Post by Kumori on Apr 5, 2014 2:08:49 GMT
Main Class:
Main Class Claims:
log-horizon.proboards.com/post/5414
log-horizon.proboards.com/post/5445
log-horizon.proboards.com/post/5449
log-horizon.proboards.com/post/5453
log-horizon.proboards.com/post/5546 2045
log-horizon.proboards.com/post/5625
log-horizon.proboards.com/post/5629
log-horizon.proboards.com/post/5702
log-horizon.proboards.com/post/5707
log-horizon.proboards.com/post/5749
log-horizon.proboards.com/post/5752
log-horizon.proboards.com/post/5805
log-horizon.proboards.com/post/5818
log-horizon.proboards.com/post/5822
log-horizon.proboards.com/post/5864
log-horizon.proboards.com/post/5867 GUILD THREAD 872*1.2=1046.2
log-horizon.proboards.com/post/5924
Total Word Count: 10318
Main Class AP Claimed: 41 AP
Craft Subclass:
Craft Subclass Claims:
log-horizon.proboards.com/post/5796
log-horizon.proboards.com/post/5861
log-horizon.proboards.com/post/5906
Total Word Count: 1068
Craft Class AP Claimed: 4 AP
RP Subclass Claims:
log-horizon.proboards.com/post/5683
Total Word Count: 321
RP Class AP Claimed: 1 AP
Total Claim:
Link to Previous Claim: log-horizon.proboards.com/thread/1441/assassin-kumori-claim-4
Pre-Claim AP:
Main Class: 90 AP Craft Subclass: 17 AP RP Subclass: 35 AP
Post-Claim AP: Main Class: 131 AP Craft Subclass: 21 AP RP Subclass: 36
Final Levels:
Main Class Level: 36 Craft Subclass Level: 11 RP Subclass Level: 17
Requested Skill(s):
Assassinate: Quite possibly one of the Assassins' most well-known skills, Assassinate is a single hit technique that can be initiated as either a melee or ranged attack. However, in order for it to deal its famous damage potential, the skill must be used as a back attack, usually a strike done while the monster's attention is elsewhere. At the moment the skill is successfully used, a large red splashing animation reminiscent of blood is emitted from the target struck by the attack. Targets with a level below that of the Assassin take heavy damage; non-boss monsters that are over 10 levels below the Assassin's level may even be killed in a single hit. Understandably, enemies at a higher level than the Assassin will take lesser albeit still considerably high damage. This skill has a 45 second cooldown time after every use.
Stealth Strike: A skill that cloaks the user in a pale blue aura, making their figure slightly less opaque. This skill has a duration of five seconds and is automatically canceled upon a direct hit with the opponent. While Stealth Strike is active, the Assassin's next melee attack deals damage as though the target's Physical resistance was reduced by one stage (Physical neutral becomes physical weak, physical resistant becomes physical neutral, etc). The five second cooldown of this skill makes it so that an Assassin can activate the skill after almost every other attack, although the one second skill animation lapse might add up over time when it comes to DPS purposes.
Main Class Claims:
log-horizon.proboards.com/post/5414
log-horizon.proboards.com/post/5445
log-horizon.proboards.com/post/5449
log-horizon.proboards.com/post/5453
log-horizon.proboards.com/post/5546 2045
log-horizon.proboards.com/post/5625
log-horizon.proboards.com/post/5629
log-horizon.proboards.com/post/5702
log-horizon.proboards.com/post/5707
log-horizon.proboards.com/post/5749
log-horizon.proboards.com/post/5752
log-horizon.proboards.com/post/5805
log-horizon.proboards.com/post/5818
log-horizon.proboards.com/post/5822
log-horizon.proboards.com/post/5864
log-horizon.proboards.com/post/5867 GUILD THREAD 872*1.2=1046.2
log-horizon.proboards.com/post/5924
Total Word Count: 10318
Main Class AP Claimed: 41 AP
Craft Subclass:
Craft Subclass Claims:
log-horizon.proboards.com/post/5796
log-horizon.proboards.com/post/5861
log-horizon.proboards.com/post/5906
Total Word Count: 1068
Craft Class AP Claimed: 4 AP
RP Subclass Claims:
log-horizon.proboards.com/post/5683
Total Word Count: 321
RP Class AP Claimed: 1 AP
Total Claim:
Link to Previous Claim: log-horizon.proboards.com/thread/1441/assassin-kumori-claim-4
Pre-Claim AP:
Main Class: 90 AP Craft Subclass: 17 AP RP Subclass: 35 AP
Post-Claim AP: Main Class: 131 AP Craft Subclass: 21 AP RP Subclass: 36
Final Levels:
Main Class Level: 36 Craft Subclass Level: 11 RP Subclass Level: 17
Requested Skill(s):
Assassinate: Quite possibly one of the Assassins' most well-known skills, Assassinate is a single hit technique that can be initiated as either a melee or ranged attack. However, in order for it to deal its famous damage potential, the skill must be used as a back attack, usually a strike done while the monster's attention is elsewhere. At the moment the skill is successfully used, a large red splashing animation reminiscent of blood is emitted from the target struck by the attack. Targets with a level below that of the Assassin take heavy damage; non-boss monsters that are over 10 levels below the Assassin's level may even be killed in a single hit. Understandably, enemies at a higher level than the Assassin will take lesser albeit still considerably high damage. This skill has a 45 second cooldown time after every use.
Stealth Strike: A skill that cloaks the user in a pale blue aura, making their figure slightly less opaque. This skill has a duration of five seconds and is automatically canceled upon a direct hit with the opponent. While Stealth Strike is active, the Assassin's next melee attack deals damage as though the target's Physical resistance was reduced by one stage (Physical neutral becomes physical weak, physical resistant becomes physical neutral, etc). The five second cooldown of this skill makes it so that an Assassin can activate the skill after almost every other attack, although the one second skill animation lapse might add up over time when it comes to DPS purposes.