Post by Eonis on May 18, 2014 5:32:11 GMT
[attr="class","ws"] [attr="class","h"]Eonis [attr="class","fc"] [attr="class","bi"]REAL NAME: J.C [attr="class","bi2"]REAL GENDER: Male [attr="class","bi2"]GENDER: Male [attr="class","bi2"]AGE:19 [attr="class","bi2"]SEXUALITY: Heterosexual [attr="class","bi2"]FACE-CLAIM: Kilik, Soul Eater [attr="class","bi2"]PLAYED BY: Eonis [attr="class","h2"]Appearance [attr="class","b"] J.C stands at 6'6 weighing in at 215 lbs, he has very dark skin with black hair that is long enough to be called a mini afro. Wears glasses due to family genetics but he is actually handsome when they are removed, this does not come without a price however since he will lose all sense of his balance and instinct once they are removed. Known for wearing a dark shirt with jean pants and tennis shoes. When someone talks to him initially they would think that he walks around in a half asleep state at all times of the day due to his eyes and the slouched way he walks. But others that really get to know him are given the honor of being in presence of J.C when he "wakes up", suddenly walking at his full height and eyes open with a permanent smile on his face as if he is taking in their positive presence. [attr="class","h3"]Personality [attr="class","b"]J.C has two faces throughout a given day.There is his face he shows to others he is not comfortable with, this is when he is slouched over slightly eyes half closed at all times . Then there are the people he will call his walking alarms, this is when he stands at his full height, eyes seemingly saying that he has your full attention and a smile that feeds of these people that the holds near and dear to him. But since he puts so much value in relationships he is willing to try to see the best in others despite their bad traits and make as many friends as possible. He will only do this to people that seem to have a potential to be a good influence on others, if they show him to be a bad influence he may break off the relationship and cease any and all communication. [attr="class","h3"]History [attr="class","b"]J.C has come to live with the saying, judging a book by it's cover. He was rather tall for someone of his age, standing at a great height of 6'6 with a muscular build to match his height, having a deep voice and dark skin had always left a negative expression for anyone that did not bother to get to know him. Since a young age, he was always taken at face value. Teachers thought he was going to be a violent thug in the future, students thought that he was going to show them the stereotypes that they come to expect from people of his size and build, even his parents only care about how he looked to others from his face constantly telling him how to. This had caused him to turn o video games as a way of expressing how he really feels without having to cope with others gauging his future and character on his looks. But to cope with the expectations of his life, J.C began to wear nothing but jean pants and tennis shoes so he can wear the in between clothes so he won't stand out. This is not true in the games he plays however, in games he likes to wear clothes that would show off his more gentle side but still display his taste for the higher class. Often expending more energy to obtain items such as a two piece suit or a fedora. He continued to follow the wishes of everyone around him by playing basketball when he entered the 6th grade, this was the first time he had met people who gauged him on his actions rather than his looks so he had turned away from video games and concentrated on basketball. When his time in school was over he had fallen into his old routine of gaming as a way of expressing himself. When he heard about a big update for a game he saw his friends play he decided to join so he can further escape his reality. [attr="class","h3"]Extra [attr="class","b"]Played basketball at high school state levels and was addicted to RPGs and FPSs, reaction times slightly above average for people his age. If no friends are around for extended periods of time he will experience periods of depression. He is about as subtle as a rock and cannot pick up on messages that people are trying to convey to him. This has lead him to have weird impressions of girls that show romantic interest in him as he will not be able to understand what thy want him to do next. Only had one girlfriend in his life, he had come to date her because she expressed her opinions bluntly, broke up because he did not know how to express his feelings. Relationship with parents are on questionable grounds as he expresses his opinions more. Also has a strong affinity towards canines in general since he can always be himself around them. Has been known to be fiercely loyal to people considered his friends, will even get violent to protect them. |
[attr="class","ws"] [attr="class","h"]statistics and inventory [attr="class","fc"] [attr="class","bi3"]RACE: Wolf Hair [attr="class","bi4"]CLASS: Guradian [attr="class","bi4"]SUBCLASS: Animal Trainer [attr="class","bi5"]CRAFTING CLASS: Blacksmith [attr="class","h4"]Stats (DO NOT EDIT THIS SECTION) [attr="class","b3"] [attr="class","lt"] [attr="class","lt1"]character level [attr="class","lt12"]001 [attr="class","lt2"]subclass level [attr="class","lt22"]001 [attr="class","lt2"]crafting level [attr="class","lt22"]001 [attr="class","hm"]HP [attr="class","hm2"]---- [attr="class","hm"]MP [attr="class","hm2"]---- [attr="class","st2"]Strength [attr="class","st22"]--- [attr="class","st12"]+00 [attr="class","st2"]Dexterity [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Agility [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Intelligence [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Wisdom [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","rt"] [attr="class","h3"]Skills [attr="class","b2"] [attr="class","skill"]Shield Mastery:Passive skill. As the premiere tank of Elder Tale, the Guardian's signature equip is their large shield. Even so, it's rather bulky and takes some time to get used to for most players. As Shield Mastery progresses, the apparent weight of the shield decreases and its defense increases. [attr="class","skill"]Taunting Shout- Tier I Skill A aggro-gaining skill that targets a single enemy and boasts one of the lowest cooldowns in the Guardians' skill list. The Guardian provokes a single opponent and draws their attention. Because of this basic utility, it is a very simple skill mostly used by beginners. Of course, if there's only one opponent, why waste your time when you can stick with this classic? This skill has an animation time of 0.5 seconds and a cooldown of 5 seconds. [attr="class","skill"]Hammer Beat- Tier I Skill A skill that raises the shield or two-handed weapon over the Guardian's body, then crashes it down upon the enemy with a loud sound effect. If a monster struck by this attack is lower-leveled than the Guardian, it is almost guaranteed to shift aggro upon the Guardian. This skill has an animation time of 0.75 seconds and a cooldown of 5 seconds. [attr="class","skill"]Anchor Howl- Tier I A loud soundwave is generated from the Guardian's position. This causes movement speed away from the Guardian to lower the farther away a user is. As a result, some might attempt to make a run for it by either dashing or jumping. These two actions trigger the second part of this skill, which delivers a heavy counter to punish a retreating foe. It effectively serves as a way to maintain the enemy's attention on the Guardian. This skill has an animation time of 1 second, maximum duration of 10 seconds, and a cooldown of 30 seconds. [attr="class","skill"]Cool Defense- Tier I Toggle skill; the Guardian taps into their mana and creates an additional line of defense between them and the opponent's attacks. For every blow that the target lands on the guardian, a small amount will be nullified. This defense is made all the more apparent when it comes to weak multiple-strike attacks. The Guardian's MP is slowly sapped as this skill remains active. [attr="class","skill"]Heat Sink: Blacksmiths are able to wear chain armor without penalties if they are normally unable to wear chain armor. They are able to wear plate armor without penalties if they are normally able to wear chain armor but not plate armor. Also a toggle skill. Through their skills at working around a forge, blacksmiths have developed a slight tolerance toward heat. They take reduced damage of 10% from fire-based attacks. [attr="class","skill"]Scout: The Animal Trainer attempts to recruit a monster to their cause in order to create a temporary partner. This is often done by approaching the monster without startling or aggravating it. If performed successfully, a tamed monster will fight by the Trainer's side for a few minutes before control is lost and the monster returns to the environment. Certain situations might make this duration last longer or shorter; acts of kindness toward the tamed monster will make it stick around for longer, while excessive demand will make the Trainer quickly lose favor with the monster. Only one monster can be tamed at a time at the early levels. [attr="class","h3"]Equipment [attr="class","b2"] [attr="class","skill"]Armor: Plate Armor [attr="class","skill"]Left Hand: Shield [attr="class","skill"]Right Hand: One-Handed sword [attr="class","skill"]Accessory#1: Description [attr="class","skill"]Accessory#2: Description [attr="class","skill"]Accessory#3: Description [attr="class","skill"]Accessory#4: Description [attr="class","h3"]Inventory (DO NOT EDIT THIS SECTION) [attr="class","b2"] Golem Enchant Scroll - Rank E enchant. Enchants on 1-handed equips. A scroll that can be enchanted onto an existing piece of equipment by using it in the Market Center. The scroll is consumed upon use, adding the suffix enchant "Golem" to the equipment's name and applying the following effects: - Familiar: Golem is treated as though it were 4 levels higher. - Raises the user's defense by 2 levels if Chain or Plate Armor is equipped. - Lowers the damage of the user's Wind-type attacks by 4 levels. Sun in a Bottle - Level 30 accessory. A warm ball of light in a bottle. When this item is summoned, it causes a Magic Light to appear beside the user for up to 30 seconds. Desummoning this item cancels the Magic Light but does not reset the duration. This item's duration refills itself by 5 seconds every post cycle. Fledgling Adventurer Sword - Lv5 longsword. Prefix: [Fledgling]. Suffix: [Adventurer]. A basic and easy to use weapon, crafted with ordinary metal but seems to possess some sort of innate ability said to bring out the best in newbie Adventurers. Prefix [Fledgling]: - When under Level 10, increases the user's physical damage by 2 levels. - When under Level 10, increases the user's magic damage by 2 levels. - When under Level 10, increases the user's defense by 2 levels. Suffix [Adventurer]: - When over Level 5, increases the user's physical damage by 1 level. - When over Level 5, increases the user's magic damage by 1 level. 2 Subclass Change Tickets: Allows one's subclass to be changed, saving progress of the current subclass and starting the next subclass at either Level 1 or whatever level was left off. Use this in the Market Center and specify that this item is to be removed from your profile inventory rather than your shop inventory. 5 Skill Change Tickets: Allows a single main class skill to be switched with one at an equal or lower tier. Use this in the Market Center and specify that this item is to be removed from your profile inventory rather than your shop inventory. Mentor Medallion: Lv1 accessory. A shiny medal worth 350 Gold if sold in the Market Center. Aspiring Enchant Scroll - Rank D suffix enchant. Places the following effect on a weapon: - When equipped, raises the lowest leveled party member's apparent damage and defense by 2 levels. |
[attr="class","ws"] [attr="class","h"]Change Log (DO NOT EDIT THIS SECTION) [attr="class","b"]MM/DD/YYYY |
Coded By Archetype=Luna
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