Post by Saskia on Feb 5, 2015 1:18:43 GMT
Main Class: Guardian
Main Class Claims:
1.) Special Request - 1001- 931= 1,932
2.) Newbs and an experienced player in the forest- 1131= 1,131
3.) The Sword Saint- 770 x 1.2 (Guild Bonus) = 924
4.) Training Troubles - 903 = 903
5.) Blood runs deeper than water - 788 - 600 -392 = 1780
6.) [Guild VA] Murderous Hearts - 1853 - 1071 - 916 x 1.3 (Guild Bonus) = 4992
7.) [Guild VA] Gobbos, Gobbos everywhere - 1131- 690 - 601- 1131 x 1.3 (Guild Bonus) = 3148
8.) The Astral Aegis - 678- 770- 757 = 2205
9.) Breakfast for Champions -622 - 628 - 603- 531 = 2384
10.)[Guild/VA] Furniture Shopping -1002 = 1002
11.) Dining with Ratmen -570 = 570
12.)Cavern Clear Out! [HoC/VA] - 844 - 681 x 1.2 (Alliance bonus) = 1830
13.)Uncharted Destinies 550 - 750 - 833 - 784 - 953 - 730= 4600
14.)[Guild VA 3/3] Beyond the Blue Abyss - 884 - 1587 x 1.2 (Guild Bonus) = 2965
15.)[Event] Snowdonia Winter Ball - 1259 - 952 - 962 = 3173
16.)The Drunken Druid-802 - 720 - 1266 - 892 = 3680
17.)[Guild VA] Arts and Crafts - 1546 x 1.3 (Guild Bonus) = 2009
18.) Temple of Tides [HoC/VA] - 1271 x 1.2 (Alliance Bonus) = 1525
Total Word Count: 40, 754
Main Class AP Claimed: 163
---------------------
Total Claim:
Link to Previous Claim: log-horizon.proboards.com/thread/4390/ap-claim-4-saskia
Pre-Claim AP: (Enter the amount of AP you have distributed among your three classes as of your previous claim.)
Main Class: - 209
Craft Subclass: - 0
RP Subclass: - 47
Post-Claim AP: (Enter the amount of AP you will have distributed among your three classes if your claim is approved.)
Main Class: - 372
Craft Subclass: - 0
RP Subclass: - 47
Final Levels: (List your character's levels upon successful claim.)
Main Class Level: -
67
Craft Subclass Level: -
1
RP Subclass Level: -
21
Requested Skill(s):
Ephemeral Guillotine
Tier II Skill
A Guardian skill usable only with a two-handed weapon while in mid-air. The Guardian raises the weapon above their turn and performs a single front flip. Then, the Guardian immediately descends to the ground at a high velocity. Fall damage sustained is greatly reduced during this skill's duration. Upon contact with the ground, a gigantic vertical cutting wave cleaves the area up to 5 meters in front of the Guardian. The strength and range of this skill is further influenced by the height at which the Guardian used the skill, so it's not unusual for it to be a major offensive factor when used from a cliffside. This skill has an animation time of 2 seconds and a cooldown of 20 seconds.
Siege Breaker
Tier II Skill
The Guardian holds a two-handed weapon or large shield in front of their body and shifts pressure toward their heels to activate this skill. In response, the Guardian's body will automatically dash forward, mowing down targets standing in the way. The higher the item level of the Guardian's armor compared to that of the opponent's, the more bonus damage is dealt by this skill. Nevertheless, this sudden burst of speed is something very uncharacteristic of the Guardian's usual abilities, so an opponent caught off guard by the technique will usually be too late to react to it. This skill has an animation time of 1 second and a cooldown time of 15 seconds.
Tier II Skill
A Guardian skill usable only with a two-handed weapon. Using a fraction of their life energy, the Guardian slashes forward with such momentum that a red cutting wave appears and cracks the ground for a few meters forward. This gigantic projectile and the terrain damage it causes can tear through a battalion of monsters in an instant. The primary downside to this skill is that rather than MP, it requires a flat cost of 10% of the Guardian's HP to activate. Of course, if you can eliminate the foe before they can lay a hand on you, it's only a small price to pay. There is a cooldown of 20 seconds when this skill is used and its animation time is 2 seconds.
Iron Curtain
Tier III Skill
The Guardian slams down a shield or two-handed weapon into the ground, causing the animation of a wall of mana to rise up around the surrounding three meters. All ally characters within this boundary receive a great buff to their defense and maximum HP for 5 minutes. Because of Iron Curtain's effectiveness and ability to be perpetually active in the battlefield, it is one of the most important support skills to bring along in major raids. This skill has an animation of 5 seconds and a cooldown of 1 minute. If Iron Curtain is used on a character who is already affected by the skill, its duration instead resets to the full 5 minute duration.
Crest of the Oda
Tier III Skill
A secret art taught in the village of the Moon Dance Forest. To use it to its full potential, it's said that one should train under the guidance of the villagers. The Oda promote strength and courage, enough to withstand armies. Using this skill, a Guardian summons forth the Crest of the Oda to appear before them, which stays for 5 seconds. If attacked, the skill negates 50% of the damage, and reflects it back towards the enemy. The other 50% is taken to the user. While Crest of the Oda is active, the Guardian cannot perform any other attacks or skills. After 5 seconds, the image will vanish. This skill has a cooldown of 30 seconds and an animation time of 1 second.
Damocles
Tier III Skill
The Sword of Damocles, a symbol of humility that looms over its wary target. The Guardian expends mana in order to create the illusion of a gigantic sword, floating high above the battlefield. Because of this skill's nature, it cannot be used indoors. The weapon is roughly 10 meters tall with a blade thickness equal to the average adult's body width. Damocles, to most individuals, appears mainly as a psychological deterrent toward anyone who should close in on the Guardian. Through a mental command, the Guardian may cause Damocles to fall down onto the ground at any time, stabbing through any target it falls upon before disappearing. A target directly struck by Damocles is dealt heavy physical damage. This skill has a casting time of 5 seconds and a cooldown of 60 seconds. Only one Damocles can be summoned by the Guardian at once, and it has a maximum sustainable distance of 100 meters from the Guardian.
Main Class Claims:
1.) Special Request - 1001- 931= 1,932
2.) Newbs and an experienced player in the forest- 1131= 1,131
3.) The Sword Saint- 770 x 1.2 (Guild Bonus) = 924
4.) Training Troubles - 903 = 903
5.) Blood runs deeper than water - 788 - 600 -392 = 1780
6.) [Guild VA] Murderous Hearts - 1853 - 1071 - 916 x 1.3 (Guild Bonus) = 4992
7.) [Guild VA] Gobbos, Gobbos everywhere - 1131- 690 - 601- 1131 x 1.3 (Guild Bonus) = 3148
8.) The Astral Aegis - 678- 770- 757 = 2205
9.) Breakfast for Champions -622 - 628 - 603- 531 = 2384
10.)[Guild/VA] Furniture Shopping -1002 = 1002
11.) Dining with Ratmen -570 = 570
12.)Cavern Clear Out! [HoC/VA] - 844 - 681 x 1.2 (Alliance bonus) = 1830
13.)Uncharted Destinies 550 - 750 - 833 - 784 - 953 - 730= 4600
14.)[Guild VA 3/3] Beyond the Blue Abyss - 884 - 1587 x 1.2 (Guild Bonus) = 2965
15.)[Event] Snowdonia Winter Ball - 1259 - 952 - 962 = 3173
16.)The Drunken Druid-802 - 720 - 1266 - 892 = 3680
17.)[Guild VA] Arts and Crafts - 1546 x 1.3 (Guild Bonus) = 2009
18.) Temple of Tides [HoC/VA] - 1271 x 1.2 (Alliance Bonus) = 1525
Total Word Count: 40, 754
Main Class AP Claimed: 163
---------------------
Total Claim:
Link to Previous Claim: log-horizon.proboards.com/thread/4390/ap-claim-4-saskia
Pre-Claim AP: (Enter the amount of AP you have distributed among your three classes as of your previous claim.)
Main Class: - 209
Craft Subclass: - 0
RP Subclass: - 47
Post-Claim AP: (Enter the amount of AP you will have distributed among your three classes if your claim is approved.)
Main Class: - 372
Craft Subclass: - 0
RP Subclass: - 47
Final Levels: (List your character's levels upon successful claim.)
Main Class Level: -
67
Craft Subclass Level: -
1
RP Subclass Level: -
21
Requested Skill(s):
Ephemeral Guillotine
Tier II Skill
A Guardian skill usable only with a two-handed weapon while in mid-air. The Guardian raises the weapon above their turn and performs a single front flip. Then, the Guardian immediately descends to the ground at a high velocity. Fall damage sustained is greatly reduced during this skill's duration. Upon contact with the ground, a gigantic vertical cutting wave cleaves the area up to 5 meters in front of the Guardian. The strength and range of this skill is further influenced by the height at which the Guardian used the skill, so it's not unusual for it to be a major offensive factor when used from a cliffside. This skill has an animation time of 2 seconds and a cooldown of 20 seconds.
Siege Breaker
Tier II Skill
The Guardian holds a two-handed weapon or large shield in front of their body and shifts pressure toward their heels to activate this skill. In response, the Guardian's body will automatically dash forward, mowing down targets standing in the way. The higher the item level of the Guardian's armor compared to that of the opponent's, the more bonus damage is dealt by this skill. Nevertheless, this sudden burst of speed is something very uncharacteristic of the Guardian's usual abilities, so an opponent caught off guard by the technique will usually be too late to react to it. This skill has an animation time of 1 second and a cooldown time of 15 seconds.
Tier II Skill
A Guardian skill usable only with a two-handed weapon. Using a fraction of their life energy, the Guardian slashes forward with such momentum that a red cutting wave appears and cracks the ground for a few meters forward. This gigantic projectile and the terrain damage it causes can tear through a battalion of monsters in an instant. The primary downside to this skill is that rather than MP, it requires a flat cost of 10% of the Guardian's HP to activate. Of course, if you can eliminate the foe before they can lay a hand on you, it's only a small price to pay. There is a cooldown of 20 seconds when this skill is used and its animation time is 2 seconds.
Iron Curtain
Tier III Skill
The Guardian slams down a shield or two-handed weapon into the ground, causing the animation of a wall of mana to rise up around the surrounding three meters. All ally characters within this boundary receive a great buff to their defense and maximum HP for 5 minutes. Because of Iron Curtain's effectiveness and ability to be perpetually active in the battlefield, it is one of the most important support skills to bring along in major raids. This skill has an animation of 5 seconds and a cooldown of 1 minute. If Iron Curtain is used on a character who is already affected by the skill, its duration instead resets to the full 5 minute duration.
Crest of the Oda
Tier III Skill
A secret art taught in the village of the Moon Dance Forest. To use it to its full potential, it's said that one should train under the guidance of the villagers. The Oda promote strength and courage, enough to withstand armies. Using this skill, a Guardian summons forth the Crest of the Oda to appear before them, which stays for 5 seconds. If attacked, the skill negates 50% of the damage, and reflects it back towards the enemy. The other 50% is taken to the user. While Crest of the Oda is active, the Guardian cannot perform any other attacks or skills. After 5 seconds, the image will vanish. This skill has a cooldown of 30 seconds and an animation time of 1 second.
Damocles
Tier III Skill
The Sword of Damocles, a symbol of humility that looms over its wary target. The Guardian expends mana in order to create the illusion of a gigantic sword, floating high above the battlefield. Because of this skill's nature, it cannot be used indoors. The weapon is roughly 10 meters tall with a blade thickness equal to the average adult's body width. Damocles, to most individuals, appears mainly as a psychological deterrent toward anyone who should close in on the Guardian. Through a mental command, the Guardian may cause Damocles to fall down onto the ground at any time, stabbing through any target it falls upon before disappearing. A target directly struck by Damocles is dealt heavy physical damage. This skill has a casting time of 5 seconds and a cooldown of 60 seconds. Only one Damocles can be summoned by the Guardian at once, and it has a maximum sustainable distance of 100 meters from the Guardian.