Post by Hanelli on May 8, 2014 11:20:32 GMT
Main Class:
Main Class Claims:
A Path, Two Explorers do not Make: 376, 325, 536, 367 (subtotal: 1,604)
Senpais, Senpais Everywhere: 339, 305, 428, 406, 506, 360 (subtotal: 2,344)
Another Path, Six Explorers do not Make: 302, 452, 562 (subtotal: 1,316)
Some luck Han's got: 337, 353, 563, 530, 551, 461, 404, 523, 882, 331 (subtotal: 4,935)
Gobu-gobu Goblins: 563 (subtotal: 563)
Total Word Count: 10,762
Main Class AP Claimed: 43 AP
Total Claim:
Link to Previous Claim: clicky clicky
Pre-Claim AP:
Main Class: 56 AP
Craft Subclass: 115 AP
RP Subclass: 0 AP
Post-Claim AP:
Main Class: 99 AP
Craft Subclass: 115 AP
RP Subclass: 0 AP
Final Levels:
Main Class Level: 29
Craft Subclass Level: 39
RP Subclass Level: 1
Requested Skill(s):
Atrophy Break - Tier I Skill
Debuff Ranged Attack. While Assassins primary favor physical attacks, they have adopted some minor magic in the past to keep up with the advances of magi. By enchanting a projectile with a spell, the Assassin can cause a spectral chains to bind their target on contact, the projectile itself only deals normal physical damage however. Weaker enemies with little resistance can completely paralyzed by the chains, while stronger enemies are merely slowed. This skill has an animation time of 0.5 seconds and a cooldown of 15 seconds.
Bank Shot - Tier I Skill
An Assassin's skill that expends mana to allow the Assassin to change the trajectory of a fired arrow to adjust for a target's change in position. The arrow will now redirect its movement in an attempt to strike the target directly. Understandably, this skill is most effective against opponents who like to dodge but is near useless against enemies who prefer to block the attack altogether. This skill has an casting time of 0.5 seconds and a cooldown of 5 seconds.
Rapid Shot - Tier I Skill
A physical ranged attack. While adventurers normally favor the blade in combat, some prefer striking from afar, staying unseen even as their victims breathe their last breaths. As the user is somewhat limited by the strength of their bows, unable to apply their full strength at time, Rapid Shot was designed to increase the number of arrows that can be fired. In the time that it takes for most of fire one arrow, a user of this technique can fire two. Accuracy is slightly reduced however, as the user cannot take the time to focus their aim with this technique. This skill has an animation time of 0.5 seconds and a cooldown of 10 seconds.
Main Class Claims:
A Path, Two Explorers do not Make: 376, 325, 536, 367 (subtotal: 1,604)
Senpais, Senpais Everywhere: 339, 305, 428, 406, 506, 360 (subtotal: 2,344)
Another Path, Six Explorers do not Make: 302, 452, 562 (subtotal: 1,316)
Some luck Han's got: 337, 353, 563, 530, 551, 461, 404, 523, 882, 331 (subtotal: 4,935)
Gobu-gobu Goblins: 563 (subtotal: 563)
Total Word Count: 10,762
Main Class AP Claimed: 43 AP
Total Claim:
Link to Previous Claim: clicky clicky
Pre-Claim AP:
Main Class: 56 AP
Craft Subclass: 115 AP
RP Subclass: 0 AP
Post-Claim AP:
Main Class: 99 AP
Craft Subclass: 115 AP
RP Subclass: 0 AP
Final Levels:
Main Class Level: 29
Craft Subclass Level: 39
RP Subclass Level: 1
Requested Skill(s):
Atrophy Break - Tier I Skill
Debuff Ranged Attack. While Assassins primary favor physical attacks, they have adopted some minor magic in the past to keep up with the advances of magi. By enchanting a projectile with a spell, the Assassin can cause a spectral chains to bind their target on contact, the projectile itself only deals normal physical damage however. Weaker enemies with little resistance can completely paralyzed by the chains, while stronger enemies are merely slowed. This skill has an animation time of 0.5 seconds and a cooldown of 15 seconds.
Bank Shot - Tier I Skill
An Assassin's skill that expends mana to allow the Assassin to change the trajectory of a fired arrow to adjust for a target's change in position. The arrow will now redirect its movement in an attempt to strike the target directly. Understandably, this skill is most effective against opponents who like to dodge but is near useless against enemies who prefer to block the attack altogether. This skill has an casting time of 0.5 seconds and a cooldown of 5 seconds.
Rapid Shot - Tier I Skill
A physical ranged attack. While adventurers normally favor the blade in combat, some prefer striking from afar, staying unseen even as their victims breathe their last breaths. As the user is somewhat limited by the strength of their bows, unable to apply their full strength at time, Rapid Shot was designed to increase the number of arrows that can be fired. In the time that it takes for most of fire one arrow, a user of this technique can fire two. Accuracy is slightly reduced however, as the user cannot take the time to focus their aim with this technique. This skill has an animation time of 0.5 seconds and a cooldown of 10 seconds.