Post by Icyferno on Sept 14, 2014 13:32:33 GMT
Main Class: Swashbuckler
Main Class Claims: A Stampede of Boars [Mentor / Klide] (Post 1, Post 2, Post 3, Post 4, Post 5, Post 6, Post 7)
Total Word Count: 492 + 442 + 445 + 653 + 586 + 411 + 577 = 3606
Mentor thread bonus: 3606 x 1.25 = 4507.5
Main Class AP Claimed: 4507.5/250 = 18.03 = 18 (decimals truncated)
Craft Subclass: Pharmacist
Craft Subclass Claims: Tactical Retreat [Research / Solo] (It's a solo, I'm not linking every post for obvious reasons)
Total Word Count: 407 + 370 + 484 + 557 = 1818
Craft Class AP Claimed: 1818/250 = 7.272 = 7 (decimals truncated)
Total Claim:
Link to Previous Claim: AP Claim [5]
Pre-Claim AP: 126
Main Class: 55
Craft Subclass: 42
RP Subclass: 29
Post-Claim AP: 151
Main Class: 73
Craft Subclass: 49
RP Subclass: 29
Final Levels:
Main Class Level: 24
Craft Subclass Level: 21
RP Subclass Level: 15
Requested Skill(s):
Word counter used
P.S.: Making an early AP claim so I can auto-equip lvl 20 weapons when my claim goes through to save mods all the trouble of doing it AFTER the claim. :)
Main Class Claims: A Stampede of Boars [Mentor / Klide] (Post 1, Post 2, Post 3, Post 4, Post 5, Post 6, Post 7)
Total Word Count: 492 + 442 + 445 + 653 + 586 + 411 + 577 = 3606
Mentor thread bonus: 3606 x 1.25 = 4507.5
Main Class AP Claimed: 4507.5/250 = 18.03 = 18 (decimals truncated)
Craft Subclass: Pharmacist
Craft Subclass Claims: Tactical Retreat [Research / Solo] (It's a solo, I'm not linking every post for obvious reasons)
Total Word Count: 407 + 370 + 484 + 557 = 1818
Craft Class AP Claimed: 1818/250 = 7.272 = 7 (decimals truncated)
Total Claim:
Link to Previous Claim: AP Claim [5]
Pre-Claim AP: 126
Main Class: 55
Craft Subclass: 42
RP Subclass: 29
Post-Claim AP: 151
Main Class: 73
Craft Subclass: 49
RP Subclass: 29
Final Levels:
Main Class Level: 24
Craft Subclass Level: 21
RP Subclass Level: 15
Requested Skill(s):
Viper Raise: An attack that targets the arm tendons. A successful hit will result in gradual damage over time due to a bleeding effect, which is accommodated by the wound area seeping out a constant trail of blood. Despite the move's somewhat gory animation, this bleeding effect is fairly minor and scales in a manner similarly to a poison effect. This skill has a 2 second animation time and a 9 second cooldown.
Pharmacist level 21 skill: Currently unknown
Word counter used
P.S.: Making an early AP claim so I can auto-equip lvl 20 weapons when my claim goes through to save mods all the trouble of doing it AFTER the claim. :)