Post by Nisha on May 7, 2014 23:20:57 GMT
Main Class:
Main Class Claims: 477, 552, 530, 892, 504, 876, 965, 635, 853, 956, 829, 708, 1155, 784, 970
Total Word Count: 11686
Main Class AP Claimed: 46
Craft Class:
Craft Class Claims: 516, 834, 510, 572, 981, 540, 1157
Total Word Count: 5109
Craft Class AP Claimed: 20
Roleplay Class:
Roleplay Class Claims: 573, 505
Total Word Count: 1078
Roleplay Class AP Claimed: 4
Total Claim:
Link to Previous Claim: Link
Pre-Claim AP:
Main Class: 30 AP
Craft Subclass: - AP
RP Subclass: - AP
Post-Claim AP:
Main Class: 76 AP
Craft Subclass: 20 AP
RP Subclass: 4 AP
Final Levels: (List your character's levels upon successful claim.)
Main Class Level: 25
Craft Subclass Level: 11
RP Subclass Level: 3
Requested Skill(s):
Ace Move - Kabutowari: Tier I Skill / Chain 1. Starts or resets the current Chain. Kabutowari is a simple technique that involves a quick forward charge followed by a vertical slash aiming to cut down on the target's head. It delivers extra damage if dealt when the target has full HP. This skill has an animation time of 0.75 seconds and a cooldown of 15 seconds.
Ace Move - Shunsen: Tier I Skill / Chain 2. Usable after Chain 1 skills. Shunsen is a quick and sudden horizontal slash that cuts the air and forms a cutting wave vacuum which deals additional damage. Unlike Izunagiri, this pressure field is stationary and essentially serves as a deterrent to opponents' melee attacks for the duration of the technique. This technique has a fan-shaped area of effect, making it an excellent technique to dispatch enemies standing in close proximity. This skill's attribute is wind, has an animation time of 1 second and a cooldown of 20 seconds.
Ace Move - Zantetsuken Tier I Skill / Chain 1. Starts or resets the current Chain. A Samurai technique that's well-known not for its offensive abilities, but its utility purposes. This skill causes the Samurai's weapon to flash a bright red color as they slash a target. If this target is a living creature or monster, it deals pitifully single-digit damage. However, inanimate objects such as doors and walls will take heavy damage from the blow, and the terrain can be cut up by this technique. Use this skill when you need to cut yourself an alternate route. Its low cooldown makes it more of the more practical skills to take for Samurai who don't care much for combat. This skill has an animation time of 0.5 seconds and a cooldown of 5 seconds.
Ace Move - Kodamakaeshi: Tier I Skill / Chain X. Usable at any time, copies the Chain number of the previous Ace Move for the duration of the turn. If the previous move was a Chain X skill or if the user did not use an Ace Move during their previous turn, this skill becomes Chain 1 for the duration of the turn. Kodamakaeshi is a sudden shift into a counterattacking position once the user has been struck by a target's attack. By sacrificing a bit of their momentum, they are able to react with lightning reflexes and deliver a blow of their own. This skill has an animation time of 0.25 seconds and a cooldown of 30 seconds.
Level 11 Scribe Skill: Document Backup: Passive skill. Any research recipe successfully created by a Scribe will result in two copies of the same research item received.
Main Class Claims: 477, 552, 530, 892, 504, 876, 965, 635, 853, 956, 829, 708, 1155, 784, 970
Total Word Count: 11686
Main Class AP Claimed: 46
Craft Class:
Craft Class Claims: 516, 834, 510, 572, 981, 540, 1157
Total Word Count: 5109
Craft Class AP Claimed: 20
Roleplay Class:
Roleplay Class Claims: 573, 505
Total Word Count: 1078
Roleplay Class AP Claimed: 4
Total Claim:
Link to Previous Claim: Link
Pre-Claim AP:
Main Class: 30 AP
Craft Subclass: - AP
RP Subclass: - AP
Post-Claim AP:
Main Class: 76 AP
Craft Subclass: 20 AP
RP Subclass: 4 AP
Final Levels: (List your character's levels upon successful claim.)
Main Class Level: 25
Craft Subclass Level: 11
RP Subclass Level: 3
Requested Skill(s):
Ace Move - Kabutowari: Tier I Skill / Chain 1. Starts or resets the current Chain. Kabutowari is a simple technique that involves a quick forward charge followed by a vertical slash aiming to cut down on the target's head. It delivers extra damage if dealt when the target has full HP. This skill has an animation time of 0.75 seconds and a cooldown of 15 seconds.
Ace Move - Shunsen: Tier I Skill / Chain 2. Usable after Chain 1 skills. Shunsen is a quick and sudden horizontal slash that cuts the air and forms a cutting wave vacuum which deals additional damage. Unlike Izunagiri, this pressure field is stationary and essentially serves as a deterrent to opponents' melee attacks for the duration of the technique. This technique has a fan-shaped area of effect, making it an excellent technique to dispatch enemies standing in close proximity. This skill's attribute is wind, has an animation time of 1 second and a cooldown of 20 seconds.
Ace Move - Zantetsuken Tier I Skill / Chain 1. Starts or resets the current Chain. A Samurai technique that's well-known not for its offensive abilities, but its utility purposes. This skill causes the Samurai's weapon to flash a bright red color as they slash a target. If this target is a living creature or monster, it deals pitifully single-digit damage. However, inanimate objects such as doors and walls will take heavy damage from the blow, and the terrain can be cut up by this technique. Use this skill when you need to cut yourself an alternate route. Its low cooldown makes it more of the more practical skills to take for Samurai who don't care much for combat. This skill has an animation time of 0.5 seconds and a cooldown of 5 seconds.
Ace Move - Kodamakaeshi: Tier I Skill / Chain X. Usable at any time, copies the Chain number of the previous Ace Move for the duration of the turn. If the previous move was a Chain X skill or if the user did not use an Ace Move during their previous turn, this skill becomes Chain 1 for the duration of the turn. Kodamakaeshi is a sudden shift into a counterattacking position once the user has been struck by a target's attack. By sacrificing a bit of their momentum, they are able to react with lightning reflexes and deliver a blow of their own. This skill has an animation time of 0.25 seconds and a cooldown of 30 seconds.
Level 11 Scribe Skill: Document Backup: Passive skill. Any research recipe successfully created by a Scribe will result in two copies of the same research item received.