Post by Elphyr on Mar 12, 2014 17:48:49 GMT
Main Class:
Main Class Claims:
log-horizon.proboards.com/thread/667 (1013)
log-horizon.proboards.com/thread/659 (895)
log-horizon.proboards.com/thread/856 (688)
log-horizon.proboards.com/thread/957 (2911)
log-horizon.proboards.com/thread/1014 (504)
Total Word Count: 6011
Main Class AP Claimed: 24
Total Claim:24
Link to Previous Claim:
Pre-Claim AP:
Main Class: - AP
Craft Subclass: - AP
RP Subclass: - AP
Post-Claim AP: 24
Main Class: 24 AP
Craft Subclass: - AP
RP Subclass: - AP
Requested Skill(s):
Familiar: Grey Wolf
A summoning ability usable by the Druid class, which brings forth a Grey Wolf pup to fight beside them. The wolf excels in physical offense and speed, making it an excellent companion for those wanting to improve their DPS. However, it is a little more fragile than other beginner familiars such as the Alraune, so caution should be exercised when dealing with tough monsters. The wolf's signature ability is a high-speed pounce that can bounce over to strike nearby foes within a second, although this skill does come with a cooldown of 20 seconds. The wolf's abilities and appearance becomes more impressive as the skill ranks up, increasing the familiar's size. When a Familiar summoning skill is used, any Familiars currently active are canceled.
Heartbeat Healing
One of the Druid's signature healing spells, Heartbeat Healing is a spell that covers the target in a sparkling green light and delivers gradual HP regeneration to the target every few seconds. It is the primary and most potent spell of the healing core, with many other healing spells rotated in between.
Glacial Freeze
A skill that coats the ground immediately surrounding the Druid in a five meter radius in a layer of ice. Characters that step in the ice, including the user, will slip and slide across the surface as though it were an ice rink. Additionally, enemies within this boundary take minor ice damage over time the longer they remain on the ice. The potency of this skill should not be underestimated on a flat battlefield. The terrain transformed by this skill returns to normal after a minute.
Main Class Claims:
log-horizon.proboards.com/thread/667 (1013)
log-horizon.proboards.com/thread/659 (895)
log-horizon.proboards.com/thread/856 (688)
log-horizon.proboards.com/thread/957 (2911)
log-horizon.proboards.com/thread/1014 (504)
Total Word Count: 6011
Main Class AP Claimed: 24
Total Claim:24
Link to Previous Claim:
Pre-Claim AP:
Main Class: - AP
Craft Subclass: - AP
RP Subclass: - AP
Post-Claim AP: 24
Main Class: 24 AP
Craft Subclass: - AP
RP Subclass: - AP
Requested Skill(s):
Familiar: Grey Wolf
A summoning ability usable by the Druid class, which brings forth a Grey Wolf pup to fight beside them. The wolf excels in physical offense and speed, making it an excellent companion for those wanting to improve their DPS. However, it is a little more fragile than other beginner familiars such as the Alraune, so caution should be exercised when dealing with tough monsters. The wolf's signature ability is a high-speed pounce that can bounce over to strike nearby foes within a second, although this skill does come with a cooldown of 20 seconds. The wolf's abilities and appearance becomes more impressive as the skill ranks up, increasing the familiar's size. When a Familiar summoning skill is used, any Familiars currently active are canceled.
Heartbeat Healing
One of the Druid's signature healing spells, Heartbeat Healing is a spell that covers the target in a sparkling green light and delivers gradual HP regeneration to the target every few seconds. It is the primary and most potent spell of the healing core, with many other healing spells rotated in between.
Glacial Freeze
A skill that coats the ground immediately surrounding the Druid in a five meter radius in a layer of ice. Characters that step in the ice, including the user, will slip and slide across the surface as though it were an ice rink. Additionally, enemies within this boundary take minor ice damage over time the longer they remain on the ice. The potency of this skill should not be underestimated on a flat battlefield. The terrain transformed by this skill returns to normal after a minute.