Post by Eniko on Aug 6, 2014 21:48:07 GMT
Main Class:
Main Class Claims:
Treasure Ahoy!: Post 1 [#3] - 744 Words, Post 2 [#4] - 741 Words, Post 3 [#5] - 1050 Words, Post 4 [#8] - 985 Words
Total Word Count: 3,520 Words
Main Class AP Claimed: 14 AP
Craft Subclass:
Craft Subclass Claims:
Study and Scribing Session: Post 1 [#1] - 608 Words, Post 2 [#2] - 581 Words, Post 3 [#3] - 534 Words, Post 4 [#4] - 484 Words
Total Word Count: 2,207 Words
Craft Class AP Claimed: 8
Total Claim:
Link to Previous Claim: Eniko's AP Claim [1]
Pre-Claim AP:
Main Class: 8 AP
Craft Subclass: - AP
RP Subclass: 4 AP
Post-Claim AP: (Enter the amount of AP you will have distributed among your three classes if your claim is approved.)
Main Class: 22 AP
Craft Subclass: 8 AP
RP Subclass: 4 AP
Final Levels: (List your character's levels upon successful claim.)
Main Class Level: 11
Craft Subclass Level: 5
RP Subclass Level: 3
Requested Skill(s):
Deadly Dance: [Tier I Skill] Physical Melee Attack. A skill that uses the Assassin’s angular momentum in order to increase the damage of their attack. The Assassin jumps and spins in the air while gripping their weapon, then lands onto the opponent and delivers a downward slash. The key of Deadly Dance is to accumulate angular momentum, so users might find it advantageous to use the skill multiple times in succession. This skill has an animation time of 0.5 seconds and a cooldown of 10 seconds.
Hiding Entry
: [Tier I Skill
] Self Buff. One of the basic stealth magics of the Assassin. A signature move of the Assassins, known for being able to hide in plain sight, that allows them to bend light around them and become invisible to the naked eye for an extended period of time, up to ten minutes. Offensive actions, stabbing a target for instance, immediately break the magic used to hide the Assassin. The spell itself can be a bit taxing to the Assassin and can only be used sparingly. This skill lightly drains the user's MP upon use and has a cooldown of 30 seconds the moment it is canceled.
Main Class Claims:
Treasure Ahoy!: Post 1 [#3] - 744 Words, Post 2 [#4] - 741 Words, Post 3 [#5] - 1050 Words, Post 4 [#8] - 985 Words
Total Word Count: 3,520 Words
Main Class AP Claimed: 14 AP
Craft Subclass:
Craft Subclass Claims:
Study and Scribing Session: Post 1 [#1] - 608 Words, Post 2 [#2] - 581 Words, Post 3 [#3] - 534 Words, Post 4 [#4] - 484 Words
Total Word Count: 2,207 Words
Craft Class AP Claimed: 8
Total Claim:
Link to Previous Claim: Eniko's AP Claim [1]
Pre-Claim AP:
Main Class: 8 AP
Craft Subclass: - AP
RP Subclass: 4 AP
Post-Claim AP: (Enter the amount of AP you will have distributed among your three classes if your claim is approved.)
Main Class: 22 AP
Craft Subclass: 8 AP
RP Subclass: 4 AP
Final Levels: (List your character's levels upon successful claim.)
Main Class Level: 11
Craft Subclass Level: 5
RP Subclass Level: 3
Requested Skill(s):
Deadly Dance: [Tier I Skill] Physical Melee Attack. A skill that uses the Assassin’s angular momentum in order to increase the damage of their attack. The Assassin jumps and spins in the air while gripping their weapon, then lands onto the opponent and delivers a downward slash. The key of Deadly Dance is to accumulate angular momentum, so users might find it advantageous to use the skill multiple times in succession. This skill has an animation time of 0.5 seconds and a cooldown of 10 seconds.
Hiding Entry
: [Tier I Skill
] Self Buff. One of the basic stealth magics of the Assassin. A signature move of the Assassins, known for being able to hide in plain sight, that allows them to bend light around them and become invisible to the naked eye for an extended period of time, up to ten minutes. Offensive actions, stabbing a target for instance, immediately break the magic used to hide the Assassin. The spell itself can be a bit taxing to the Assassin and can only be used sparingly. This skill lightly drains the user's MP upon use and has a cooldown of 30 seconds the moment it is canceled.