Post by Deleted on Nov 16, 2014 2:42:38 GMT
RP Class: Animal Trainer
RP Class Claims:
1) Hybrid Hybris (Posts: 1) - 505
2) Together They Make Ninety (Posts: 1, 2, 3, 4, 5, 6) - 435, 870, 790, 435, (652 = 435 * 1.5), (1515 = 1010 * 1.5) => 4697
3) Gullible Tamers (Posts: 1, 2, 3, 4 ) - 350, 260, 350, 365 = 1325
4) How to Mess Up Your Dwagon (Posts: 1, 2, 3, 4, 5, 6, 7, 8, 9) - 500, 480, 465, 655, 500, 365, 325, 300, 265 = 3855
5) [Solo] Musings of a Famished Tamer (Posts: 1) - 1030
6) [Solo] Of Rabbits and Men (Posts: 1) - 550
7) [Solo] The Feast of He-Who-Walks-Behind-the-Rows (Post: 1) - 1560
Total Word Count: 3140 (solo) + 10382 (group) = 13522
RP Class AP Claimed: 54 AP
Extra AP from Crafting Claim: 4 AP from this claim
Total Claim: 58 AP
Link to Previous Claim: Claim #30
Pre-Claim AP:
Main Class: 720 AP
Craft Subclass (BS): 455 AP
RP Subclass: 221 AP
Post-Claim AP:
Main Class: 720 AP
Craft Subclass (BS): 500 AP
RP Subclass: 279 AP
Final Levels:
Main Class Level: 90
Craft Subclass (BS): 90
RP Subclass Level: 67
Requested Skill: Blacksmith
RP Class Claims:
1) Hybrid Hybris (Posts: 1) - 505
2) Together They Make Ninety (Posts: 1, 2, 3, 4, 5, 6) - 435, 870, 790, 435, (652 = 435 * 1.5), (1515 = 1010 * 1.5) => 4697
3) Gullible Tamers (Posts: 1, 2, 3, 4 ) - 350, 260, 350, 365 = 1325
4) How to Mess Up Your Dwagon (Posts: 1, 2, 3, 4, 5, 6, 7, 8, 9) - 500, 480, 465, 655, 500, 365, 325, 300, 265 = 3855
5) [Solo] Musings of a Famished Tamer (Posts: 1) - 1030
6) [Solo] Of Rabbits and Men (Posts: 1) - 550
7) [Solo] The Feast of He-Who-Walks-Behind-the-Rows (Post: 1) - 1560
Total Word Count: 3140 (solo) + 10382 (group) = 13522
RP Class AP Claimed: 54 AP
Extra AP from Crafting Claim: 4 AP from this claim
Total Claim: 58 AP
Link to Previous Claim: Claim #30
Pre-Claim AP:
Main Class: 720 AP
Craft Subclass (BS): 455 AP
RP Subclass: 221 AP
Post-Claim AP:
Main Class: 720 AP
Craft Subclass (BS): 500 AP
RP Subclass: 279 AP
Final Levels:
Main Class Level: 90
Craft Subclass (BS): 90
RP Subclass Level: 67
Requested Skill: Blacksmith
Level 21 Skill. Armament Appraisal: A Blacksmith's knowledge of weapons is limited not by their ability to craft them, but to know the hidden qualities of the weapon that only the weapon itself would otherwise know. When Armament Apprisal is used and a weapon is held in their hand, the Blacksmith will be told the following about the weapon: a mental image of the last person to touch the weapon, the name of the weapon's crafter, the weapon's flavor text, and the names and effects of any enchants or reforges placed upon the weapon. This skill has a casting time of 5 seconds and no cooldown.
Level 31 Skill. Spirit Weapon: A Blacksmith who pours their heart and soul into a weapon is able to unlock its potential greater than anyone else. When the Blacksmith wields a weapon that they crafted themselves, the item level of the weapon is considered to be 5 levels higher during damage calculation. If the item would otherwise be raised to an item level past 90, it is capped at 90 and gains a +5% bonus to critical hits and accuracy instead.
Level 41 Skill. Adamantium: The Blacksmith's ability to reinforce metal equipment is unparalleled. This skill may be used on an item or any object made from metal. No matter how much damage is dealt to that item, it cannot bend or break for the next 10 seconds. If used on any metal armor, the item's level is considered 10 levels higher during defense calculation. This skill has a casting time of 2 seconds and a cooldown of 20 seconds.
Level 51 Skill. Namesake: The Blacksmith's name among crafters is becoming more influential, giving their weapons even greater potential. If the crafter is in the same thread as someone wielding a weapon they crafted, its user will receive the effects of the Blacksmith's Spirit Weapon skill. If the Blacksmith is struck by an attack from an opponent that is wielding a weapon crafted by the Blacksmith themselves, the item level of that weapon is halved during damage calculation.