Post by Hachin on Feb 26, 2017 5:25:44 GMT
Hachin
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Real Name: Terry Wallace (adoptive name); Terry Chuckstern (real name)
Real Gender: Female
Game Gender: Female
Age: 19
Sexuality: Heterosexual
Race: Half-Alv
Faction: Adventurer
Face-Claim: Renri Yamine, UTAU
CBox Name: Dessert Taiga
Discord Name/Nickname: DessertTaiga
Real Name: Terry Wallace (adoptive name); Terry Chuckstern (real name)
Real Gender: Female
Game Gender: Female
Age: 19
Sexuality: Heterosexual
Race: Half-Alv
Faction: Adventurer
Face-Claim: Renri Yamine, UTAU
CBox Name: Dessert Taiga
Discord Name/Nickname: DessertTaiga
[attr="class","tempo"] [attr="class","appbox1"]+ Height: 142 cm (4’8”) + Weight: 38 kg (84 lbs) Hachin, being a half-alv, has a mark on her tongue resembling the Alv emblem, hence the name of the race she picked. Her figure, both in and out of the game, is that of a petite girl, looking like someone much younger than nineteen, with pink hair and blue eyes. She also has a frail look, and one might even think she is cute but weak. Due to this, a person who has just met her might even mistake her for someone like a twelve year old; this happens even in real life. Both Terry and Hachin look the same; however, while Hachin can walk, Terry cannot as she was disabled. | [attr="class","tempo"] [attr="class","appbox1"] Despite her appearance being cutesy and all, one might think she is kind, innocent and shy. Kind and innocent, yes, but shy? Not at all; in fact, she is very talkative and social who is very eager to ask a lot of questions to one person. When she meets a friend, she would chill out, say “Hello there, friend!” and then pat him or her on the back. Hachin is one forgetful airhead; once she does something, she completely forgets the previous thing she was doing earlier. She doesn’t like it when one betrays her friend, or Hachin herself. If that happens, then get ready to be burned, frozen, electrocuted, or all three at the same time. That is because she, despite her talkativeness and forgetfulness, is very loyal; one thing that cannot be taken away from her is her friendliness. Once she gets a new friend, she will try her best to let their friendship stay. This also applies if she loves someone dearly. |
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[attr="class","appbox2"] Terry was a simple man and woman’s daughter; her father works in the office while her mother takes care of her, like the simple family would. Terry was an only child, meaning she had no brothers and sisters, it was just her. During her childhood she would go outside and play with her friends, but first, she would do her homework. Along with that, she was a very obedient kid, and her parents were proud of it. They do have hardships, but she was still very happy with her simple life.
However, since that one fateful day, her life changes. At the age of 9, she and her parents are going to her relative’s place since it is school’s summer vacation. Until, a crazy driver takes a really fast turn; the result was a huge crash. The cars were totally wrecked, like pieces of broken glass. Her parents and the crazy driver were dead, and she was disabled. Fortunately, the police and ambulance arrived, and one of the ambulance paramedics took her as she was crying to her parents’ deaths. Terry screamed and cried; her simple life had changed.
Since then, she walks with a wheelchair. Feeling sorry for the child, a doctor adopted her into his family, and she changed her name: from Chuckstern to Wallace. Terry, though feeling okay that she is safe, still cannot stand her real parents’ deaths, but as time goes by, she gets to calm down and live with her new life.
One day, one of her adoptive siblings from abroad told her about Elder Tales. At first, she didn’t want to do it, but then he convinced her to, so she tried to play the game. She created her own character, Hachin, and started the game. And so the Apocalypse happened.
And like the others, she was in the game itself. While worried about her life, she also wants to stay because of how she can feel her legs; if she goes back, she’ll be disabled again, but…
However, since that one fateful day, her life changes. At the age of 9, she and her parents are going to her relative’s place since it is school’s summer vacation. Until, a crazy driver takes a really fast turn; the result was a huge crash. The cars were totally wrecked, like pieces of broken glass. Her parents and the crazy driver were dead, and she was disabled. Fortunately, the police and ambulance arrived, and one of the ambulance paramedics took her as she was crying to her parents’ deaths. Terry screamed and cried; her simple life had changed.
Since then, she walks with a wheelchair. Feeling sorry for the child, a doctor adopted her into his family, and she changed her name: from Chuckstern to Wallace. Terry, though feeling okay that she is safe, still cannot stand her real parents’ deaths, but as time goes by, she gets to calm down and live with her new life.
One day, one of her adoptive siblings from abroad told her about Elder Tales. At first, she didn’t want to do it, but then he convinced her to, so she tried to play the game. She created her own character, Hachin, and started the game. And so the Apocalypse happened.
And like the others, she was in the game itself. While worried about her life, she also wants to stay because of how she can feel her legs; if she goes back, she’ll be disabled again, but…
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Armor:
Left Arm:
Right Arm:
Accessory Slot 1:
Accessory Slot 2:
Accessory Slot 3:
Accessory Slot 4:
Vanity Slot 1:
Vanity Slot 2:
Vanity Slot 3:
Armor:
[attr="class","equip1"]Starter Cloth Armor – A basic set of cloth armor made from cheap fabric. They are not really protective, but they are better than going naked—probably. You probably do want to replace these asap, when you think about it.
Left Arm:
[attr="class","equip1"]Empty
Right Arm:
[attr="class","equip1"]Starter Staff – A two-handed starter weapon designed for novice adventurers, made out of cheap wood. It is typically used to channel magic, but can also be used to whack people on the side of the head. You probably should get this replaced as soon as you can.
Accessory Slot 1:
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Accessory Slot 2:
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Accessory Slot 3:
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Accessory Slot 4:
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Vanity Slot 1:
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Vanity Slot 2:
[attr="class","equip2"]Empty
Vanity Slot 3:
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Main Class: Sorcerer
Roleplay Class: Sage
Crafting Class: Scribe
Main Class: Sorcerer
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Frost Spear - Tier I – Impales a single target using an icicle spear for Ice-element damage. Due to the opponent being weighed down by a layer of ice, they receive a slowing debuff as well as a slight defense buff for the next 10 seconds. If a fire-attribute skill is used on the target at this time, the slow debuff and defense buff is negated and the target takes fire damage as though their fire resistance was reduced by 1 stage. Many players learn this skill for its balance of damage, casting time, and utility that is a notch above most Sorcerer skills. This skill has a casting time of 2 seconds and a cooldown of 5 seconds. Elemental Attunement effect: Ice Orb +5%
Orb of Lava - Tier I – A ranged Fire-element magic that hurls a fist-sized orb of lava onto enemies. This lava ball bounces across enemy targets, dealing damage on impact. Since this skill is Fire-based, this is very effective against enemies weak against fire. One well-known trait of this skill is that it does not affect allies during combat, making it a popular skill among players. Orb of Lava causes a Burn debuff on the target for 10 seconds, slightly reducing their HP every time the character attacks or uses an active skill. This skill has a casting time of 2 seconds and a cooldown of 5 seconds. Elemental Attunement effect: Fire Orb +5%
Magi Lightning, Grand Fall - Tier I – The Sorcerer raises their hand or weapon to the sky and performs a casting animation, causing a portion of the sky to saturate itself with mana. Afterward, a thunderbolt will fall from the sky and strike the foe for lightning damage. This skill cannot be used on a target indoors. If it is cloudy or stormy when this skill is used, its damage is doubled. If used in stormy weather, it also splash damages everything within 1 meter of the target. The sign of a bolt from the blue is a significant phenomenon talked among the People of the Land, so this skill has had a number of names such as "Fury of God". This skill is notable for being a technique with a massive range, except that its casting time and cooldown prevents the skill from being anything other than a combat initiator. This skill has a casting time of 5 seconds, a range of 25 meters, and a cooldown of 30 seconds. Elemental Attunement effect: Lightning Orb +10%.
Frost Spear - Tier I – Impales a single target using an icicle spear for Ice-element damage. Due to the opponent being weighed down by a layer of ice, they receive a slowing debuff as well as a slight defense buff for the next 10 seconds. If a fire-attribute skill is used on the target at this time, the slow debuff and defense buff is negated and the target takes fire damage as though their fire resistance was reduced by 1 stage. Many players learn this skill for its balance of damage, casting time, and utility that is a notch above most Sorcerer skills. This skill has a casting time of 2 seconds and a cooldown of 5 seconds. Elemental Attunement effect: Ice Orb +5%
Orb of Lava - Tier I – A ranged Fire-element magic that hurls a fist-sized orb of lava onto enemies. This lava ball bounces across enemy targets, dealing damage on impact. Since this skill is Fire-based, this is very effective against enemies weak against fire. One well-known trait of this skill is that it does not affect allies during combat, making it a popular skill among players. Orb of Lava causes a Burn debuff on the target for 10 seconds, slightly reducing their HP every time the character attacks or uses an active skill. This skill has a casting time of 2 seconds and a cooldown of 5 seconds. Elemental Attunement effect: Fire Orb +5%
Magi Lightning, Grand Fall - Tier I – The Sorcerer raises their hand or weapon to the sky and performs a casting animation, causing a portion of the sky to saturate itself with mana. Afterward, a thunderbolt will fall from the sky and strike the foe for lightning damage. This skill cannot be used on a target indoors. If it is cloudy or stormy when this skill is used, its damage is doubled. If used in stormy weather, it also splash damages everything within 1 meter of the target. The sign of a bolt from the blue is a significant phenomenon talked among the People of the Land, so this skill has had a number of names such as "Fury of God". This skill is notable for being a technique with a massive range, except that its casting time and cooldown prevents the skill from being anything other than a combat initiator. This skill has a casting time of 5 seconds, a range of 25 meters, and a cooldown of 30 seconds. Elemental Attunement effect: Lightning Orb +10%.
Roleplay Class: Sage
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Sense Element - Level 1 – Sages are sensitive to the different forms of mana once it has polarized into the eight main elements. Sense Element allows the Sage to home in onto a specific element and obtain a vague impression of that element's location. This can be useful for searching for water sources when traveling through a dry desert or for being able to navigate oneself through a dark cave by following the trail of light or wind mana. Of course, based on the context of the environment, this skill may not be particularly helpful at times. Using it while sailing on the high seas to search for water mana, for example, will probably overload the Sage's senses. Sense Element has a casting time of 10 seconds, a range of 25 meters, and a cooldown of 60 seconds.
Sense Element - Level 1 – Sages are sensitive to the different forms of mana once it has polarized into the eight main elements. Sense Element allows the Sage to home in onto a specific element and obtain a vague impression of that element's location. This can be useful for searching for water sources when traveling through a dry desert or for being able to navigate oneself through a dark cave by following the trail of light or wind mana. Of course, based on the context of the environment, this skill may not be particularly helpful at times. Using it while sailing on the high seas to search for water mana, for example, will probably overload the Sage's senses. Sense Element has a casting time of 10 seconds, a range of 25 meters, and a cooldown of 60 seconds.
Crafting Class: Scribe
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Transcription - Level 1 -Scribes are known for their ability to copy and examine documents carefully. This allows them to obtain the Adventurer skill [Mythic Script] as a Beginner-level skill without it taking up a skill slot. Their knowledge also allows them to use and read grimoires in the Ancient Text, allowing them to use grimoires without penalties and perform some basic magic attacks depending on their Magic stat. If the character can already use grimoires through racial or class bonuses, grimoire damage increases by 10%.
Transcription - Level 1 -Scribes are known for their ability to copy and examine documents carefully. This allows them to obtain the Adventurer skill [Mythic Script] as a Beginner-level skill without it taking up a skill slot. Their knowledge also allows them to use and read grimoires in the Ancient Text, allowing them to use grimoires without penalties and perform some basic magic attacks depending on their Magic stat. If the character can already use grimoires through racial or class bonuses, grimoire damage increases by 10%.
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[attr="class","appbox5"]+ Blood Type: AB
+ Dominant Hand: Ambidextrous
+ Favorite Food: Could be anything… she’s no picky eater.
+ I’ve been hooked into UTAU recently sooo…
+ Also she’s my second and last character.
+ Dominant Hand: Ambidextrous
+ Favorite Food: Could be anything… she’s no picky eater.
+ I’ve been hooked into UTAU recently sooo…
+ Also she’s my second and last character.
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Coded by Saber of L33T Team
Graphics by Evelyn, Scrollbars by Benetnasch
Graphics by Evelyn, Scrollbars by Benetnasch
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