Post by Hanelli on Apr 28, 2014 9:30:53 GMT
Crafting
Crafter: Hanelli
Recipient: Myself.
Recipe: Burn Cream
Materials Used: Impure Solvent (Material Lv. 4), Impure Solvent (Material Lv. 5), Impure Tablet (Material Lv. 6) - all items are in Han's Inventory
Requested Item:
Burn Cream
Based on Pharmacist Capsule's recipe. A thick, yellowish paste that can be applied to minor burns. The paste provides a cooling and minor healing sensation when applied to the affected area. Its potency depends on the average level of the materials used to make it.
Standard Craft Thread: Apply Water to Burned Area
Bonuses:
Therapeutic Index: The Pharmacist's growing skill in creating potions has improved to the point where the very close gap between treatment and side effects has widened enough to allow for a safe range. Lower the Toxicity Rating of all non-poison items created by the Pharmacist by 1 and increase their potency by 25%.
Equip the item?: n/a
Cost: n/a
Crafter: Hanelli
Recipient: Myself
Recipe: Potion of Nighteye
Materials Used: Base Herb (Material Lv. 4), Impure Solvent (Material Lv. 5), Impure Solvent (Material Lv. 6) - all items are in Han's inventory.
Requested Item:
Potion of Nighteye
Researched by Pharmacist Icyferno. A potion made from a certain species of herbs that are said to have granted the People of the Land temporary night vision in the past. Due to the low quality of the solvents used to make this potion, it should be drank rather than used as eyedrops according to old Lander testimony. Upon being used, it tints the user's vision green and slightly increases their ability to see in the dark for a short period of time. Its duration and potency depends on the average level of ingredients used to make it.
Standard Craft Thread: I'm no Hawkeye
Bonuses:
Therapeutic Index: The Pharmacist's growing skill in creating potions has improved to the point where the very close gap between treatment and side effects has widened enough to allow for a safe range. Lower the Toxicity Rating of all non-poison items created by the Pharmacist by 1 and increase their potency by 25%.
Equip the item?: n/a
Cost: n/a
Crafter: Hanelli
Recipient: Myself
Recipe: Medicinal Formula
Materials Used: Base Herb (Material Lv. 4), Base Herb (Material Lv. 5), Impure Solvent (Material Lv. 6) - all items are in Han's inventory.
Requested Item:
Medicinal Formula
A basic healing potion that restores about 20 HP per average level of the materials used to make it. At low levels, this amount is essentially a player's entire amount, but higher level players will require a few in order to heal back to full HP. It has a toxicity rating of 1. After a player drinks potions with a total toxicity rating of 20, any potions taken afterward become halved in effect.
Standard Craft Thread: Bottle of Mischief
Bonuses:
Therapeutic Index: The Pharmacist's growing skill in creating potions has improved to the point where the very close gap between treatment and side effects has widened enough to allow for a safe range. Lower the Toxicity Rating of all non-poison items created by the Pharmacist by 1 and increase their potency by 25%.
Equip the item?: n/a
Cost: n/a