Post by Haseo on Jul 24, 2015 18:42:52 GMT
Haseo
Character Info
REAL NAME: Miraki Shirai
REAL GENDER: Male
GAME GENDER: Male
AGE: 16
SEXUALITY: Heterosexual
FACE-CLAIM: Kirito, Sword Art Online
PLAYED BY: Haseo
RACE: Human
FACTION: Adventurer
Appearance (Haseo has a smooth, feminine face. This is because he is extremely cautious, and as such bears no scars. He has long, jet black hair, permanently flowing down towards his pale face, resting above his large, piercing grey eyes. Despite the size of his eyes,they occasionally seem uncaring, or restless. Though he has a thin body, beneath his clothes he is an extremely muscular individual. He is at a decent height for his age, standing at 5’7 feet. Haseo preffers primarily black clothes, which leads some to see him as a shady character, usually in combination with blue or white. He sometimes uses this assumption as an advantage to avoid others. He always ensures his clothes are comfy enough, in order to fight and manouver with no drawbacks. He often seems shy at first sight, but he often assumes the role as leader himself in order to guarantee the survival of himself and his party, often being reprimanded by the actual leader for it. Shy and unsocial in public, Haseo can be kind, or even funny, going as far as sarcasm when people get to know him, and likewise. He always has something planned, making him always in a rush, though more of a calm one. This is when he isn’t sleeping in the middle of nowhere, however. Haseo lacks imagination when it comes to pretty much anything except for when he creates something himself, or for his plans he always holds close to him. Due to this, his character is practically a mirror image of himself. | Personality (Haseo is usually a loner, but the feeling of being involved in a group of people he can trust and call his ‘family’ is something that he has coveted since he entered the death game. Despite his unhealthy obsession and natural skill with any game or technology, Haseo has managed to maintain a very acceptable social-life in the real world, but not as much in the game due to his history. The anti-social demeanour is immdeiately replaced by one of bravery when someone is about to be killed. Despite not being able to die permanently, this does not void the fact that it is a traumatising experience, especially for children. Haseo may seem to ignore when something bad is said about him, but he really does take it to heart, and might go through depression for even the most trivial things. He maintains these depressive states until someone courts him, and reassures him, to which he will return to his kind and friendly demeanour. He would give his life for anyone aslong as he has atleast the slightest trust. However, he barely ever forgives those who betray his trust purposely, and even more so if his friends are endangered because of this. |
Extra
Quotes from Haseo to be expected during RP;
“Let my blade do the talking? It says that you’re about to lose.”
“If you wanna know how to survive, fight. Fight no matter what the odds; no matter what the cost; you have to fight to win, and aslong as you do, you’ll win.”
“I never break my promises. I promise to defeat you, and to never let someone like you do something like this again.”
“You made me break my promise. I never break my promises, so now, I’ll make you repay me.”
“You’re gonna have to get on your knees and beg to get out of this.”
“Let my blade do the talking? It says that you’re about to lose.”
“If you wanna know how to survive, fight. Fight no matter what the odds; no matter what the cost; you have to fight to win, and aslong as you do, you’ll win.”
“I never break my promises. I promise to defeat you, and to never let someone like you do something like this again.”
“You made me break my promise. I never break my promises, so now, I’ll make you repay me.”
“You’re gonna have to get on your knees and beg to get out of this.”
Biography
(Haseo had a relatively normal life of a privelaged child. He used to always whine, and weave trouble purposely for attention. This changed when his father died, his father who always said that the life they had was one of living, wheras many others were only surviving, and that he should never take it for granted. Since then he never asked for anything, and was always a well-behaved child, that along with his mother, took care of the daily chores of the house. The game was a way to pass the time, since his mother works late everyday except for weekends.
Haseo had an older brother and a younger sister. His older brother died a while after their father, but his sister Shiemi, 2 years younger, was a huge help when putting together the finances to get the game. Due to this he was sure his sister would blame herself for his entering the game, but he knew their mother would comfort her, and even the other way around at times. Haseo, bearing in mind that his mother would struggle immensely without him, would never have imagined he would be trapped in the death game. With the thought in mind, Haseo couldn’t bare to imagine what his mother was going through, and the thoughts that crossed her mind; Sorrow, Depression, which he inherited from his mother,and even suicide, something he himself had never considered, and would never consider no matter what. Due to this, he often uses thought of his family, mainly his sister, in the midst of battle in order to achieve the will to defeat his opponent. As a result, the very same memories haunt him until someone consoles him, which is only a temporary relief to his emotional side.
Inventory
EQUIPMENT
Left Arm Starter Long Sword | Armor Starter Leather Armor | Right Arm Starter Longsword (Kept in Inventory) |
Accessory #1 | Accessory #2 | Accessory #3 |
Accessory #4 | ||
Vanity #1 | Vanity #2 | Vanity #3 |
CLASS SKILLS
Main Class: Swashbuckler
Quick Swap: A skill that facilitates the quick switching of equipment from the user's equipment to their inventory. While many characters use quick slots in order to swap out their weapons, this requires a manual action. The use of Quick Swap does this exchange automatically. This switching can only be done with two equipment sets at a time, both of which are registered prior to the start of battle. When Quick Swap is used, the current equipment set will be swapped out to the other set designated by the skill. Due to the nature of this skill, it is best used by characters of the Weapon Specialist classes. This skill has an animation time of 1 second. Its cooldown if used by a Weapon Specialist class is 30 seconds which increases to 60 seconds if used by any other class.
Fencer Style: A passive skill that activates when the swashbuckler is only equipping a single one-handed weapon and nothing in their off hand, increasing the attack damage of their one-handed weapon. Dual wielding has its merits in granting the swashbuckler with an opportunity to apply two different effects to the opponent upon a successful hit, while fighting with the Fencing Style sacrifices this versatility for a greater form of fighting stability.
Hearing Aptitude: A toggle skill that improves the character's hearing perception. Whispers can be heard from about 2 meters away, conversations can be heard up to 10 meters away, and the hearing range of the most distant sounds are doubled. It is a very effective skill for the sake of gathering intel and eavesdropping.
Level 4 Tier I Skill: (To be added)
Level 7 Tier I Skill: (To be added)
Level 10 Tier I Skill: (To be added)
Level 13 Tier I Skill: (To be added)
Level 16 Tier I Skill: (To be added)
Level 19 Tier I Skill: (To be added)
Level 22 Tier I Skill: (To be added)
Level 25 Tier I Skill: (To be added)
Level 28 Tier I Skill: (To be added)
Level 31 Tier II Skill: (To be added)
Roleplay Class: Acrobat
Carving: Toggle skill. Artisans have a certain affinity with carving stone, making their normal artistic talents not to be underestimated in battle. Artisans deal 20% more damage to Rock-type monsters. They can also ignore defence buffs on Rock-type monsters.
Crafting Class: Artisan
High Jump: Passive. One of the most basic tricks of the Acrobat's specialty is their ability to jump greater heights than any average person. The Acrobat's maximum jumping height is doubled. While this skill might seem otherwise mundane, it can allow one to reach places that would be difficult for many others.
Change Log
MM/DD/YYYY -- Info
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