Post by Tristan Lannister on Oct 21, 2016 0:54:41 GMT
Tristan "Giantmom" Lannister
[attr="class","sumBox"]
Real Name: Tori Callaway
Real Gender: Female
Game Gender: Female
Age: 19
Sexuality: Pansexual
Race: Wolf Hair
Faction: Adventurer
Face-Claim: Gijinka Tyranitar, merlusa, seiga.nicovideo.jp/seiga/im2189566
Played By: Noctis Corvo
Discord Name/Nickname: PreKrime
Real Name: Tori Callaway
Real Gender: Female
Game Gender: Female
Age: 19
Sexuality: Pansexual
Race: Wolf Hair
Faction: Adventurer
Face-Claim: Gijinka Tyranitar, merlusa, seiga.nicovideo.jp/seiga/im2189566
Played By: Noctis Corvo
Discord Name/Nickname: PreKrime
[attr="class","tempo"] [attr="class","appbox1"] Tristan/Tori stands at a flat six feet tall, with long green hair and pale green eyes. She has a slender built frame which hides her actually ridiculous amount of strength. She tends to dress in tomboy-ish styles both in the game and in real life. She tends to almost always have a good natured attitude about her and always walks around either with a huge smile on her face or laughing about something. She tends to like to dress in a more free and or practical/comfy sense than for style and doesn't seem to care about what kind of attention she may draw towards herself. | [attr="class","tempo"] [attr="class","appbox1"] Tristan tends to be an Optimist and likes to always look on the bright side of every situation. She can be loudmouthed, tends to state her mind and can be very sure of her decisions and actions. She is thick-headed and stubborn, but she is never too serious. She always enjoys joking about things whether it be a situation past or that they are currently in, and always tries her hardest to keep a smile on everyone around her's face. One of the few things she doesn't joke about though is loyalty and family. She takes both of these matters seriously and is willing to do anything, even put her life on the line just to protect her friends. She is and has almost always been seen as a tomboy, generally acting in a more masculine sense. She dresses with comfort and functionality as her top two concerns, and cares little for what others might call fashion (she was the kind of girl to wear flannel shirts with the sleeves rolled up and boys camo cargo pants around to school). As such sometimes she may dress in a way that to others might seem suggestive or such without a care in the world. On that note, she also consideres herself to be pansexual, but she doesnt really put to much thought into romantic relationships. In a way, she may seem almost socially inept in such situations, when in reality she just doesn't fully care and thinks that when the situation arises she may one day finally care about it, but for now there are bigger problems on hand (like which sword she should buy, the really big spiky one or the really big shiny one). |
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Tori Callaway grew up a fairly normal life. She was a middle child in a house with about 4 brothers out in the country. She grew up enjoying things such as senseless violence, playing in the mud, hunting, action sports, zombie movies and all sorts of other things. When she was 9 her father and older brothers began to get into blacksmithing, starting off with simple home-built propane furnaces before eventually investing in larger and more complicated equipment. They tended to stick to the older methods of forging however, using it as a minor way to make money and a therapeutic waste of time, as there was little else to do in the country. Early on in their endeavors she tended to just watch and help out with some small things, still being young, however as she got older, she started to show some apptitude for the craft, and found it rather enjoyable herself, making small blades when she was in her middle teens to full on swords and sculptures when she was in highschool. Throughout grade school, since she was a tomboy, most of her friends turned out to be boys as well. She would hang out with them, play video games, watch scary movies, pull pranks on neighbors. She was essentially just another bro.
As they all hit highschool they all began to get into MMO's. Strangely enough, Tori would almost always be their tank in these games, almost always wielding a two hand sword and almost always with some sort of dubstep in her ears or ambient in the background (her friends took to calling her "Giant Mom" which only enthused her more with her antics). They had all heard of Elder Tale getting a european port and (although they figured the ping might be a little bad) they all decided they would buy a copy and play on the European servers on the day of the release.
Logging in the day of and creating her character, she hopped into the game hoping to see her friends, only to find herself teleported into a world of fantasy
Tori Callaway grew up a fairly normal life. She was a middle child in a house with about 4 brothers out in the country. She grew up enjoying things such as senseless violence, playing in the mud, hunting, action sports, zombie movies and all sorts of other things. When she was 9 her father and older brothers began to get into blacksmithing, starting off with simple home-built propane furnaces before eventually investing in larger and more complicated equipment. They tended to stick to the older methods of forging however, using it as a minor way to make money and a therapeutic waste of time, as there was little else to do in the country. Early on in their endeavors she tended to just watch and help out with some small things, still being young, however as she got older, she started to show some apptitude for the craft, and found it rather enjoyable herself, making small blades when she was in her middle teens to full on swords and sculptures when she was in highschool. Throughout grade school, since she was a tomboy, most of her friends turned out to be boys as well. She would hang out with them, play video games, watch scary movies, pull pranks on neighbors. She was essentially just another bro.
As they all hit highschool they all began to get into MMO's. Strangely enough, Tori would almost always be their tank in these games, almost always wielding a two hand sword and almost always with some sort of dubstep in her ears or ambient in the background (her friends took to calling her "Giant Mom" which only enthused her more with her antics). They had all heard of Elder Tale getting a european port and (although they figured the ping might be a little bad) they all decided they would buy a copy and play on the European servers on the day of the release.
Logging in the day of and creating her character, she hopped into the game hoping to see her friends, only to find herself teleported into a world of fantasy
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Armor:
Left Arm:
Right Arm:
Accessory Slot 1:
Accessory Slot 2:
Accessory Slot 3:
Accessory Slot 4:
Vanity Slot 1:
Vanity Slot 2:
Vanity Slot 3:
Armor:
[attr="class","equip1"]Starter Platemail
Left Arm:
[attr="class","equip1"]Empty
Right Arm:
[attr="class","equip1"] Starter Claymore
Accessory Slot 1:
[attr="class","equip2"]Empty
Accessory Slot 2:
[attr="class","equip2"]Empty
Accessory Slot 3:
[attr="class","equip2"]Empty
Accessory Slot 4:
[attr="class","equip2"]Empty
Vanity Slot 1:
[attr="class","equip2"]Empty
Vanity Slot 2:
[attr="class","equip2"]Empty
Vanity Slot 3:
[attr="class","equip2"]Empty
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Main Class: Guardian
Roleplay Class: Bodyguard
Crafting Class: Blacksmith
Main Class: Guardian
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Counter Break - Tier 1 - Every force has an equal and opposite reaction. When attacked, the two options are usually to move out of the way or brace and block the attack somehow. However, some choose a third unusual option which is to face the attack head on with a display of power of your own. By literally attacking an attack with an attack, you not only mess up the collision point but you negate most of your opponent’s power using your own kinetic energy. Also, if you surpass your opponent in power sufficiently, it is possible to break apart the opponent’s attack so significantly that you can chain it into an attack of your own. This skill can only be used as a counterattack against skills with an animation time of 2 seconds or more. Counter Break has a cooldown of 30 seconds.
Covering - Tier 1 - Despite a Warrior class's bulky appearance, their agility in the midst of battle can sometimes be very surprising. When an ally is about to be targeted by an attack, this skill allows the character to switch places with the target and take the force of the attack. It can also be activated in response to an area of effect attack, taking all the damage from affected party members onto oneself. Obviously, as good as the character's reflexes may be, this requires that the ally be in very close proximity. This skill has a maximum range of 3 meters, an animation time of 1 second, and a cooldown of 15 seconds. If used by a character other than a Warrior-based class or Warden, the cooldown is doubled to 30 seconds.
Parry - Tier 1 - A hard parry that is delivered to reduce the force of an incoming attack. It is a system-assisted action that controls the body in the face of an oncoming attack, designed to reduce the damage from an attack as much as possible. Thus, while anyone can parry an attack given the right timing and momentum and achieve mixed results, activating this skill is probably one of the safest defenses against such an attack. Allowing the system free reign of one's own actions, however, may perhaps prove somewhat difficult in terms of flexibility. Despite that, this skill is one of the most basic and effective defensive techniques of the Warrior classes. Parry has an animation time of 1 second and a cooldown of 5 seconds. This cooldown is doubled to 10 seconds if used by any other class.
Counter Break - Tier 1 - Every force has an equal and opposite reaction. When attacked, the two options are usually to move out of the way or brace and block the attack somehow. However, some choose a third unusual option which is to face the attack head on with a display of power of your own. By literally attacking an attack with an attack, you not only mess up the collision point but you negate most of your opponent’s power using your own kinetic energy. Also, if you surpass your opponent in power sufficiently, it is possible to break apart the opponent’s attack so significantly that you can chain it into an attack of your own. This skill can only be used as a counterattack against skills with an animation time of 2 seconds or more. Counter Break has a cooldown of 30 seconds.
Covering - Tier 1 - Despite a Warrior class's bulky appearance, their agility in the midst of battle can sometimes be very surprising. When an ally is about to be targeted by an attack, this skill allows the character to switch places with the target and take the force of the attack. It can also be activated in response to an area of effect attack, taking all the damage from affected party members onto oneself. Obviously, as good as the character's reflexes may be, this requires that the ally be in very close proximity. This skill has a maximum range of 3 meters, an animation time of 1 second, and a cooldown of 15 seconds. If used by a character other than a Warrior-based class or Warden, the cooldown is doubled to 30 seconds.
Parry - Tier 1 - A hard parry that is delivered to reduce the force of an incoming attack. It is a system-assisted action that controls the body in the face of an oncoming attack, designed to reduce the damage from an attack as much as possible. Thus, while anyone can parry an attack given the right timing and momentum and achieve mixed results, activating this skill is probably one of the safest defenses against such an attack. Allowing the system free reign of one's own actions, however, may perhaps prove somewhat difficult in terms of flexibility. Despite that, this skill is one of the most basic and effective defensive techniques of the Warrior classes. Parry has an animation time of 1 second and a cooldown of 5 seconds. This cooldown is doubled to 10 seconds if used by any other class.
Roleplay Class: Bodyguard
[attr="class","skillbox2"]
Valor Guard - Tier 1 - Valor Guard: Passive. A Bodyguard prides themselves on being able to take a blow for their comrade. When the user takes the hit for an attack that originally targeted another character, increase the user's defense by 25% for the duration of that attack. This buff only applies once per attack.
Valor Guard - Tier 1 - Valor Guard: Passive. A Bodyguard prides themselves on being able to take a blow for their comrade. When the user takes the hit for an attack that originally targeted another character, increase the user's defense by 25% for the duration of that attack. This buff only applies once per attack.
Crafting Class: Blacksmith
[attr="class","skillbox2"]
Heatsink - Tier 1 - Blacksmiths are able to wear chain armor without penalties if they are normally unable to wear chain armor. They are able to wear plate armor without penalties if they are normally able to wear chain armor but not plate armor. Also a toggle skill. Through their skills at working around a forge, blacksmiths have developed a slight tolerance toward heat. They take reduced damage of 10% from fire-based attacks.
Heatsink - Tier 1 - Blacksmiths are able to wear chain armor without penalties if they are normally unable to wear chain armor. They are able to wear plate armor without penalties if they are normally able to wear chain armor but not plate armor. Also a toggle skill. Through their skills at working around a forge, blacksmiths have developed a slight tolerance toward heat. They take reduced damage of 10% from fire-based attacks.
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Coded by Saber of L33T Team.
Graphics by Evelyn, Scrollbars by Benetnasch
Graphics by Evelyn, Scrollbars by Benetnasch