Post by Maugan on Mar 26, 2014 0:05:57 GMT
[attr="class","ws"] [attr="class","h"]Maugan [attr="class","fc"] [attr="class","bi"]REAL NAME: Marcus Salyn [attr="class","bi2"]REAL GENDER: Male [attr="class","bi2"]GENDER: Male [attr="class","bi2"]AGE: 19 [attr="class","bi2"]SEXUALITY: Heterosexual, with a sideline in cookie-sexual [attr="class","bi2"]FACE-CLAIM: Neil Dylandy, GUNDAM 00 [attr="class","bi2"]PLAYED BY: Twisted Platypus [attr="class","h2"]Appearance [attr="class","b"]Unlike many inhabitants of Elder Tale, Maugan was physically modelled after his creator. As a result, he is thin and tall, but possesses substantially more muscle. His height remains the same, with his thick, coarse hair brushing six feet. He has no defining features or scars, no earrings, piercings or jewellery, and no tattoos. In fact, the closest thing to a defining feature he has is the number of lines around his eyes, mostly signs of frequent smiles and laughter. Those eyes are classically European muddy brown, though slightly more sunken than usual, and rarely still. His face is narrow, with a sharp chin and high cheekbones. His hair matches his eyes as a uniform brown, falling anywhere from his ears to his shoulders, with trimming a sometime concern at best. If it’s necessary to get it out of his face he generally uses a hairtie or two that he keeps on his person, but otherwise he just lets it hang loose with the bare minimum of grooming. His skin has a distinct olive shade, and most of the time he tans rather than burning. Maugan’s movements are generally fast and precise, even more so in the world of Elder Tale as he never had to adjust to a new body. His fingers are long and thin, with small palms. Like the rest of him, his arms and legs are long and thin, though never bare. He prefers thin, simple and tighter clothing on principle, generally with dark blue or forest green, more for its practicality than anything else. His clothes see little rotation, and the only real change in his outfit is the amount of additional clothing he wears to stay warm. [attr="class","h3"]Personality [attr="class","b"]Maugan is a complex person, even more so due to the fact that he seems to be developing a slightly different persona inside the world of Elder Tale. Most of the time sullen and isolated, Maugan reacted to the new world with uncharacteristic joy and exuberance. Where many Adventurers reacted to their sudden displacement with fear or anxiety, Maugan welcomed the new world, devoid or annoying petty responsibilities or bothersome ties. While not unpleasant, his life outside of the world of Elder Tale was unfulfilling and monotonous, beset on all sides by the forces of stupidity and triviality, to hear him say it. Maugan loves to explore and discover, and thrust into a virgin world has given the surly male a new lease on life. To go with this new happiness, however, is a barely-hidden sense of insufficiency. A perfectionist at heart, Maugan struggles to take criticism in any form, and becomes quickly defensive at the slightest provocation. He has a habit of blaming others for his failings, and hates having to rely on other people. A solo player by choice, Maugan would be perfectly at home being the only person in the entire world. Company is not a problem; he is his own. While Maugan hates being defined by a moral or ethical code, he cannot help but act impulsively at times to follow his habits and take action. While getting involved with the squabbles and problems of others is irritating to no end, he often finds himself waist-deep in trouble before wondering exactly how he managed to get involved. In the end, all he wants to do is leave people alone, and be let alone himself; living completely according to his whims and the demands of nobody else. [attr="class","h3"]History [attr="class","b"]Maugan grew up in a loving, supportive household. He was sheltered as a child as were his other two siblings, and as a young man found himself wishing for his own life, instead of a rebranding of his parents or siblings. Specialising neither in athletics or academics like his sister nd brother respectively, Marcus quickly became introverted and even secretive, keeping everything he could to himself. He had few friends throughout school, and never a significant romance. For most of his life Marcus’ ideal was anonymity; to have the attention and demands of celebrity even in a small sense became anathema. As he grew into a teenager Marcus adopted a minimalistic lifestyle, more because the idea of working for money on someone else’s behalf on fixed hours and according to someone else’s rules was so distasteful that he could never hold down a job for long. His parents, loving though they were inadvertently helped him to maintain this destructive lifestyle by frequently bailing him out financially and never encouraging him to push himself to run his own life competently. Most of Marcus’ time was frittered away on half-finished projects and games, every activity designed to distract from the boredom of the real world. Fantasies became Marcus’ life, each more amazing and fantastical than the one before until the teenager could completely lose himself in a make-believe world. Eventually his desire for immersion brought him to the world of MMOs and despite not wanting to interact with another human being, the idea of playing solo remained intriguing. He turned his attention to one of the oldest and most stable MMOs in the world, coincidentally about to release its new expansion: The Novasphere Pioneers. [attr="class","h3"]Extra [attr="class","b"]Right-handed, second child of three, afraid of falling (but not of heights), favourite fictional character is Beorn from The Hobbit. |
[attr="class","ws"] [attr="class","h"]statistics and inventory [attr="class","fc"] [attr="class","bi3"]RACE: Fox-Tail [attr="class","bi4"]CLASS: Druid [attr="class","bi4"]SUBCLASS: Pathfinder [attr="class","bi5"]CRAFTING CLASS: Pharmacist [attr="class","h4"]Stats (DO NOT EDIT THIS SECTION) [attr="class","b3"] [attr="class","lt"] [attr="class","lt1"]character level [attr="class","lt12"]001 [attr="class","lt2"]subclass level [attr="class","lt22"]001 [attr="class","lt2"]crafting level [attr="class","lt22"]001 [attr="class","hm"]HP [attr="class","hm2"]---- [attr="class","hm"]MP [attr="class","hm2"]---- [attr="class","st2"]Strength [attr="class","st22"]--- [attr="class","st12"]+00 [attr="class","st2"]Dexterity [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Agility [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Intelligence [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Wisdom [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","rt"] [attr="class","h3"]Skills [attr="class","b2"] [attr="class","skill"]Skill Name: Familiar: Grey Wolf: A summoning ability usable by the Druid class, which brings forth a Grey Wolf pup to fight beside them. The wolf excels in physical offense and speed, making it an excellent companion for those wanting to improve their DPS. However, it is a little more fragile than other beginner familiars such as the Alraune, so caution should be exercised when dealing with tough monsters. The wolf's signature ability is a high-speed pounce that can bounce over to strike nearby foes within a second, although this skill does come with a cooldown of 20 seconds. The wolf's abilities and appearance becomes more impressive as the skill ranks up, increasing the familiar's size. When a Familiar summoning skill is used, any Familiars currently active are canceled. [attr="class","skill"]Skill Name: Detox: Pharmacists have developed a certain resistance around drugs and are immune to status debuffs caused by potions. Additionally, they recover twice as fast from poison status effects. [attr="class","skill"]Skill Name: Battle Perception: Toggle skill. Battle perception allows the Pathfinder to notice nearby monsters more easily by displaying their names and levels above their heads. It allows the Pathfinder to detect monsters about ten feet further than a normal character, and is most useful for preventing ambushes. [attr="class","h3"]Equipment [attr="class","b2"] [attr="class","skill"]Armor: Starter Leather Armor: A basic set of soft leather armor made from cheap leather. They are not really protective, but they are better than going naked—probably. You probably do want to replace these asap, when you think about it. [attr="class","skill"]Left Hand: Starter Staff: A two-handed starter weapon designed for novice adventurers, made out of cheap wood. It is typically used to channel magic, but can also be used to whack people on the side of the head. You probably should get this replaced as soon as you can. [attr="class","skill"]Right Hand: Two-handed weapon [attr="class","skill"]Accessory#1: [attr="class","skill"]Accessory#2: [attr="class","skill"]Accessory#3: [attr="class","skill"]Accessory#4: [attr="class","h3"]Inventory [attr="class","b2"] |
[attr="class","ws"] [attr="class","h"]Change Log (DO NOT EDIT THIS SECTION) [attr="class","b"]MM/DD/YYYY |
Coded By Archetype=Luna
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