do when the game I've used to escape reality now is my reality? What will I do when I'm faced with just how real the things I've done in this game of pretend actually can be?
...
I don't know. I was hoping you could tell me.
Evelyn was born in Ireland in the county of Killdare into a familly with connection to former nobility and IRA, but due to her father's Job at Cambridge University, her familly moved to Cambridge during her early childhood. Evelyn gew up quite peacfully in a loving familly, and while their money situation wasn't the best, she didn't lack or miss anything. Evelyn was smart, healthy and cheerfull, but that had to change soon.
The breaking point came when she started to attend school, suddenly getting bullied by her classmates, mostly due to her appearance, out of envy for her good marks, and the most significant fact, that she was Irish. Getting called terrorist, blamed for things she didn't even know about and without any friends around her, Evelyn wasn't able to protect herself about it. Always hearing that she has to be honest, hearing that violence is no good, she held everything inside her, convincing that it is the lesser evil to continue like that.
When she was asked about it? She couldn't do anything. She was too scared to talk about it. Even if she was hurt or beaten she hid her injuries from others, attempting to escape the bullying through talking, and trying to learn martial arts. And she couldn’t give up either, keeping up the stubborn act of her own honor. Nothing helped. Noone listened to her, and she was too scared to use Martial arts against them. After all, violence wouldn't solve it... right? Attacking someone who isn’t able to protect themselves would lower her to their level.
She learned how to protect herself partially, but she could never escape permanently. It was no wonder, that Evelyn started focusing on books and her 'hobbies', rahter than focusing on other people, and from books it was only a step to internet and games. At first she tried to find a solution for the bullying, but she gave in, knowing that soon she will get out of the educational system and escape the bullies. Meanwhile, on the Internet she could be whoever she wanted, growing numb on the outside, hidden bruises on her skin and soul. Internet was a way to escape the harsh, cruel, cold reality. Theres he could bet he ideal self she wanted to be. Noone could limit her.
After Highschool Evelyn decided to study History and Japanese, starting to attend the college. On the internet she spent a lot of time during her first year of college, showing a more cheerfull, more confident persona when she was on the internet. She managed to even make some friends in the online games, and they recommended her the game Elder Tale. Right after returning home from the college, Evelyn sat at her computer, installed the game, and created a character, and that's how her story started…
What do I do when the game I've used to escape reality now is my reality? What will I do when I'm faced with just how real the things I've done in this game of pretend actually can be?
...
I don't know. I was hoping you could tell me.
Evelyn was born in Ireland in the county of Killdare into a familly with connection to former nobility and IRA, but due to her father's Job at Cambridge University, her familly moved to Cambridge during her early childhood. Evelyn gew up quite peacfully in a loving familly, and while their money situation wasn't the best, she didn't lack or miss anything. Evelyn was smart, healthy and cheerfull, but that had to change soon.
The breaking point came when she started to attend school, suddenly getting bullied by her classmates, mostly due to her appearance, out of envy for her good marks, and the most significant fact, that she was Irish. Getting called terrorist, blamed for things she didn't even know about and without any friends around her, Evelyn wasn't able to protect herself about it. Always hearing that she has to be honest, hearing that violence is no good, she held everything inside her, convincing that it is the lesser evil to continue like that.
When she was asked about it? She couldn't do anything. She was too scared to talk about it. Even if she was hurt or beaten she hid her injuries from others, attempting to escape the bullying through talking, and trying to learn martial arts. And she couldn’t give up either, keeping up the stubborn act of her own honor. Nothing helped. Noone listened to her, and she was too scared to use Martial arts against them. After all, violence wouldn't solve it... right? Attacking someone who isn’t able to protect themselves would lower her to their level.
She learned how to protect herself partially, but she could never escape permanently. It was no wonder, that Evelyn started focusing on books and her 'hobbies', rahter than focusing on other people, and from books it was only a step to internet and games. At first she tried to find a solution for the bullying, but she gave in, knowing that soon she will get out of the educational system and escape the bullies. Meanwhile, on the Internet she could be whoever she wanted, growing numb on the outside, hidden bruises on her skin and soul. Internet was a way to escape the harsh, cruel, cold reality. Theres he could bet he ideal self she wanted to be. Noone could limit her.
After Highschool Evelyn decided to study History and Japanese, starting to attend the college. On the internet she spent a lot of time during her first year of college, showing a more cheerfull, more confident persona when she was on the internet. She managed to even make some friends in the online games, and they recommended her the game Elder Tale. Right after returning home from the college, Evelyn sat at her computer, installed the game, and created a character, and that's how her story started…
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Armor:
Left Arm:
Right Arm:
Accessory Slot 1:
Accessory Slot 2:
Accessory Slot 3:
Accessory Slot 4:
Vanity Slot 1:
Vanity Slot 2:
Vanity Slot 3:
Armor:
[attr="class","equip1"]Starter Chainmail
A basic set of chainmail armor made from cheap iron. They are not really protective, but they are better than going naked—probably. You probably do want to replace these asap, when you think about it.
A basic set of chainmail armor made from cheap iron. They are not really protective, but they are better than going naked—probably. You probably do want to replace these asap, when you think about it.
Left Arm:
[attr="class","equip1"]Starter Katana
A traditional Japanese weapon with a single edge. A starter weapon designed for novice adventurers, made out of cheap iron. It is well-balanced and easy to use but doesn’t hit particularly hard at all. You probably should get this replaced as soon as you can.
A traditional Japanese weapon with a single edge. A starter weapon designed for novice adventurers, made out of cheap iron. It is well-balanced and easy to use but doesn’t hit particularly hard at all. You probably should get this replaced as soon as you can.
Right Arm:
[attr="class","equip1"]Starter Katana
A traditional Japanese weapon with a single edge. A starter weapon designed for novice adventurers, made out of cheap iron. It is well-balanced and easy to use but doesn’t hit particularly hard at all. You probably should get this replaced as soon as you can.
A traditional Japanese weapon with a single edge. A starter weapon designed for novice adventurers, made out of cheap iron. It is well-balanced and easy to use but doesn’t hit particularly hard at all. You probably should get this replaced as soon as you can.
Accessory Slot 1:
[attr="class","equip2"]Empty
Accessory Slot 2:
[attr="class","equip2"]Empty
Accessory Slot 3:
[attr="class","equip2"]Empty
Accessory Slot 4:
[attr="class","equip2"]Empty
Vanity Slot 1:
[attr="class","equip2"]Empty
Vanity Slot 2:
[attr="class","equip2"]Empty
Vanity Slot 3:
[attr="class","equip2"]Empty
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Main Class: Samurai
Roleplay Class: Bodyguard
Crafting Class: Blacksmith
[attr="class","skillbox1"]
Ambidexterity - Tier I - The mechanics of Elder Tale lightly discourage dual-wielding due to the reduced accuracy and proficiency with such a combat style. However, it remains a quite popular strategy among those who willingly sacrifice stability and defense for a little boost in DPS. It is such that Swashbucklers are primarily the class type that specializes in dual-wielding and thus has the most compatible skills for this purpose. The Ambidexterity skill passively lifts the dual-wielding penalty from equipping two one-handed weapons or two shields. This skill does nothing for a Swashbuckler, since they already possess a beginner skill which does the same purpose.
Bushido: Iaido - Tier I - Passive. Samurai have a honed and disciplined mind. Their visualization and training enable their first strike when their katana is drawn from the sheath to deal additional damage and threat. A Samurai is granted a free Iaido strike before performing a Chain 1 ability or after completing a Chain 3 or higher ability. This skill can only activate once per chain. This strike does not break the chain, allowing the Samurai to perform a skill in the same turn.
Ace Move: Go no Sen - Tier I - Chain 1 Defensive. Starts or resets the current Chain. Does nothing if the opponent targeted the player with a magic attack. This ace move follows after the basic concept of Parry, except that it is used in an aggressive manner to build up momentum. The user predicts an oncoming attack and counters it by striking the opponent's weapon with their weapon and then pushing onward into an attack of their own. Gonosen is typically performed with a melee weapon, but its concept can also be used to deflect an opponent's arrow by shooting it off-course. To deflect ranged attacks in this manner, the Samurai must obviously be equipped with a bow. This skill has an animation time of 1 second and a cooldown of 10 seconds.
Ambidexterity - Tier I - The mechanics of Elder Tale lightly discourage dual-wielding due to the reduced accuracy and proficiency with such a combat style. However, it remains a quite popular strategy among those who willingly sacrifice stability and defense for a little boost in DPS. It is such that Swashbucklers are primarily the class type that specializes in dual-wielding and thus has the most compatible skills for this purpose. The Ambidexterity skill passively lifts the dual-wielding penalty from equipping two one-handed weapons or two shields. This skill does nothing for a Swashbuckler, since they already possess a beginner skill which does the same purpose.
Bushido: Iaido - Tier I - Passive. Samurai have a honed and disciplined mind. Their visualization and training enable their first strike when their katana is drawn from the sheath to deal additional damage and threat. A Samurai is granted a free Iaido strike before performing a Chain 1 ability or after completing a Chain 3 or higher ability. This skill can only activate once per chain. This strike does not break the chain, allowing the Samurai to perform a skill in the same turn.
Ace Move: Go no Sen - Tier I - Chain 1 Defensive. Starts or resets the current Chain. Does nothing if the opponent targeted the player with a magic attack. This ace move follows after the basic concept of Parry, except that it is used in an aggressive manner to build up momentum. The user predicts an oncoming attack and counters it by striking the opponent's weapon with their weapon and then pushing onward into an attack of their own. Gonosen is typically performed with a melee weapon, but its concept can also be used to deflect an opponent's arrow by shooting it off-course. To deflect ranged attacks in this manner, the Samurai must obviously be equipped with a bow. This skill has an animation time of 1 second and a cooldown of 10 seconds.
Roleplay Class: Bodyguard
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Valor Guard - Tier I - Passive. A Bodyguard prides themselves on being able to take a blow for their comrade. When the user takes the hit for an attack that originally targeted another character, increase the user's defense by 25% for the duration of that attack. This buff only applies once per attack.
Valor Guard - Tier I - Passive. A Bodyguard prides themselves on being able to take a blow for their comrade. When the user takes the hit for an attack that originally targeted another character, increase the user's defense by 25% for the duration of that attack. This buff only applies once per attack.
Crafting Class: Blacksmith
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Heatsink - Tier I - Blacksmiths are able to wear chain armor without penalties if they are normally unable to wear chain armor. They are able to wear plate armor without penalties if they are normally able to wear chain armor but not plate armor. Also a toggle skill. Through their skills at working around a forge, blacksmiths have developed a slight tolerance toward heat. They take reduced damage of 10% from fire-based attacks.
Heatsink - Tier I - Blacksmiths are able to wear chain armor without penalties if they are normally unable to wear chain armor. They are able to wear plate armor without penalties if they are normally able to wear chain armor but not plate armor. Also a toggle skill. Through their skills at working around a forge, blacksmiths have developed a slight tolerance toward heat. They take reduced damage of 10% from fire-based attacks.
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- Big thanks to Blanky for help with the aesthetics of the profile! @bornfromvelvet
- The face-claim was heavily edited to fit. Using Kokonoe Tsubaki as reference sometimes.
- Her blood type is 0+
- She can't stand lemons
- Big thanks to Blanky for help with the aesthetics of the profile! @bornfromvelvet
- The face-claim was heavily edited to fit. Using Kokonoe Tsubaki as reference sometimes.
- Her blood type is 0+
- She can't stand lemons
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[attr="class","appbox5"]
- 16.10.2016 Created and Edited
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- 16.10.2016 Created and Edited
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Coded by Saber of L33T Team.
Graphics by Evelyn.
Scrollbars by Benetnasch.
Adjusted by Evelyn.
Graphics by Evelyn.
Scrollbars by Benetnasch.
Adjusted by Evelyn.
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