Post by Megumi on Mar 28, 2016 22:16:41 GMT
Main Class: Swashbuckler
Main Class Claims:
Thread: Catching Them All
763 Words
1092 Words
773 Words
780 Words
Total Words/Thread: 3408 Words
Thread: Route 01
767 Words
780 Words
747 Words
752 Words
Total Words/Thread: 3046
Thread: The Sea Above [CA, 1.4x]
746 Words
1175 Words
Total Words/Thread: 1921 x 1.4 = 2689 Words
Thread: A Change of Place [NO, 1.5x]
721 Words
Total Words/Thread: 721 x 1.4 = 1009 Words
Thread: A Waltz through Tall Grass
783 Words
713 Words
Total Words/Thread: 1496 Words
Thread: A Troupe on the Move [Commerce, .75x]
767 Words
779 Words
760 Words
1409 Words
787 Words
Total Words/Thread: 4502 x .75 = 3376 Words
Total Gold/Thread: 4502 / 4 = 1125 Gold
Total Word Count: 3408 + 3046 + 2689 + 1009 + 1496 + 3376 = 15024 Words
Main Class AP Claimed: 15024 / 250 = 60 AP
Crafting Class: Chef
Thread: Ballroom Attire and Dining [Commerce, .75x]
767 Words
Total Words/Thread: 767 x .75 = 575 Words
Total Gold/Thread: 767 / 4 = 191 Gold
Thread: The Prices Aren't Right at all [Commerce, .75x]
737 Words
824 Words
Total Words/Thread: 1561 x .75 = 1170 Words
Total Gold/Thread: 1561 / 4 = 390 Gold
Total Word Count: 1170 + 575 = 1745 Words
Crafting Class AP Claimed: 1745 / 250 = 6 AP
Total Gold Earned: 1706 Gold
Total Claim:
Link to Previous Claim: N/A
Pre-Claim AP:
Main Class: 0 AP
Craft Subclass: 0 AP
RP Subclass: 0 AP
Post-Claim AP:
Main Class: 60 AP
Craft Subclass: 6 AP
RP Subclass: 0 AP
Final Levels:
Main Class Level: 21
Craft Subclass Level: 4
RP Subclass Level: 1
Requested Skill(s):
Main Class:
Main Class Claims:
Thread: Catching Them All
763 Words
1092 Words
773 Words
780 Words
Total Words/Thread: 3408 Words
Thread: Route 01
767 Words
780 Words
747 Words
752 Words
Total Words/Thread: 3046
Thread: The Sea Above [CA, 1.4x]
746 Words
1175 Words
Total Words/Thread: 1921 x 1.4 = 2689 Words
Thread: A Change of Place [NO, 1.5x]
721 Words
Total Words/Thread: 721 x 1.4 = 1009 Words
Thread: A Waltz through Tall Grass
783 Words
713 Words
Total Words/Thread: 1496 Words
Thread: A Troupe on the Move [Commerce, .75x]
767 Words
779 Words
760 Words
1409 Words
787 Words
Total Words/Thread: 4502 x .75 = 3376 Words
Total Gold/Thread: 4502 / 4 = 1125 Gold
Total Word Count: 3408 + 3046 + 2689 + 1009 + 1496 + 3376 = 15024 Words
Main Class AP Claimed: 15024 / 250 = 60 AP
Crafting Class: Chef
Thread: Ballroom Attire and Dining [Commerce, .75x]
767 Words
Total Words/Thread: 767 x .75 = 575 Words
Total Gold/Thread: 767 / 4 = 191 Gold
Thread: The Prices Aren't Right at all [Commerce, .75x]
737 Words
824 Words
Total Words/Thread: 1561 x .75 = 1170 Words
Total Gold/Thread: 1561 / 4 = 390 Gold
Total Word Count: 1170 + 575 = 1745 Words
Crafting Class AP Claimed: 1745 / 250 = 6 AP
Total Gold Earned: 1706 Gold
Total Claim:
Link to Previous Claim: N/A
Pre-Claim AP:
Main Class: 0 AP
Craft Subclass: 0 AP
RP Subclass: 0 AP
Post-Claim AP:
Main Class: 60 AP
Craft Subclass: 6 AP
RP Subclass: 0 AP
Final Levels:
Main Class Level: 21
Craft Subclass Level: 4
RP Subclass Level: 1
Requested Skill(s):
Main Class:
Bleeding Spades: Tier I Skill
This skill coats the weapon or projectile with a small amount of mana that reacts with a foreign target's own bodily mana to create poison in the target's wound. When a target is struck by Bleeding Spades, they take minor poison damage over time for 12 seconds. If Bleeding Spades is used while the target is affected by Viper Raise, the poison duration doubles to 24 seconds. This skill has an animation time of 2 seconds and a cooldown of 12 seconds. If the Swashbuckler uses Bleeding Spades while its poison effect is still affecting the user, its duration will refresh to 12 seconds (24 seconds if Viper Raise's effect is still active).
Discard: Tier I Skill
A technique designed to reduce aggro for the swashbuckler. As soon as the opponent draws near, the swashbuckler performs a somersault over the target's head, then uses the blunt end of the blade to spin the opponent sideways. This sudden disorientation disrupts a monster's thought process, often resulting in its battle AI resetting. This skill has an animation time of 1.5 seconds and a cooldown of 15 seconds.
Hearing Aptitude: Tier I Skill
A toggle skill that improves the character's hearing perception. Whispers can be heard from about 2 meters away, conversations can be heard up to 10 meters away, and the hearing range of the most distant sounds are doubled. It is a very effective skill for the sake of gathering intel and eavesdropping.
High Roller: Tier I Skill
The swashbuckler attempts to bridge defense with offense by dodging an incoming attack and curling the body together to make multiple mid-air rolls as they land over to a new position. At the same time, their weapons are pointed outward, cutting at any opponent that tries to reach at them. This skill has an animation time of 2 seconds and a cooldown of 10 seconds.
Shuffle Windmill: Tier I Skill
The Swashbuckler spins in place and performs 4 rotations with outstretched weapons, forming a horizontal sawblade attack. It can also be performed from a downed position in order to spin and transition into a final standing pose. This technique has optimal results if the lengths of both weapons are the same. Be careful of your party members' positions before you attempt it though. This skill has an animation time of 2 seconds and a cooldown of 8 seconds.
Straights: Tier I Skill
A skill with a 1 second animation time and 5 second cooldown that is very characteristic of its name. This ability causes the Swashbuckler's weapon to glow a golden color as it extends an additional four feet for the duration of an attack. It is initiated by suddenly clenching the weapon very tightly while in mid-swing or mid-thrust. Ranged weapons and grimoires are not affected by this skill. Players wielding two weapons cannot have both weapons be affected by this skill, so it is best used as a follow-up chained strike to prevent the opponent from keeping their distance. After this skill is used, the weapon's attack value decreases for a few seconds, making it unwise to carelessly spam the skill.