Post by Primrose on Oct 26, 2016 3:16:06 GMT
Primrose
[attr="class","sumBox"]
Real Name: Sandra Sherwood
Real Gender: Female
Game Gender: Female
Age: 21
Sexuality: Hetero
Race: Elf
Faction: Adventurer
Face-Claim: (Hanayo, Wixoss)
Played By: Sandy
Real Name: Sandra Sherwood
Real Gender: Female
Game Gender: Female
Age: 21
Sexuality: Hetero
Race: Elf
Faction: Adventurer
Face-Claim: (Hanayo, Wixoss)
Played By: Sandy
[attr="class","tempo"] [attr="class","appbox1"] She stands at about 5'8 feet tall, has hip length pale pinkish-red (china rose) hair that is cut in a straight style as are her bangs which hang just above her large purple colored eyes, covering her eyebrows and those bangs slightly curl into a V pointing towards her small nose. She has medium-length pointed ears that she usually prefers to hide, large purplish eyes with long eyelashes, a slender yet athletic figure, long legs, small chest, pale skin with red 'slashes' upon her cheeks. She has a penchant for wearing anything red with a floral pattern and/or design. | [attr="class","tempo"] [attr="class","appbox1"] She is an active, mature, aloof, aggressive, passionate, honest (to the point of being blunt) and some-what lethargic tomboy. She has a great respect and love for nature and seemingly prefers the company of animals and People of the Land than her fellow players, to whom she generally distrusts. Despite her brash and what some would call violent nature, she actually is quite intelligent. Cool headed most of the time, she usually relies on her instincts, she is good under pressure and if something interests her, she will actively give it 110% of her attention. She dislikes doing things that she has little to no interest in and gets 'cranky' when she is forced. She doesn't respect much and winning said respect from her is like trying to 'pull teeth', but when someone does earn her respect, they've made a friend for life. Don't expect her to get all 'sappy' as she dislikes the overly emotional stuff and would prefer to 'hit things' than get in touch with her feelings, which explains her aggressive and even slightly violent tendencies. This also applies to things like romance, in which case she often feels horribly awkward and will uncharacteristically become nervous and will usually turn bright red. Has a habit of keeping her troubles (and subsequent emotions) to herself due to her need not to be a burden on anyone, so she tends to be quite self-reliant but isn't too stubborn to know when she needs assistance. She also would never admit it, but has a minor inferiority complex when it comes to the issue of her femininity, which she would be the last to admit, is the reason she made her character overall 'girly'. |
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She was a freshman college student, studying to become a naturalist and had little to no actual interest in things like video games and the like. Though when a friend of hers started a little club at college, she begged her to join to bolster the fledgling clubs numbers. She, being one who could rarely say no to one of her few friends, agreed. There she was introduced to Elder Tale and like it or not, she was subsequently 'indoctrinated' into the MMO.
At first she approached the game like most of the things she didn't really have a understanding or interest in, with mild disdain. Though as she watched her friends play the game more, she began to get a little more into it each time. Though her studies were hard, her friend slowly lead her more and more into the interest of the game world.
Then it happened, her friend helped her to make an account and then create a character (which she complained was too 'girly' but secretly loved it) and had decided to, whilst everyone else was off studying for mid-terms, she would try to catch up to them. Her plan was to show up out of the blue, surprise them, act like it was no big deal and then game with them a bit.
Secretly she was excited at the prospect of maybe connecting with new people, but that was all put on hold when the next thing she knew, the world wasn't the same and looking into a nearby puddle of water, she wasn't the same. She was pissed, she was confused and she didn't know who was to blame, but SOMEONE was going to get a boot in their backside when she found them!
She was a freshman college student, studying to become a naturalist and had little to no actual interest in things like video games and the like. Though when a friend of hers started a little club at college, she begged her to join to bolster the fledgling clubs numbers. She, being one who could rarely say no to one of her few friends, agreed. There she was introduced to Elder Tale and like it or not, she was subsequently 'indoctrinated' into the MMO.
At first she approached the game like most of the things she didn't really have a understanding or interest in, with mild disdain. Though as she watched her friends play the game more, she began to get a little more into it each time. Though her studies were hard, her friend slowly lead her more and more into the interest of the game world.
Then it happened, her friend helped her to make an account and then create a character (which she complained was too 'girly' but secretly loved it) and had decided to, whilst everyone else was off studying for mid-terms, she would try to catch up to them. Her plan was to show up out of the blue, surprise them, act like it was no big deal and then game with them a bit.
Secretly she was excited at the prospect of maybe connecting with new people, but that was all put on hold when the next thing she knew, the world wasn't the same and looking into a nearby puddle of water, she wasn't the same. She was pissed, she was confused and she didn't know who was to blame, but SOMEONE was going to get a boot in their backside when she found them!
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Armor:
Left Arm:
Right Arm:
Accessory Slot 1:
Accessory Slot 2:
Accessory Slot 3:
Accessory Slot 4:
Vanity Slot 1:
Vanity Slot 2:
Vanity Slot 3:
Armor:
[attr="class","equip1"]Starter Leather Armor: A basic set of soft leather armor made from cheap leather. They are not really protective, but they are better than going naked—probably. You probably do want to replace these asap, when you think about it.
Left Arm:
[attr="class","equip1"]Empty
Right Arm:
[attr="class","equip1"] Starter Whip: A starter weapon designed for novice adventurers, made out of cheap leather. It is well-balanced and easy to use but doesn’t hit particularly hard at all. You probably should get this replaced as soon as you can.
Accessory Slot 1:
[attr="class","equip2"]Empty
Accessory Slot 2:
[attr="class","equip2"]Empty
Accessory Slot 3:
[attr="class","equip2"]Empty
Accessory Slot 4:
[attr="class","equip2"]Empty
Vanity Slot 1:
[attr="class","equip2"]Empty
Vanity Slot 2:
[attr="class","equip2"]Empty
Vanity Slot 3:
[attr="class","equip2"]Empty
[attr="class","tempo"]
[attr="class","appbox4"]
[attr="class","tempo"]
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Main Class: Druid
Roleplay Class: Scholar
Crafting Class: Pharmacist
Main Class: Druid
[attr="class","skillbox1"]
Heartbeat Healing - Tier 1 - One of the Druid's signature healing spells, Heartbeat Healing is a spell that covers the target in a sparkling green light and delivers gradual HP regeneration to the target every few seconds. It is the primary and most potent spell of the healing core, with many other healing spells rotated in between. This skill has a casting time of 2 seconds, a duration of 10 seconds, and triggers a global cooldown during its cast.
Lightning Fall - Tier 1 - The Druid raises their staff over their head and summons an electrical orb that generates chain lightning. The electricity generated from this orb travels toward the nearest opponent and then moves onto other targets if they are within 1 meter of the target. Additional targets affected by this attack are not aggroed. This skill has a casting time of 1.5 seconds and a cooldown of 10 seconds.
Willow Spirit - Tier 1 - The Druid calls forward earth magic to quickly sprout plant vines from the ground. These vines latch onto the closest target within range and bind them to a short walking distance until they are either cut off or wear off. Any additional opponents who make direct physical contact with the vine are also injured by its sharp thorns. This skill has a casting time of 1.5 seconds and a cooldown of 15 seconds.
Heartbeat Healing - Tier 1 - One of the Druid's signature healing spells, Heartbeat Healing is a spell that covers the target in a sparkling green light and delivers gradual HP regeneration to the target every few seconds. It is the primary and most potent spell of the healing core, with many other healing spells rotated in between. This skill has a casting time of 2 seconds, a duration of 10 seconds, and triggers a global cooldown during its cast.
Lightning Fall - Tier 1 - The Druid raises their staff over their head and summons an electrical orb that generates chain lightning. The electricity generated from this orb travels toward the nearest opponent and then moves onto other targets if they are within 1 meter of the target. Additional targets affected by this attack are not aggroed. This skill has a casting time of 1.5 seconds and a cooldown of 10 seconds.
Willow Spirit - Tier 1 - The Druid calls forward earth magic to quickly sprout plant vines from the ground. These vines latch onto the closest target within range and bind them to a short walking distance until they are either cut off or wear off. Any additional opponents who make direct physical contact with the vine are also injured by its sharp thorns. This skill has a casting time of 1.5 seconds and a cooldown of 15 seconds.
Roleplay Class: Scholar
[attr="class","skillbox2"]
Evaluate - Level 1 - This skill allows the scholar to gain additional details about the enemy. While most players can access an interface that shows the monster's name, level, current HP, and current MP, the scholar obtains an additional interface when this skill is used. It has a one second cast time and one second cooldown time. The target's elemental weaknesses and a brief summary of their skills will be made available to the Scholar any time they access the target's interface.
Evaluate - Level 1 - This skill allows the scholar to gain additional details about the enemy. While most players can access an interface that shows the monster's name, level, current HP, and current MP, the scholar obtains an additional interface when this skill is used. It has a one second cast time and one second cooldown time. The target's elemental weaknesses and a brief summary of their skills will be made available to the Scholar any time they access the target's interface.
Crafting Class: Pharmacist
[attr="class","skillbox2"]
Toxicity Tolerance - Level 1 - Pharmacists have developed a certain resistance around drugs. This skill can be toggled to make a pharmacist immune to status debuffs caused by potions. Additionally, they passively recover twice as fast from Poison and Mind status effects.
Toxicity Tolerance - Level 1 - Pharmacists have developed a certain resistance around drugs. This skill can be toggled to make a pharmacist immune to status debuffs caused by potions. Additionally, they passively recover twice as fast from Poison and Mind status effects.
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❀ Favorite drink is Peppermint Tea
❀ Loves spicy food
❀ Is extremely grossed out by slugs and snails
❀ Lets her anger get the better of her (which results in her sometimes breaking formation to run up to a enemy to "Teach this wanker a lesson!")
❀ Secretly jealous of others who are more 'developed' in areas she thinks she lacks
❀ Favorite drink is Peppermint Tea
❀ Loves spicy food
❀ Is extremely grossed out by slugs and snails
❀ Lets her anger get the better of her (which results in her sometimes breaking formation to run up to a enemy to "Teach this wanker a lesson!")
❀ Secretly jealous of others who are more 'developed' in areas she thinks she lacks
[attr="class","tempo"]
[attr="class","appbox5"]
[attr="class","sig"]
Coded by Saber of L33T Team
Graphics by Evelyn, Scrollbars by Benetnasch
Graphics by Evelyn, Scrollbars by Benetnasch
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