Post by Elfriede on May 18, 2015 6:33:33 GMT
Main Class:
Main Class Claims: Post 1
Post 2
Post 3
Post 4
Post 5
Post 6
Post 7
Post 8
Post 9
Post 10
Post 11
Post 12
Post 13
Post 14
Total Word Count: 777+488+524+525+532+556+584+524+555+300+512+666+554+977=8074
Main Class AP Claimed: 32
Total Claim:
Link to Previous Claim: log-horizon.proboards.com/post/20012/thread
Pre-Claim AP:
Main Class: 68 AP
Craft Subclass: 0 AP
RP Subclass: 20 AP
Post-Claim AP:
Main Class: 100 AP
Craft Subclass: 0 AP
RP Subclass: 20 AP
Final Levels: (List your character's levels upon successful claim.)
Main Class Level: 30
Craft Subclass Level: 1
RP Subclass Level: 11
Requested Skill(s):
I apparently accidentally added Hide Walk twice to skill list so I am requesting a replacement skill for the second hide walk as well.
Replacement:
Level 25:
Level 28:
Main Class Claims: Post 1
Post 2
Post 3
Post 4
Post 5
Post 6
Post 7
Post 8
Post 9
Post 10
Post 11
Post 12
Post 13
Post 14
Total Word Count: 777+488+524+525+532+556+584+524+555+300+512+666+554+977=8074
Main Class AP Claimed: 32
Total Claim:
Link to Previous Claim: log-horizon.proboards.com/post/20012/thread
Pre-Claim AP:
Main Class: 68 AP
Craft Subclass: 0 AP
RP Subclass: 20 AP
Post-Claim AP:
Main Class: 100 AP
Craft Subclass: 0 AP
RP Subclass: 20 AP
Final Levels: (List your character's levels upon successful claim.)
Main Class Level: 30
Craft Subclass Level: 1
RP Subclass Level: 11
Requested Skill(s):
I apparently accidentally added Hide Walk twice to skill list so I am requesting a replacement skill for the second hide walk as well.
Replacement:
[div][attr="class","skill"][b]Dimension Shot[/b]: [u]Tier I Assassin Skill[/u]
An Assassin's skill that expends mana to allow an projectile or a ranged skill fired from the Assassin to be fired from a different direction. Upon casting this skill, the Assassin designates one point within 2 meters of where they are standing. Should the Assassin fire a projectile or use a ranged skill within the next 10 seconds, the projectile(s) will disappear immediately from the Assassin's position, reappear at the targeted location's position, and continue within its normal trajectory. This skill allows an Assassin to perform a number of intricate trick shots depending on the situation and it can even be used to pin the blame of an attack on another nearby archer. The targetable range of this skill increases by 2 meters for every 30 Assassin levels. This skill has a casting time of 2.5 seconds and a cooldown of 15 seconds.
[/div]
Level 25:
[div][attr="class","skill"][b]Mythic Script[/b]: [u]Tier I Adventurer Skill[/u]
A toggle skill that uses a negligible amount of mana when it is activated. A skill that allows characters to write messages using pure mana. This message normally lasts for roughly a day if written on a surface or a minute if written in the air, before dissipating into the atmosphere. However, if the message is not exposed to the elements, such as within the bindings of a book, it is possible to preserve a message for months or even years. Taking this skill allows one to see these messages as well, for they are normally invisible to the untrained eye. It has been hypothesized that Ancient Age grimoires are composed from prayers and incantations written in mana onto paper that has been specifically designed to preserve its presence. Keep in mind that although this skill allows one to read writings in mana, it does not help with comprehension.[/div]
Level 28:
[div][attr="class","skill"][b]Ambidexterity[/b]: [u]Tier I Adventurer Skill[/u]
The mechanics of Elder Tale lightly discourage dual-wielding due to the reduced accuracy and proficiency with such a combat style. However, it remains a quite popular strategy among those who willingly sacrifice stability and defense for a little boost in DPS. It is such that Swashbucklers are primarily the class type that specializes in dual-wielding and thus has the most compatible skills for this purpose. The Ambidexterity skill passively lifts the dual-wielding penalty from equipping two one-handed weapons or two shields. This skill does nothing for a Swashbuckler, since they already possess a beginner skill which does the same purpose.[/div]