Post by Capsule on Apr 10, 2014 15:08:47 GMT
Main Class:
Main Class Claims:
Gambling On A Mystery: 660, 691, 860, 1173
Clear the Way: 1161, 903
The Neeping Shirt: 559
Morale++: 888
The Killing Type: 600, 596
Total Word Count: 8091
Main Class AP Claimed: 32
Craft Subclass:
Craft Subclass Claims: Shoot That Poison Arrow: 613, 503, 515, 755
Total Word Count: 2386
Craft Class AP Claimed: 9
RP Subclass:
RP Subclass Claims: Shoot That Poison Arrow: 829, 708
Total Word Count: 1537
RP Class AP Claimed: 6
Total Claim:
Link to Previous Claim: log-horizon.proboards.com/thread/1364/6-capsules-ap-claim
Pre-Claim AP:
Main Class: 135 AP
Craft Subclass: 79 AP
RP Subclass: 35 AP
Post-Claim AP:
Main Class: 167 AP
Craft Subclass: 88 AP
RP Subclass: 41 AP
Final Levels:
Main Class Level: 43
Craft Subclass Level: 33
RP Subclass Level: 19
Requested Skill(s):
Main Class Claims:
Gambling On A Mystery: 660, 691, 860, 1173
Clear the Way: 1161, 903
The Neeping Shirt: 559
Morale++: 888
The Killing Type: 600, 596
Total Word Count: 8091
Main Class AP Claimed: 32
Craft Subclass:
Craft Subclass Claims: Shoot That Poison Arrow: 613, 503, 515, 755
Total Word Count: 2386
Craft Class AP Claimed: 9
RP Subclass:
RP Subclass Claims: Shoot That Poison Arrow: 829, 708
Total Word Count: 1537
RP Class AP Claimed: 6
Total Claim:
Link to Previous Claim: log-horizon.proboards.com/thread/1364/6-capsules-ap-claim
Pre-Claim AP:
Main Class: 135 AP
Craft Subclass: 79 AP
RP Subclass: 35 AP
Post-Claim AP:
Main Class: 167 AP
Craft Subclass: 88 AP
RP Subclass: 41 AP
Final Levels:
Main Class Level: 43
Craft Subclass Level: 33
RP Subclass Level: 19
Requested Skill(s):
[div][attr="class","skill"][b]Gehenna Swarm[/b]: [u]Tier II Enchanter Skill[/u]
The Enchanter conducts dark magic from their weapon and creates three magic orb projectiles. These orbs can be used as a defensive method, automatically targeting and moving toward any opponent that gets too close. Alternately, it can be used to lock onto and slowly follow any particular opponent to place constant pressure on the foe. These orbs cannot be dissipated by any means other than magical barriers or physical contact by an enemy, at which it will explode to deal minor damage and place a temporary curse effect on the target. Their stats will be lowered by 10% for 30 seconds, and this debuff does not stack. This skill is dark elemental, has a casting time of 2 seconds, and a cooldown of 20 seconds.[/div]
[div][attr="class","skill"][b]Prana Drain[/b]: [u]Tier II Enchanter Skill[/u]
An Enchanter skill that is performed by pointing one's open palm toward the target while concentrating dark magic. The target starts to release a black mist from their body as their HP is gradually reduced and distributed to the Enchanter. The speed of HP draining is roughly around 100 HP every second and lasts as long as the Enchanter can successfully maintain the skill. As such, while this skill is obviously more damaging on opponents with lower HP, it is most effective on targets with low mobility. The maximum distance of effect for this skill is 5 meters. This skill is dark elemental and has a cooldown time of 30 seconds after this skill is canceled.[/div]