Post by Kumori on Mar 24, 2014 9:42:50 GMT
Main Class:
Main Class Claims:
log-horizon.proboards.com/post/4636
log-horizon.proboards.com/post/4635
log-horizon.proboards.com/post/4675
log-horizon.proboards.com/post/4685
log-horizon.proboards.com/post/4686
log-horizon.proboards.com/post/4706
log-horizon.proboards.com/post/4758
log-horizon.proboards.com/post/4780
log-horizon.proboards.com/post/4790
log-horizon.proboards.com/post/4827
log-horizon.proboards.com/post/4883
Total Word Count: 4157
Main Class AP Claimed: 16 AP
Craft Subclass:
Craft Subclass Claims:
log-horizon.proboards.com/post/4622
log-horizon.proboards.com/post/4669
log-horizon.proboards.com/post/4875
log-horizon.proboards.com/post/4876
Total Word Count: 1590
Craft Class AP Claimed: 6 AP
RP Subclass Claims:
log-horizon.proboards.com/post/4643
log-horizon.proboards.com/post/4671
log-horizon.proboards.com/post/4672
log-horizon.proboards.com/post/4705
log-horizon.proboards.com/post/4741
log-horizon.proboards.com/post/4831
log-horizon.proboards.com/post/4843
Total Word Count: 2020
RP Class AP Claimed: 8 AP
Total Claim: 30
Link to Previous Claim: log-horizon.proboards.com/thread/1260/assassin-kumori-claim-2
Pre-Claim AP:
Main Class: 36 AP Craft Subclass: 5 AP RP Subclass: 23 AP
Post-Claim AP: Main Class: 52 AP Craft Subclass: 11 AP RP Subclass: 31 AP
Requested Skill(s):
Hiding Entry: Self Buff. One of the basic stealth magics of the Assassin. A signature move of the Assassins, known for being able to hide in plain sight, that allows them to bend light around them and become invisible to the naked eye for an extended period of time, up to ten minutes. Offensive actions, stabbing a target for instance, immediately break the magic used to hide the Assassin. The spell itself can be a bit taxing to the Assassin and can only be used sparingly.
Fatal Ambush: Physical Attack. Assassins are known for their deadly strikes, often being able to slay in a single strike. This technique is the first of the many massive damage attacks the Assassins have under their repertoire. It is a crude version however, a novice skill that serves more as the basis and foundation for future, more poetic, techniques. Requiring a long preparation time, the Assassin must focus onto their target, limiting their perception and leaving them vulnerable to other attacks, as they search for a weak point. Then by focusing all of their strength into one strike, the assassin strikes their target with all of their might into a single point, dealing critical damage. The mental exertion required taxes the mind heavily however, and the technique can only be used sparingly.
Main Class Claims:
log-horizon.proboards.com/post/4636
log-horizon.proboards.com/post/4635
log-horizon.proboards.com/post/4675
log-horizon.proboards.com/post/4685
log-horizon.proboards.com/post/4686
log-horizon.proboards.com/post/4706
log-horizon.proboards.com/post/4758
log-horizon.proboards.com/post/4780
log-horizon.proboards.com/post/4790
log-horizon.proboards.com/post/4827
log-horizon.proboards.com/post/4883
Total Word Count: 4157
Main Class AP Claimed: 16 AP
Craft Subclass:
Craft Subclass Claims:
log-horizon.proboards.com/post/4622
log-horizon.proboards.com/post/4669
log-horizon.proboards.com/post/4875
log-horizon.proboards.com/post/4876
Total Word Count: 1590
Craft Class AP Claimed: 6 AP
RP Subclass Claims:
log-horizon.proboards.com/post/4643
log-horizon.proboards.com/post/4671
log-horizon.proboards.com/post/4672
log-horizon.proboards.com/post/4705
log-horizon.proboards.com/post/4741
log-horizon.proboards.com/post/4831
log-horizon.proboards.com/post/4843
Total Word Count: 2020
RP Class AP Claimed: 8 AP
Total Claim: 30
Link to Previous Claim: log-horizon.proboards.com/thread/1260/assassin-kumori-claim-2
Pre-Claim AP:
Main Class: 36 AP Craft Subclass: 5 AP RP Subclass: 23 AP
Post-Claim AP: Main Class: 52 AP Craft Subclass: 11 AP RP Subclass: 31 AP
Requested Skill(s):
Hiding Entry: Self Buff. One of the basic stealth magics of the Assassin. A signature move of the Assassins, known for being able to hide in plain sight, that allows them to bend light around them and become invisible to the naked eye for an extended period of time, up to ten minutes. Offensive actions, stabbing a target for instance, immediately break the magic used to hide the Assassin. The spell itself can be a bit taxing to the Assassin and can only be used sparingly.
Fatal Ambush: Physical Attack. Assassins are known for their deadly strikes, often being able to slay in a single strike. This technique is the first of the many massive damage attacks the Assassins have under their repertoire. It is a crude version however, a novice skill that serves more as the basis and foundation for future, more poetic, techniques. Requiring a long preparation time, the Assassin must focus onto their target, limiting their perception and leaving them vulnerable to other attacks, as they search for a weak point. Then by focusing all of their strength into one strike, the assassin strikes their target with all of their might into a single point, dealing critical damage. The mental exertion required taxes the mind heavily however, and the technique can only be used sparingly.