Post by Deleted on Jan 9, 2015 10:50:22 GMT
Crafting Class: Chef
Crafting Class Claims:
1) Return to the Midnight Bell (Posts: 1, 2) - 1020, 1000 = 2020
2) [Research/Solo] Frozen Not-so-Delight (Posts: 1, 2, 3) - 1000, 1005, 1015 = 3020
3) ONIxpected! (Posts: 1, 2, 3) - 540, 1045, 1005 = 2590
4) [Solo] An Alpaca Named Sheep (Posts: 1, 2, 3, 4) - 1040, 1050, 800, 1610 = 4500
5) A Day in Paradise? (Posts: 1) - 1000
6) [Guild Thread] Building Kalliste (Posts: 1, 2, 3, 4, 5, 6) - 415, 320, 410, 310, 280, 255 = 1990 * 1.2 = 2388
Total Word Count: 7520 (solo) + 5610 (group) + 2388 (guild) = 15518
Crafting Class AP Claimed: 62 AP
Total Claim: 62 AP
Link to Previous Claim: Claim #35
Link to Chef Information: Subclass Change Thread
Pre-Claim AP:
Main Class (SA): 720 AP
Craft Subclass (BS): 500 AP
Craft Subclass (Chef): 110 AP
RP Subclass (AT): 500 AP
Post-Claim AP:
Main Class (SA): 720 AP
Craft Subclass (BS): 500 AP
Craft Subclass (Chef): 172 AP
RP Subclass (AT): 500 AP
Final Levels:
Main Class Level (SA): 90
Craft Subclass (BS): 90
Craft Subclass (Chef): 51
RP Subclass Level (AT): 90
Requested Skill: Chef
Crafting Class Claims:
1) Return to the Midnight Bell (Posts: 1, 2) - 1020, 1000 = 2020
2) [Research/Solo] Frozen Not-so-Delight (Posts: 1, 2, 3) - 1000, 1005, 1015 = 3020
3) ONIxpected! (Posts: 1, 2, 3) - 540, 1045, 1005 = 2590
4) [Solo] An Alpaca Named Sheep (Posts: 1, 2, 3, 4) - 1040, 1050, 800, 1610 = 4500
5) A Day in Paradise? (Posts: 1) - 1000
6) [Guild Thread] Building Kalliste (Posts: 1, 2, 3, 4, 5, 6) - 415, 320, 410, 310, 280, 255 = 1990 * 1.2 = 2388
Total Word Count: 7520 (solo) + 5610 (group) + 2388 (guild) = 15518
Crafting Class AP Claimed: 62 AP
Total Claim: 62 AP
Link to Previous Claim: Claim #35
Link to Chef Information: Subclass Change Thread
Pre-Claim AP:
Main Class (SA): 720 AP
Craft Subclass (BS): 500 AP
Craft Subclass (Chef): 110 AP
RP Subclass (AT): 500 AP
Post-Claim AP:
Main Class (SA): 720 AP
Craft Subclass (BS): 500 AP
Craft Subclass (Chef): 172 AP
RP Subclass (AT): 500 AP
Final Levels:
Main Class Level (SA): 90
Craft Subclass (BS): 90
Craft Subclass (Chef): 51
RP Subclass Level (AT): 90
Requested Skill: Chef
Level 21 Skill
Aroma Analysis: Toggle Skill. As a Chef, it is important to control the flavor. Not too strong, yet not too weak. By smelling any food or ingredient, a window appears, showing 5 gauges representing the quality of the food in the 5 flavor types: Bitter, Spicy, Sweet, Dry and Sour. This information automatically updates for meals being cooked. Due to the useful information provided by this ability, a Chef may customize the effects of their dish without much trouble. When performing a craft for Ordinary Food in a craft thread (cannot be a speed craft), the Chef may add any one of the following effects to the finished item: small HP regeneration, small MP regeneration, cancels poison effects, cancels sickness effects, raises movement speed by 10%, raises attack speed by 10%, raises physical damage by 10%, raises magic damage by 10%, raises defense by 10%, raises accuracy by 10%, reduces the current cooldown of any skill by 5 seconds. Except for instant effects and cooldown, the duration of most of these effects is 10 seconds by default.
Aroma Analysis: Toggle Skill. As a Chef, it is important to control the flavor. Not too strong, yet not too weak. By smelling any food or ingredient, a window appears, showing 5 gauges representing the quality of the food in the 5 flavor types: Bitter, Spicy, Sweet, Dry and Sour. This information automatically updates for meals being cooked. Due to the useful information provided by this ability, a Chef may customize the effects of their dish without much trouble. When performing a craft for Ordinary Food in a craft thread (cannot be a speed craft), the Chef may add any one of the following effects to the finished item: small HP regeneration, small MP regeneration, cancels poison effects, cancels sickness effects, raises movement speed by 10%, raises attack speed by 10%, raises physical damage by 10%, raises magic damage by 10%, raises defense by 10%, raises accuracy by 10%, reduces the current cooldown of any skill by 5 seconds. Except for instant effects and cooldown, the duration of most of these effects is 10 seconds by default.
Level 31 Skill
Food Critic: Even after a food has been cooked, the words of an experienced Chef can often change everyone's perceptions about that food. The Chef is able to substitute a food item's effect with any of the effects listed under Aroma Analysis. The Chef must directly look at the food item when this skill is activated. Alternately, they may take the list and apply an opposite effect (the food can reduce HP when eaten, reduces accuracy by 10% for 10 seconds, raises the current cooldown of a skill by 5 seconds, etc). This skill has a casting time of 5 seconds and a cooldown of 20 seconds.
Food Critic: Even after a food has been cooked, the words of an experienced Chef can often change everyone's perceptions about that food. The Chef is able to substitute a food item's effect with any of the effects listed under Aroma Analysis. The Chef must directly look at the food item when this skill is activated. Alternately, they may take the list and apply an opposite effect (the food can reduce HP when eaten, reduces accuracy by 10% for 10 seconds, raises the current cooldown of a skill by 5 seconds, etc). This skill has a casting time of 5 seconds and a cooldown of 20 seconds.
Level 41 Skill
Flavor Adventure: A truly experienced Chef is able to turn even the oddest food combinations into something that is appealing to the eye and taste. When this skill is used, the Chef may select 3 food or drink items from their inventory. Those items are consumed for the duration of the thread and the Chef receives an item that is a composite of all three dishes' effects. If a dish's effect would otherwise be identical to another dish's effect, the effects will stack. This skill has a casting time of 5 seconds and a cooldown of 60 seconds.
Flavor Adventure: A truly experienced Chef is able to turn even the oddest food combinations into something that is appealing to the eye and taste. When this skill is used, the Chef may select 3 food or drink items from their inventory. Those items are consumed for the duration of the thread and the Chef receives an item that is a composite of all three dishes' effects. If a dish's effect would otherwise be identical to another dish's effect, the effects will stack. This skill has a casting time of 5 seconds and a cooldown of 60 seconds.
Level 51 Skill
Flavor of Love: Any dish cooked with love will always turn out better! Effects of any food item crafted by the Chef have their duration doubled and benefits increased by 50% as long as the Chef is participating in that thread. When the Chef performs a craft in any craft thread (cannot be a speed craft), the Chef may apply this skill as a bonus to increase the level of the item by 5. This skill may boost an item's level past their own crafting level. No item can be boosted past Level 90 by this effect. If the item's level is 90 before this effect is applied, the Chef's Material Fees are reduced by 25% instead when performing this craft in a craft thread.
Flavor of Love: Any dish cooked with love will always turn out better! Effects of any food item crafted by the Chef have their duration doubled and benefits increased by 50% as long as the Chef is participating in that thread. When the Chef performs a craft in any craft thread (cannot be a speed craft), the Chef may apply this skill as a bonus to increase the level of the item by 5. This skill may boost an item's level past their own crafting level. No item can be boosted past Level 90 by this effect. If the item's level is 90 before this effect is applied, the Chef's Material Fees are reduced by 25% instead when performing this craft in a craft thread.