Post by Alviss on May 22, 2017 23:12:34 GMT
Alviss
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Real Name: James Cabuelo
Real Gender: (Male)
Game Gender: (Male)
Age: (18)
Sexuality: Heterosexual
Race: Human
Faction: (Adventurer)
Face-Claim: (Emil Castagnier, Tales of Symphonia 2)
CBox Name: [Alviss]
Real Name: James Cabuelo
Real Gender: (Male)
Game Gender: (Male)
Age: (18)
Sexuality: Heterosexual
Race: Human
Faction: (Adventurer)
Face-Claim: (Emil Castagnier, Tales of Symphonia 2)
CBox Name: [Alviss]
[attr="class","tempo"] [attr="class","appbox1"] --Thin and rather short with curved emerald eyes and noticeably spiky blonde hair that sticks out a little in the front as permanent cowlick near the center of his head but also noticeably in the front. James tends to wear comfortable yet stylish cloth like clothing less so like he did in real life where he wore work clothes when farming or cooking. James doesn't call it a disability but a blessing that he has a split personality that he can talk to in his mind and switch with when things get rough. Alviss tends to be a show off always presenting himself as a proud warrior ready and eager to do battle. As for James he tends to wander around to explore new places and see new people. James is eager and full of energy when it comes to his posture he always tries to stand up right and full. Alviss on the other-hand is lax and tends to slouch sometimes.-- | [attr="class","tempo"] [attr="class","appbox1"] --James is a smart kid but a bit overbearing when stressed out as he tends to switch into a much more brave and arrogant personality than his kind and generous one. James named his character after his split personality Alviss who loves danger and to prove himself worthy of praise. James himself is the kind of person who loves to be charitable and help people this trait of course is shared by the two but in different ways. James despite being a farm boy is very smart and strategical though he mostly hides behind Alviss when the going gets tough. James tends to be more of shy and hard to approach type of person unlike Alviss who is the complete opposite and likes to be upfront about everything. Thinking for James is different as he usually has to ponder what he wants to do and what Alviss wants to do and in battle that can be a mess as James wants to be all strategy while Alviss is take the battle head-on. Having Alviss as split isn't his idea of fun all the time but James thinks of him like a brother he never had. James is a very honest person as is Alviss though he makes it more blunt and tactless than James who can use white lies like most people. James is not a very careful person when it comes to trusting someone luckily he has his not so trusting split to help with that since Alviss doesn't trust people that easily. James has to deal with Alviss on a daily basis and dealing with him means he has to deal with someone who thinks the opposite that he does all the time. James tends to value everyone he knows enough like friends and party members. Alviss hardly trusts anyone but James and his family.-- |
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--James grew up on a farm as an only child to his parents Abigail and Benjamin who he calls Mom and Dad. Born with a split personality James had a rough life being raised on the farm. About a few years past and James got used to the hard farm work but it wasn't long that his dad Benjamin admitted to himself they needed more money to give James a proper schooling so Ben took a job offer he was approached with but ended up selling that old farm land they once had.
Now moved into a more modern house and learning to use a computer for the first time James looked to see what kinds of games he were available on this new thing called the internet. 'Elder Tale' was the first game that actually interested both him and Alviss at the same time. James was bullied a lot due to his split persona and often got in trouble when Alviss fought back but it was his friend Victor that he met in school who originally showed James 'Elder Tale' as they played together in the game after school.
Though after the apocalypse everything changed for James he had his samural class to Alviss's name and his sub classes of which he picked now he was living a game. This was no longer a game though this was his new reality.--
--James grew up on a farm as an only child to his parents Abigail and Benjamin who he calls Mom and Dad. Born with a split personality James had a rough life being raised on the farm. About a few years past and James got used to the hard farm work but it wasn't long that his dad Benjamin admitted to himself they needed more money to give James a proper schooling so Ben took a job offer he was approached with but ended up selling that old farm land they once had.
Now moved into a more modern house and learning to use a computer for the first time James looked to see what kinds of games he were available on this new thing called the internet. 'Elder Tale' was the first game that actually interested both him and Alviss at the same time. James was bullied a lot due to his split persona and often got in trouble when Alviss fought back but it was his friend Victor that he met in school who originally showed James 'Elder Tale' as they played together in the game after school.
Though after the apocalypse everything changed for James he had his samural class to Alviss's name and his sub classes of which he picked now he was living a game. This was no longer a game though this was his new reality.--
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Armor:
Left Arm:
Right Arm:
Accessory Slot 1:
Accessory Slot 2:
Accessory Slot 3:
Accessory Slot 4:
Vanity Slot 1:
Vanity Slot 2:
Vanity Slot 3:
Armor:
[attr="class","equip1"]Starter Cloth Armor - A basic set of cloth armor made from cheap fabric. They are not really protective, but they are better than going naked—probably. You probably do want to replace these asap, when you think about it.
Left Arm:
[attr="class","equip2"]Empty
Right Arm:
[attr="class","equip2"]Starter Long Sword - A sword with a prominent shape designed for cutting. A starter weapon designed for novice adventurers, made out of cheap iron. It is well-balanced and easy to use but doesn’t hit particularly hard at all. You probably should get this replaced as soon as you can.
Accessory Slot 1:
[attr="class","equip2"]Empty
Accessory Slot 2:
[attr="class","equip2"]Empty
Accessory Slot 3:
[attr="class","equip2"]Empty
Accessory Slot 4:
[attr="class","equip2"]Empty
Vanity Slot 1:
[attr="class","equip2"]Empty
Vanity Slot 2:
[attr="class","equip2"]Empty
Vanity Slot 3:
[attr="class","equip2"]Empty
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Main Class: Samurai
Roleplay Class: Farmer
Crafting Class: Chef
Main Class: Samurai
[attr="class","skillbox1"]
Ace Move: Kabuto-wari (Helm Splitter) - Tier 1 -
Chain 1. Starts or resets the current Chain. Kabutowari is a simple technique that involves a quick forward charge followed by a vertical slash aiming to cut down on the target's head. It delivers extra damage if dealt when the target has full HP. This skill has an animation time of 1.5 seconds and a cooldown of 15 seconds.
Ace Move: Bushi Chousen (Samurai's Challenge) - Tier 1 -
Chain 1. When used, resets any current Chain to 0. If an opponent performed an attack on you between this turn and your next turn, raise your Chain by 1. A move often used to start the battle. The Samurai issues a valiant taunt toward all enemies in the immediate area, challenging them to take up arms in a grand duel of honor. The animation of this skill is somewhat flashy and when it was a game, there were even videos of fandubs speculating what the samurai might have said. Needless to say, it carries on in this game too. After this skill is used, no other party members can be directly targeted for attacks until the beginning of your next turn. This skill has an animation time of 2 seconds and a cooldown of 20 seconds.
Ace Move: Kodama-kaeshi (Rebounding Echo) - Tier 1 -
Chain X. Usable at any time, copies the Chain number of the previous Ace Move for the duration of the turn. If the previous move was a Chain X skill or if the user did not use an Ace Move during their previous turn, this skill becomes Chain 1 for the duration of the turn. Kodamakaeshi is a sudden shift into a counterattacking position once the user has been struck by a target's attack. By sacrificing a bit of their momentum, they are able to react with lightning reflexes and deliver a blow of their own. This skill has an animation time of 0.5 seconds and a cooldown of 30 seconds.
Ace Move: Kabuto-wari (Helm Splitter) - Tier 1 -
Chain 1. Starts or resets the current Chain. Kabutowari is a simple technique that involves a quick forward charge followed by a vertical slash aiming to cut down on the target's head. It delivers extra damage if dealt when the target has full HP. This skill has an animation time of 1.5 seconds and a cooldown of 15 seconds.
Ace Move: Bushi Chousen (Samurai's Challenge) - Tier 1 -
Chain 1. When used, resets any current Chain to 0. If an opponent performed an attack on you between this turn and your next turn, raise your Chain by 1. A move often used to start the battle. The Samurai issues a valiant taunt toward all enemies in the immediate area, challenging them to take up arms in a grand duel of honor. The animation of this skill is somewhat flashy and when it was a game, there were even videos of fandubs speculating what the samurai might have said. Needless to say, it carries on in this game too. After this skill is used, no other party members can be directly targeted for attacks until the beginning of your next turn. This skill has an animation time of 2 seconds and a cooldown of 20 seconds.
Ace Move: Kodama-kaeshi (Rebounding Echo) - Tier 1 -
Chain X. Usable at any time, copies the Chain number of the previous Ace Move for the duration of the turn. If the previous move was a Chain X skill or if the user did not use an Ace Move during their previous turn, this skill becomes Chain 1 for the duration of the turn. Kodamakaeshi is a sudden shift into a counterattacking position once the user has been struck by a target's attack. By sacrificing a bit of their momentum, they are able to react with lightning reflexes and deliver a blow of their own. This skill has an animation time of 0.5 seconds and a cooldown of 30 seconds.
Roleplay Class: Farmer
[attr="class","skillbox2"]
Harvest: - Level 1 - The Farmer subclass is able to buy seasonal food ingredients for cheap through growing their own crops. Reduce the Material Fee for Brewer/Chef/Pharmacist crafts by 10%. This bonus can be applied to the Farmer themselves if they are crafting, or it can be applied to a craft where the Farmer is receiving the craft. Reduce the Material Fee of any seasonal crafting material used in the Farmer's crafting recipes by a further 10%.
Harvest: - Level 1 - The Farmer subclass is able to buy seasonal food ingredients for cheap through growing their own crops. Reduce the Material Fee for Brewer/Chef/Pharmacist crafts by 10%. This bonus can be applied to the Farmer themselves if they are crafting, or it can be applied to a craft where the Farmer is receiving the craft. Reduce the Material Fee of any seasonal crafting material used in the Farmer's crafting recipes by a further 10%.
Crafting Class: Chef
[attr="class","skillbox2"]
Iron Stomach - Level 1 - Not even food poisoning can stop a dedicated chef! This skill can be toggled, allowing chefs to become immune to status debuffs caused by drinks and food. They also passively recover from sickness status effects twice as quickly.
Iron Stomach - Level 1 - Not even food poisoning can stop a dedicated chef! This skill can be toggled, allowing chefs to become immune to status debuffs caused by drinks and food. They also passively recover from sickness status effects twice as quickly.
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Coded by Saber of L33T Team.
Graphics by Evelyn, Scrollbars by Benetnasch
Graphics by Evelyn, Scrollbars by Benetnasch
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